diff options
Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r-- | scene/animation/animation_player.cpp | 410 |
1 files changed, 321 insertions, 89 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 402418e5a9..8edfaa5853 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -83,8 +83,31 @@ bool AnimationPlayer::_set(const StringName &p_name, const Variant &p_value) { set_current_animation(p_value); } else if (name.begins_with("anims/")) { + // Backwards compatibility with 3.x, add them to "default" library. String which = name.get_slicec('/', 1); - add_animation(which, p_value); + + Ref<Animation> anim = p_value; + Ref<AnimationLibrary> al; + if (!has_animation_library(StringName())) { + al.instantiate(); + add_animation_library(StringName(), al); + } else { + al = get_animation_library(StringName()); + } + al->add_animation(which, anim); + + } else if (name.begins_with("libraries")) { + Dictionary d = p_value; + while (animation_libraries.size()) { + remove_animation_library(animation_libraries[0].name); + } + List<Variant> keys; + d.get_key_list(&keys); + for (const Variant &K : keys) { + StringName lib_name = K; + Ref<AnimationLibrary> lib = d[lib_name]; + add_animation_library(lib_name, lib); + } } else if (name.begins_with("next/")) { String which = name.get_slicec('/', 1); @@ -117,9 +140,13 @@ bool AnimationPlayer::_get(const StringName &p_name, Variant &r_ret) const { r_ret = get_current_animation(); - } else if (name.begins_with("anims/")) { - String which = name.get_slicec('/', 1); - r_ret = get_animation(which); + } else if (name.begins_with("libraries")) { + Dictionary d; + for (uint32_t i = 0; i < animation_libraries.size(); i++) { + d[animation_libraries[i].name] = animation_libraries[i].library; + } + + r_ret = d; } else if (name.begins_with("next/")) { String which = name.get_slicec('/', 1); @@ -136,7 +163,7 @@ bool AnimationPlayer::_get(const StringName &p_name, Variant &r_ret) const { for (int i = 0; i < keys.size(); i++) { array.push_back(keys[i].from); array.push_back(keys[i].to); - array.push_back(blend_times[keys[i]]); + array.push_back(blend_times.get(keys[i])); } r_ret = array; @@ -173,8 +200,9 @@ void AnimationPlayer::_validate_property(PropertyInfo &property) const { void AnimationPlayer::_get_property_list(List<PropertyInfo> *p_list) const { List<PropertyInfo> anim_names; + anim_names.push_back(PropertyInfo(Variant::DICTIONARY, "libraries")); + for (const KeyValue<StringName, AnimationData> &E : animation_set) { - anim_names.push_back(PropertyInfo(Variant::OBJECT, "anims/" + String(E.key), PROPERTY_HINT_RESOURCE_TYPE, "Animation", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE)); if (E.value.next != StringName()) { anim_names.push_back(PropertyInfo(Variant::STRING, "next/" + String(E.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); } @@ -256,7 +284,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov for (int i = 0; i < a->get_track_count(); i++) { p_anim->node_cache.write[i] = nullptr; - RES resource; + Ref<Resource> resource; Vector<StringName> leftover_path; Node *child = parent->get_node_and_resource(a->track_get_path(i), resource, leftover_path); ERR_CONTINUE_MSG(!child, "On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'."); // couldn't find the child node @@ -560,10 +588,10 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double //StringName property=a->track_get_path(i).get_property(); - Map<StringName, TrackNodeCache::PropertyAnim>::Element *E = nc->property_anim.find(a->track_get_path(i).get_concatenated_subnames()); + HashMap<StringName, TrackNodeCache::PropertyAnim>::Iterator E = nc->property_anim.find(a->track_get_path(i).get_concatenated_subnames()); ERR_CONTINUE(!E); //should it continue, or create a new one? - TrackNodeCache::PropertyAnim *pa = &E->get(); + TrackNodeCache::PropertyAnim *pa = &E->value; Animation::UpdateMode update_mode = a->value_track_get_update_mode(i); @@ -710,10 +738,10 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double continue; } - Map<StringName, TrackNodeCache::BezierAnim>::Element *E = nc->bezier_anim.find(a->track_get_path(i).get_concatenated_subnames()); + HashMap<StringName, TrackNodeCache::BezierAnim>::Iterator E = nc->bezier_anim.find(a->track_get_path(i).get_concatenated_subnames()); ERR_CONTINUE(!E); //should it continue, or create a new one? - TrackNodeCache::BezierAnim *ba = &E->get(); + TrackNodeCache::BezierAnim *ba = &E->value; real_t bezier = a->bezier_track_interpolate(i, p_time); if (ba->accum_pass != accum_pass) { @@ -804,7 +832,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double nc->audio_start = p_time; } } else if (nc->audio_playing) { - bool loop = a->get_loop_mode() != Animation::LoopMode::LOOP_NONE; + bool loop = a->get_loop_mode() != Animation::LOOP_NONE; bool stop = false; @@ -855,15 +883,15 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double double at_anim_pos = 0.0; switch (anim->get_loop_mode()) { - case Animation::LoopMode::LOOP_NONE: { + case Animation::LOOP_NONE: { at_anim_pos = MIN((double)anim->get_length(), p_time - pos); //seek to end } break; - case Animation::LoopMode::LOOP_LINEAR: { + case Animation::LOOP_LINEAR: { at_anim_pos = Math::fposmod(p_time - pos, (double)anim->get_length()); //seek to loop } break; - case Animation::LoopMode::LOOP_PINGPONG: { + case Animation::LOOP_PINGPONG: { at_anim_pos = Math::pingpong(p_time - pos, (double)anim->get_length()); } break; @@ -916,7 +944,7 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta, int pingponged = 0; switch (cd.from->animation->get_loop_mode()) { - case Animation::LoopMode::LOOP_NONE: { + case Animation::LOOP_NONE: { if (next_pos < 0) { next_pos = 0; } else if (next_pos > len) { @@ -941,7 +969,7 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta, } } break; - case Animation::LoopMode::LOOP_LINEAR: { + case Animation::LOOP_LINEAR: { double looped_next_pos = Math::fposmod(next_pos, (double)len); if (looped_next_pos == 0 && next_pos != 0) { // Loop multiples of the length to it, rather than 0 @@ -952,7 +980,7 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta, } } break; - case Animation::LoopMode::LOOP_PINGPONG: { + case Animation::LOOP_PINGPONG: { if ((int)Math::floor(abs(next_pos - cd.pos) / len) % 2 == 0) { if (next_pos < 0 && cd.pos >= 0) { cd.speed_scale *= -1.0; @@ -1155,71 +1183,102 @@ void AnimationPlayer::_animation_process(double p_delta) { } } -Error AnimationPlayer::add_animation(const StringName &p_name, const Ref<Animation> &p_animation) { -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_V_MSG(String(p_name).contains("/") || String(p_name).contains(":") || String(p_name).contains(",") || String(p_name).contains("["), ERR_INVALID_PARAMETER, "Invalid animation name: " + String(p_name) + "."); -#endif +void AnimationPlayer::_animation_set_cache_update() { + // Relatively fast function to update all animations. - ERR_FAIL_COND_V(p_animation.is_null(), ERR_INVALID_PARAMETER); + animation_set_update_pass++; + bool clear_cache_needed = false; - if (animation_set.has(p_name)) { - _unref_anim(animation_set[p_name].animation); - animation_set[p_name].animation = p_animation; - clear_caches(); - } else { - AnimationData ad; - ad.animation = p_animation; - ad.name = p_name; - animation_set[p_name] = ad; - } + // Update changed and add otherwise + for (uint32_t i = 0; i < animation_libraries.size(); i++) { + for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[i].library->animations) { + StringName key = animation_libraries[i].name == StringName() ? K.key : StringName(String(animation_libraries[i].name) + "/" + String(K.key)); + if (!animation_set.has(key)) { + AnimationData ad; + ad.animation = K.value; + ad.animation_library = animation_libraries[i].name; + ad.name = key; + ad.last_update = animation_set_update_pass; + animation_set.insert(ad.name, ad); + } else { + AnimationData &ad = animation_set[key]; + if (ad.last_update != animation_set_update_pass) { + // Was not updated, update. If the animation is duplicated, the second one will be ignored. + if (ad.animation != K.value || ad.animation_library != animation_libraries[i].name) { + // Animation changed, update and clear caches. + clear_cache_needed = true; + ad.animation = K.value; + ad.animation_library = animation_libraries[i].name; + } - _ref_anim(p_animation); - notify_property_list_changed(); - return OK; -} + ad.last_update = animation_set_update_pass; + } + } + } + } -void AnimationPlayer::remove_animation(const StringName &p_name) { - ERR_FAIL_COND(!animation_set.has(p_name)); + // Check removed + List<StringName> to_erase; + for (const KeyValue<StringName, AnimationData> &E : animation_set) { + if (E.value.last_update != animation_set_update_pass) { + // Was