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Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r--scene/animation/animation_player.cpp11
1 files changed, 8 insertions, 3 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 8edfaa5853..2e87dbf9da 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -284,6 +284,11 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov
for (int i = 0; i < a->get_track_count(); i++) {
p_anim->node_cache.write[i] = nullptr;
+
+ if (!a->track_is_enabled(i)) {
+ continue;
+ }
+
Ref<Resource> resource;
Vector<StringName> leftover_path;
Node *child = parent->get_node_and_resource(a->track_get_path(i), resource, leftover_path);
@@ -1909,7 +1914,7 @@ NodePath AnimationPlayer::get_root() const {
void AnimationPlayer::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
String pf = p_function;
- if (p_idx == 0 && (p_function == "play" || p_function == "play_backwards" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue")) {
+ if (p_idx == 0 && (p_function == "play" || p_function == "play_backwards" || p_function == "has_animation" || p_function == "queue")) {
List<StringName> al;
get_animation_list(&al);
for (const StringName &name : al) {
@@ -1991,8 +1996,8 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) {
Ref<AnimationLibrary> al;
al.instantiate();
al->add_animation(SceneStringNames::get_singleton()->RESET, reset_anim);
- aux_player->add_animation_library("default", al);
- aux_player->set_assigned_animation("default/" + SceneStringNames::get_singleton()->RESET);
+ aux_player->add_animation_library("", al);
+ aux_player->set_assigned_animation(SceneStringNames::get_singleton()->RESET);
// Forcing the use of the original root because the scene where original player belongs may be not the active one
Node *root = get_node(get_root());
Ref<AnimatedValuesBackup> old_values = aux_player->backup_animated_values(root);