diff options
Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r-- | scene/animation/animation_player.cpp | 154 |
1 files changed, 92 insertions, 62 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 4714282347..77d82990d1 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -143,8 +143,8 @@ bool AnimationPlayer::_get(const StringName &p_name, Variant &r_ret) const { } else if (name.begins_with("libraries")) { Dictionary d; - for (uint32_t i = 0; i < animation_libraries.size(); i++) { - d[animation_libraries[i].name] = animation_libraries[i].library; + for (const AnimationLibraryData &lib : animation_libraries) { + d[lib.name] = lib.library; } r_ret = d; @@ -451,6 +451,15 @@ static void _call_object(Object *p_object, const StringName &p_method, const Vec } } +Variant AnimationPlayer::post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx) { + Variant res; + if (GDVIRTUAL_CALL(_post_process_key_value, p_anim, p_track, p_value, const_cast<Object *>(p_object), p_object_idx, res)) { + return res; + } + + return _post_process_key_value(p_anim, p_track, p_value, p_object, p_object_idx); +} + Variant AnimationPlayer::_post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx) { switch (p_anim->track_get_type(p_track)) { #ifndef _3D_DISABLED @@ -473,7 +482,9 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double ERR_FAIL_COND(p_anim->node_cache.size() != p_anim->animation->get_track_count()); Animation *a = p_anim->animation.operator->(); +#ifdef TOOLS_ENABLED bool can_call = is_inside_tree() && !Engine::get_singleton()->is_editor_hint(); +#endif // TOOLS_ENABLED bool backward = signbit(p_delta); for (int i = 0; i < a->get_track_count(); i++) { @@ -512,7 +523,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (err != OK) { continue; } - loc = _post_process_key_value(a, i, loc, nc->node_3d, nc->bone_idx); + loc = post_process_key_value(a, i, loc, nc->node_3d, nc->bone_idx); if (nc->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX); @@ -540,7 +551,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (err != OK) { continue; } - rot = _post_process_key_value(a, i, rot, nc->node_3d, nc->bone_idx); + rot = post_process_key_value(a, i, rot, nc->node_3d, nc->bone_idx); if (nc->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX); @@ -568,7 +579,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (err != OK) { continue; } - scale = _post_process_key_value(a, i, scale, nc->node_3d, nc->bone_idx); + scale = post_process_key_value(a, i, scale, nc->node_3d, nc->bone_idx); if (nc->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX); @@ -596,7 +607,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (err != OK) { continue; } - blend = _post_process_key_value(a, i, blend, nc->node_blend_shape, nc->blend_shape_idx); + blend = post_process_key_value(a, i, blend, nc->node_blend_shape, nc->blend_shape_idx); if (nc->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX); @@ -649,7 +660,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (p_time < first_key_time) { double c = Math::ease(p_time / first_key_time, transition); Variant first_value = a->track_get_key_value(i, first_key); - first_value = _post_process_key_value(a, i, first_value, nc->node); + first_value = post_process_key_value(a, i, first_value, nc->node); Variant interp_value = Animation::interpolate_variant(pa->capture, first_value, c); if (pa->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_prop_size >= NODE_CACHE_UPDATE_MAX); @@ -670,7 +681,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (value == Variant()) { continue; } - value = _post_process_key_value(a, i, value, nc->node); + value = post_process_key_value(a, i, value, nc->node); if (pa->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_prop_size >= NODE_CACHE_UPDATE_MAX); @@ -701,7 +712,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double for (int &F : indices) { Variant value = a->track_get_key_value(i, F); - value = _post_process_key_value(a, i, value, nc->node); + value = post_process_key_value(a, i, value, nc->node); switch (pa->special) { case SP_NONE: { bool valid; @@ -745,11 +756,13 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double } break; case Animation::TYPE_METHOD: { - if (!nc->node) { +#ifdef TOOLS_ENABLED + if (!can_call) { continue; } - if (!p_is_current) { - break; +#endif // TOOLS_ENABLED + if (!p_is_current || !nc->node || is_stopping) { + continue; } List<int> indices; @@ -772,16 +785,12 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double for (int &E : indices) { StringName method = a->method_track_get_name(i, E); Vector<Variant> params = a->method_track_get_params(i, E); - #ifdef DEBUG_ENABLED if (!nc->node->has_method(method)) { ERR_PRINT("Invalid method call '" + method + "'. '" + a->get_name() + "' at node '" + get_path() + "'."); } #endif - - if (can_call) { - _call_object(nc->node, method, params, method_call_mode == ANIMATION_METHOD_CALL_DEFERRED); - } + _call_object(nc->node, method, params, method_call_mode == ANIMATION_METHOD_CALL_DEFERRED); } } break; @@ -796,7 +805,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double TrackNodeCache::BezierAnim *ba = &E->value; real_t bezier = a->bezier_track_interpolate(i, p_time); - bezier = _post_process_key_value(a, i, bezier, nc->node); + bezier = post_process_key_value(a, i, bezier, nc->node); if (ba->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_bezier_size >= NODE_CACHE_UPDATE_MAX); cache_update_bezier[cache_update_bezier_size++] = ba; @@ -808,12 +817,16 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double } break; case Animation::TYPE_AUDIO: { - if (!nc->node) { + if (!nc->node || is_stopping) { continue; } if (p_seeked) { - //find whatever should be playing +#ifdef TOOLS_ENABLED + if (!can_call) { + continue; // To avoid spamming the preview in editor. + } +#endif // TOOLS_ENABLED int idx = a->track_find_key(i, p_time); if (idx < 0) { continue; @@ -915,6 +928,10 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double } break; case Animation::TYPE_ANIMATION: { + if (is_stopping) { + continue; + } + AnimationPlayer *player = Object::cast_to<AnimationPlayer>(nc->node); if (!player) { continue; @@ -1265,13 +1282,13 @@ void AnimationPlayer::_animation_set_cache_update() { bool clear_cache_needed = false; // Update changed and add otherwise - for (uint32_t i = 0; i < animation_libraries.size(); i++) { - for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[i].library->animations) { - StringName key = animation_libraries[i].name == StringName() ? K.key : StringName(String(animation_libraries[i].name) + "/" + String(K.key)); + for (const AnimationLibraryData &lib : animation_libraries) { + for (const KeyValue<StringName, Ref<Animation>> &K : lib.library->animations) { + StringName key = lib.name == StringName() ? K.key : StringName(String(lib.name) + "/" + String(K.key)); if (!animation_set.has(key)) { AnimationData ad; ad.animation = K.value; - ad.animation_library = animation_libraries[i].name; + ad.animation_library = lib.name; ad.name = key; ad.last_update = animation_set_update_pass; animation_set.insert(ad.name, ad); @@ -1279,11 +1296,11 @@ void AnimationPlayer::_animation_set_cache_update() { AnimationData &ad = animation_set[key]; if (ad.last_update != animation_set_update_pass) { // Was not updated, update. If the animation is duplicated, the second one will be ignored. - if (ad.animation != K.value || ad.animation_library != animation_libraries[i].name) { + if (ad.animation != K.value || ad.animation_library != lib.name) { // Animation changed, update and clear caches. clear_cache_needed = true; ad.animation = K.value; - ad.animation_library = animation_libraries[i].name; + ad.animation_library = lib.name; } ad.last_update = animation_set_update_pass; @@ -1401,11 +1418,11 @@ Error AnimationPlayer::add_animation_library(const StringName &p_name, const Ref int insert_pos = 0; - for (uint32_t i = 0; i < animation_libraries.size(); i++) { - ERR_FAIL_COND_V_MSG(animation_libraries[i].name == p_name, ERR_ALREADY_EXISTS, "Can't add animation library twice with name: " + String(p_name)); - ERR_FAIL_COND_V_MSG(animation_libraries[i].library == p_animation_library, ERR_ALREADY_EXISTS, "Can't add animation library twice (adding as '" + p_name.operator String() + "', exists as '" + animation_libraries[i].name.operator String() + "'."); + for (const AnimationLibraryData &lib : animation_libraries) { + ERR_FAIL_COND_V_MSG(lib.name == p_name, ERR_ALREADY_EXISTS, "Can't add animation library twice with name: " + String(p_name)); + ERR_FAIL_COND_V_MSG(lib.library == p_animation_library, ERR_ALREADY_EXISTS, "Can't add