not updated, must be erased + to_erase.push_back(E.key); + clear_cache_needed = true; + } + } - stop(); - _unref_anim(animation_set[p_name].animation); - animation_set.erase(p_name); + while (to_erase.size()) { + animation_set.erase(to_erase.front()->get()); + to_erase.pop_front(); + } - clear_caches(); - notify_property_list_changed(); + if (clear_cache_needed) { + // If something was modified or removed, caches need to be cleared + clear_caches(); + } } -void AnimationPlayer::_ref_anim(const Ref<Animation> &p_anim) { - Ref<Animation>(p_anim)->connect(SceneStringNames::get_singleton()->tracks_changed, callable_mp(this, &AnimationPlayer::_animation_changed), varray(), CONNECT_REFERENCE_COUNTED); +void AnimationPlayer::_animation_added(const StringName &p_name, const StringName &p_library) { + _animation_set_cache_update(); } -void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) { - Ref<Animation>(p_anim)->disconnect(SceneStringNames::get_singleton()->tracks_changed, callable_mp(this, &AnimationPlayer::_animation_changed)); -} +void AnimationPlayer::_animation_removed(const StringName &p_name, const StringName &p_library) { + StringName name = p_library == StringName() ? p_name : StringName(String(p_library) + "/" + String(p_name)); -void AnimationPlayer::rename_animation(const StringName &p_name, const StringName &p_new_name) { - ERR_FAIL_COND(!animation_set.has(p_name)); - ERR_FAIL_COND(String(p_new_name).contains("/") || String(p_new_name).contains(":")); - ERR_FAIL_COND(animation_set.has(p_new_name)); + if (!animation_set.has(name)) { + return; // No need to update because not the one from the library being used. + } + _animation_set_cache_update(); - stop(); - AnimationData ad = animation_set[p_name]; - ad.name = p_new_name; - animation_set.erase(p_name); - animation_set[p_new_name] = ad; + // Erase blends if needed + List<BlendKey> to_erase; + for (const KeyValue<BlendKey, float> &E : blend_times) { + BlendKey bk = E.key; + if (bk.from == name || bk.to == name) { + to_erase.push_back(bk); + } + } + + while (to_erase.size()) { + blend_times.erase(to_erase.front()->get()); + to_erase.pop_front(); + } +} +void AnimationPlayer::_rename_animation(const StringName &p_from_name, const StringName &p_to_name) { + // Rename autoplay or blends if needed. List<BlendKey> to_erase; - Map<BlendKey, float> to_insert; + HashMap<BlendKey, float, BlendKey> to_insert; for (const KeyValue<BlendKey, float> &E : blend_times) { BlendKey bk = E.key; BlendKey new_bk = bk; bool erase = false; - if (bk.from == p_name) { - new_bk.from = p_new_name; + if (bk.from == p_from_name) { + new_bk.from = p_to_name; erase = true; } - if (bk.to == p_name) { - new_bk.to = p_new_name; + if (bk.to == p_from_name) { + new_bk.to = p_to_name; erase = true; } @@ -1235,24 +1294,180 @@ void AnimationPlayer::rename_animation(const StringName &p_name, const StringNam } while (to_insert.size()) { - blend_times[to_insert.front()->key()] = to_insert.front()->get(); - to_insert.erase(to_insert.front()); + blend_times[to_insert.begin()->key] = to_insert.begin()->value; + to_insert.remove(to_insert.begin()); } - if (autoplay == p_name) { - autoplay = p_new_name; + if (autoplay == p_from_name) { + autoplay = p_to_name; } +} + +void AnimationPlayer::_animation_renamed(const StringName &p_name, const StringName &p_to_name, const StringName &p_library) { + StringName from_name = p_library == StringName() ? p_name : StringName(String(p_library) + "/" + String(p_name)); + StringName to_name = p_library == StringName() ? p_to_name : StringName(String(p_library) + "/" + String(p_to_name)); + + if (!animation_set.has(from_name)) { + return; // No need to update because not the one from the library being used. + } + _animation_set_cache_update(); + + _rename_animation(from_name, to_name); +} + +Error AnimationPlayer::add_animation_library(const StringName &p_name, const Ref<AnimationLibrary> &p_animation_library) { + ERR_FAIL_COND_V(p_animation_library.is_null(), ERR_INVALID_PARAMETER); +#ifdef DEBUG_ENABLED + ERR_FAIL_COND_V_MSG(String(p_name).contains("/") || String(p_name).contains(":") || String(p_name).contains(",") || String(p_name).contains("["), ERR_INVALID_PARAMETER, "Invalid animation name: " + String(p_name) + "."); +#endif + + int insert_pos = 0; + + for (uint32_t i = 0; i < animation_libraries.size(); i++) { + ERR_FAIL_COND_V_MSG(animation_libraries[i].name == p_name, ERR_ALREADY_EXISTS, "Can't add animation library twice with name: " + String(p_name)); + ERR_FAIL_COND_V_MSG(animation_libraries[i].library == p_animation_library, ERR_ALREADY_EXISTS, "Can't add animation library twice (adding as '" + p_name.operator String() + "', exists as '" + animation_libraries[i].name.operator String() + "'."); + + if (animation_libraries[i].name.operator String() >= p_name.operator String()) { + break; + } + + insert_pos++; + } + + AnimationLibraryData ald; + ald.name = p_name; + ald.library = p_animation_library; + + animation_libraries.insert(insert_pos, ald); + + ald.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_name)); + ald.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_name)); + ald.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed), varray(p_name)); + + _animation_set_cache_update(); + + notify_property_list_changed(); + + return OK; +} + +void AnimationPlayer::remove_animation_library(const StringName &p_name) { + int at_pos = -1; + + for (uint32_t i = 0; i < animation_libraries.size(); i++) { + if (animation_libraries[i].name == p_name) { + at_pos = i; + break; + } + } + + ERR_FAIL_COND(at_pos == -1); + + animation_libraries[at_pos].library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added)); + animation_libraries[at_pos].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added)); + animation_libraries[at_pos].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed)); + + stop(); + + for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[at_pos].library->animations) { + _unref_anim(K.value); + } + + animation_libraries.remove_at(at_pos); + _animation_set_cache_update(); + + notify_property_list_changed(); +} + +void AnimationPlayer::_ref_anim(const Ref<Animation> &p_anim) { + Ref<Animation>(p_anim)->connect(SceneStringNames::get_singleton()->tracks_changed, callable_mp(this, &AnimationPlayer::_animation_changed), varray(), CONNECT_REFERENCE_COUNTED); +} + +void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) { + Ref<Animation>(p_anim)->disconnect(SceneStringNames::get_singleton()->tracks_changed, callable_mp(this, &AnimationPlayer::_animation_changed)); +} + +void AnimationPlayer::rename_animation_library(const StringName &p_name, const StringName &p_new_name) { + if (p_name == p_new_name) { + return; + } +#ifdef DEBUG_ENABLED + ERR_FAIL_COND_MSG(String(p_new_name).contains("/") || String(p_new_name).contains(":") || String(p_new_name).contains(",") || String(p_new_name).contains("["), "Invalid animation library name: " + String(p_new_name) + "."); +#endif + + bool found = false; + for (uint32_t i = 0; i < animation_libraries.size(); i++) { + ERR_FAIL_COND_MSG(animation_libraries[i].name == p_new_name, "Can't rename animation library to another existing name: " + String(p_new_name)); + if (animation_libraries[i].name == p_name) { + found = true; + animation_libraries[i].name = p_new_name; + // rename connections + animation_libraries[i].library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added)); + animation_libraries[i].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added)); + animation_libraries[i].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed)); + + animation_libraries[i].library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_new_name)); + animation_libraries[i].library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_new_name)); + animation_libraries[i].library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed), varray(p_new_name)); + + for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[i].library->animations) { + StringName old_name = p_name == StringName() ? K.key : StringName(String(p_name) + "/" + String(K.key)); + StringName new_name = p_new_name == StringName() ? K.key : StringName(String(p_new_name) + "/" + String(K.key)); + _rename_animation(old_name, new_name); + } + } + } + + ERR_FAIL_COND(!found); + + stop(); + + animation_libraries.sort(); // Must keep alphabetical order. + + _animation_set_cache_update(); // Update cache. - clear_caches(); notify_property_list_changed(); } +bool AnimationPlayer::has_animation_library(const StringName &p_name) const { + for (uint32_t i = 0; i < animation_libraries.size(); i++) { + if (animation_libraries[i].name == p_name) { + return