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Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r--scene/animation/animation_player.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 9db4a5fb04..b5bba885c4 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -590,8 +590,8 @@ void AnimationPlayer::_animation_update_transforms() {
Transform t;
t.origin = nc->loc_accum;
- t.basis = nc->rot_accum;
t.basis.scale(nc->scale_accum);
+ t.basis.rotate(nc->rot_accum.get_euler());
if (nc->skeleton && nc->bone_idx >= 0) {
@@ -1010,6 +1010,7 @@ void AnimationPlayer::stop(bool p_reset) {
c.blend.clear();
if (p_reset) {
c.current.from = NULL;
+ c.current.speed_scale = 1;
}
_set_process(false);
queued.clear();
@@ -1024,6 +1025,13 @@ float AnimationPlayer::get_speed_scale() const {
return speed_scale;
}
+float AnimationPlayer::get_playing_speed() const {
+
+ if (!playing) {
+ return 0;
+ }
+ return speed_scale * playback.current.speed_scale;
+}
void AnimationPlayer::seek(float p_time, bool p_update) {
@@ -1315,6 +1323,7 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_speed_scale", "speed"), &AnimationPlayer::set_speed_scale);
ClassDB::bind_method(D_METHOD("get_speed_scale"), &AnimationPlayer::get_speed_scale);
+ ClassDB::bind_method(D_METHOD("get_playing_speed"), &AnimationPlayer::get_playing_speed);
ClassDB::bind_method(D_METHOD("set_autoplay", "name"), &AnimationPlayer::set_autoplay);
ClassDB::bind_method(D_METHOD("get_autoplay"), &AnimationPlayer::get_autoplay);