true; + } + } + + return false; +} + +Ref<AnimationLibrary> AnimationPlayer::get_animation_library(const StringName &p_name) const { + for (uint32_t i = 0; i < animation_libraries.size(); i++) { + if (animation_libraries[i].name == p_name) { + return animation_libraries[i].library; + } + } + ERR_FAIL_V(Ref<AnimationLibrary>()); +} + +TypedArray<StringName> AnimationPlayer::_get_animation_library_list() const { + TypedArray<StringName> ret; + for (uint32_t i = 0; i < animation_libraries.size(); i++) { + ret.push_back(animation_libraries[i].name); + } + return ret; +} + +void AnimationPlayer::get_animation_library_list(List<StringName> *p_libraries) const { + for (uint32_t i = 0; i < animation_libraries.size(); i++) { + p_libraries->push_back(animation_libraries[i].name); + } +} + bool AnimationPlayer::has_animation(const StringName &p_name) const { return animation_set.has(p_name); } Ref<Animation> AnimationPlayer::get_animation(const StringName &p_name) const { - ERR_FAIL_COND_V(!animation_set.has(p_name), Ref<Animation>()); + ERR_FAIL_COND_V_MSG(!animation_set.has(p_name), Ref<Animation>(), vformat("Animation not found: %s.", p_name)); const AnimationData &data = animation_set[p_name]; @@ -1274,8 +1489,8 @@ void AnimationPlayer::get_animation_list(List<StringName> *p_animations) const { } void AnimationPlayer::set_blend_time(const StringName &p_animation1, const StringName &p_animation2, float p_time) { - ERR_FAIL_COND(!animation_set.has(p_animation1)); - ERR_FAIL_COND(!animation_set.has(p_animation2)); + ERR_FAIL_COND_MSG(!animation_set.has(p_animation1), vformat("Animation not found: %s.", p_animation1)); + ERR_FAIL_COND_MSG(!animation_set.has(p_animation2), vformat("Animation not found: %s.", p_animation2)); ERR_FAIL_COND_MSG(p_time < 0, "Blend time cannot be smaller than 0."); BlendKey bk; @@ -1332,7 +1547,7 @@ void AnimationPlayer::play(const StringName &p_name, float p_custom_blend, float name = playback.assigned; } - ERR_FAIL_COND_MSG(!animation_set.has(name), "Animation not found: " + name + "."); + ERR_FAIL_COND_MSG(!animation_set.has(name), vformat("Animation not found: %s.", name)); Playback &c = playback; @@ -1435,7 +1650,7 @@ void AnimationPlayer::set_assigned_animation(const String &p_anim) { if (is_playing()) { play(p_anim); } else { - ERR_FAIL_COND(!animation_set.has(p_anim)); + ERR_FAIL_COND_MSG(!animation_set.has(p_anim), vformat("Animation not found: %s.", p_anim)); playback.current.pos = 0; playback.current.from = &animation_set[p_anim]; playback.assigned = p_anim; @@ -1478,7 +1693,7 @@ float AnimationPlayer::get_playing_speed() const { void AnimationPlayer::seek(double p_time, bool p_update) { if (!playback.current.from) { if (playback.assigned) { - ERR_FAIL_COND(!animation_set.has(playback.assigned)); + ERR_FAIL_COND_MSG(!animation_set.has(playback.assigned), vformat("Animation not found: %s.", playback.assigned)); playback.current.from = &animation_set[playback.assigned]; } ERR_FAIL_COND(!playback.current.from); @@ -1494,7 +1709,7 @@ void AnimationPlayer::seek(double p_time, bool p_update) { void AnimationPlayer::seek_delta(double p_time, float p_delta) { if (!playback.current.from) { if (playback.assigned) { - ERR_FAIL_COND(!animation_set.has(playback.assigned)); + ERR_FAIL_COND_MSG(!animation_set.has(playback.assigned), vformat("Animation not found: %s.", playback.assigned)); playback.current.from = &animation_set[playback.assigned]; } ERR_FAIL_COND(!playback.current.from); @@ -1531,12 +1746,12 @@ void AnimationPlayer::_animation_changed() { } void AnimationPlayer::_stop_playing_caches() { - for (Set<TrackNodeCache *>::Element *E = playing_caches.front(); E; E = E->next()) { - if (E->get()->node && E->get()->audio_playing) { - E->get()->node->call(SNAME("stop")); + for (TrackNodeCache *E : playing_caches) { + if (E->node && E->audio_playing) { + E->node->call(SNAME("stop")); } - if (E->get()->node && E->get()->animation_playing) { - AnimationPlayer *player = Object::cast_to<AnimationPlayer>(E->get()->node); + if (E->node && E->animation_playing) { + AnimationPlayer *player = Object::cast_to<AnimationPlayer>(E->node); if (!player) { continue; } @@ -1585,7 +1800,16 @@ StringName AnimationPlayer::find_animation(const Ref<Animation> &p_animation) co } } - return ""; + return StringName(); +} + +StringName AnimationPlayer::find_animation_library(const Ref<Animation> &p_animation) const { + for (const KeyValue<StringName, AnimationData> &E : animation_set) { + if (E.value.animation == p_animation) { + return E.value.animation_library; + } + } + return StringName(); } void AnimationPlayer::set_autoplay(const String &p_name) { @@ -1655,7 +1879,7 @@ void AnimationPlayer::_set_process(bool p_process, bool p_force) { } void AnimationPlayer::animation_set_next(const StringName &p_animation, const StringName &p_next) { - ERR_FAIL_COND(!animation_set.has(p_animation)); + ERR_FAIL_COND_MSG(!animation_set.has(p_animation), vformat("Animation not found: %s.", p_animation)); animation_set[p_animation].next = p_next; } @@ -1764,8 +1988,11 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) { AnimationPlayer *aux_player = memnew(AnimationPlayer); EditorNode::get_singleton()->add_child(aux_player); - aux_player->add_animation(SceneStringNames::get_singleton()->RESET, reset_anim); - aux_player->set_assigned_animation(SceneStringNames::get_singleton()->RESET); + Ref<AnimationLibrary> al; + al.instantiate(); + al->add_animation(SceneStringNames::get_singleton()->RESET, reset_anim); + aux_player->add_animation_library("default", al); + aux_player->set_assigned_animation("default/" + SceneStringNames::get_singleton()->RESET); // Forcing the use of the original root because the scene where original player belongs may be not the active one Node *root = get_node(get_root()); Ref<AnimatedValuesBackup> old_values = aux_player->backup_animated_values(root); @@ -1789,12 +2016,16 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) { bool AnimationPlayer::can_apply_reset() const { return has_animation(SceneStringNames::get_singleton()->RESET) && playback.assigned != SceneStringNames::get_singleton()->RESET; } -#endif +#endif // TOOLS_ENABLED void AnimationPlayer::_bind_methods() { - ClassDB::bind_method(D_METHOD("add_animation", "name", "animation"), &AnimationPlayer::add_animation); - ClassDB::bind_method(D_METHOD("remove_animation", "name"), &AnimationPlayer::remove_animation); - ClassDB::bind_method(D_METHOD("rename_animation", "name", "newname"), &AnimationPlayer::rename_animation); + ClassDB::bind_method(D_METHOD("add_animation_library", "name", "library"), &AnimationPlayer::add_animation_library); + ClassDB::bind_method(D_METHOD("remove_animation_library", "name"), &AnimationPlayer::remove_animation_library); + ClassDB::bind_method(D_METHOD("rename_animation_library", "name", "newname"), &AnimationPlayer::rename_animation_library); + ClassDB::bind_method(D_METHOD("has_animation_library", "name"), &AnimationPlayer::has_animation_library); + ClassDB::bind_method(D_METHOD("get_animation_library", "name"), &AnimationPlayer::get_animation_library); + ClassDB::bind_method(D_METHOD("get_animation_library_list"), &AnimationPlayer::_get_animation_library_list); + ClassDB::bind_method(D_METHOD("has_animation", "name"), &AnimationPlayer::has_animation); ClassDB::bind_method(D_METHOD("get_animation", "name"), &AnimationPlayer::get_animation); ClassDB::bind_method(D_METHOD("get_animation_list"), &AnimationPlayer::_get_animation_list); @@ -1838,6 +2069,7 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_root"), &AnimationPlayer::get_root); ClassDB::bind_method(D_METHOD("find_animation", "animation"), &AnimationPlayer::find_animation); + ClassDB::bind_method(D_METHOD("find_animation_library", "animation"), &AnimationPlayer::find_animation_library); ClassDB::bind_method(D_METHOD("clear_caches"), &AnimationPlayer::clear_caches); @@ -1863,7 +2095,7 @@ void AnimationPlayer::_bind_methods() { ADD_GROUP("Playback Options", "playback_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Physics,Idle,Manual"), "set_process_callback", "get_process_callback"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_default_blend_time", "get_default_blend_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01,suffix:s"), "set_default_blend_time", "get_default_blend_time"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playback_active", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_active", "is_active"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale"); ADD_PROPERTY(PropertyInfo(Variant::INT, "method_call_mode", PROPERTY_HINT_ENUM, "Deferred,Immediate"), "set_method_call_mode", "get_method_call_mode"); 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