animation library twice (adding as '" + p_name.operator String() + "', exists as '" + lib.name.operator String() + "'."); - if (animation_libraries[i].name.operator String() >= p_name.operator String()) { + if (lib.name.operator String() >= p_name.operator String()) { break; } @@ -1464,21 +1481,21 @@ void AnimationPlayer::rename_animation_library(const StringName &p_name, const S #endif bool found = false; - for (uint32_t i = 0; i < animation_libraries.size(); i++) { - ERR_FAIL_COND_MSG(animation_libraries[i].name == p_new_name, "Can't rename animation library to another existing name: " + String(p_new_name)); - if (animation_libraries[i].name == p_name) { + for (AnimationLibraryData &lib : animation_libraries) { + ERR_FAIL_COND_MSG(lib.name == p_new_name, "Can't rename animation library to another existing name: " + String(p_new_name)); + if (lib.name == p_name) { found = true; - animation_libraries[i].name = p_new_name; + lib.name = p_new_name; // rename connections - animation_libraries[i].library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added)); - animation_libraries[i].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed)); - animation_libraries[i].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed)); + lib.library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added)); + lib.library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed)); + lib.library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed)); - animation_libraries[i].library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_new_name)); - animation_libraries[i].library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed).bind(p_new_name)); - animation_libraries[i].library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_new_name)); + lib.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_new_name)); + lib.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed).bind(p_new_name)); + lib.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_new_name)); - for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[i].library->animations) { + for (const KeyValue<StringName, Ref<Animation>> &K : lib.library->animations) { StringName old_name = p_name == StringName() ? K.key : StringName(String(p_name) + "/" + String(K.key)); StringName new_name = p_new_name == StringName() ? K.key : StringName(String(p_new_name) + "/" + String(K.key)); _rename_animation(old_name, new_name); @@ -1498,8 +1515,8 @@ void AnimationPlayer::rename_animation_library(const StringName &p_name, const S } bool AnimationPlayer::has_animation_library(const StringName &p_name) const { - for (uint32_t i = 0; i < animation_libraries.size(); i++) { - if (animation_libraries[i].name == p_name) { + for (const AnimationLibraryData &lib : animation_libraries) { + if (lib.name == p_name) { return true; } } @@ -1508,9 +1525,9 @@ bool AnimationPlayer::has_animation_library(const StringName &p_name) const { } Ref<AnimationLibrary> AnimationPlayer::get_animation_library(const StringName &p_name) const { - for (uint32_t i = 0; i < animation_libraries.size(); i++) { - if (animation_libraries[i].name == p_name) { - return animation_libraries[i].library; + for (const AnimationLibraryData &lib : animation_libraries) { + if (lib.name == p_name) { + return lib.library; } } ERR_FAIL_V(Ref<AnimationLibrary>()); @@ -1518,15 +1535,15 @@ Ref<AnimationLibrary> AnimationPlayer::get_animation_library(const StringName &p TypedArray<StringName> AnimationPlayer::_get_animation_library_list() const { TypedArray<StringName> ret; - for (uint32_t i = 0; i < animation_libraries.size(); i++) { - ret.push_back(animation_libraries[i].name); + for (const AnimationLibraryData &lib : animation_libraries) { + ret.push_back(lib.name); } return ret; } void AnimationPlayer::get_animation_library_list(List<StringName> *p_libraries) const { - for (uint32_t i = 0; i < animation_libraries.size(); i++) { - p_libraries->push_back(animation_libraries[i].name); + for (const AnimationLibraryData &lib : animation_libraries) { + p_libraries->push_back(lib.name); } } @@ -1658,7 +1675,7 @@ void AnimationPlayer::play(const StringName &p_name, double p_custom_blend, floa } if (get_current_animation() != p_name) { - _stop_playing_caches(); + _stop_playing_caches(false); } c.current.from = &animation_set[name]; @@ -1732,11 +1749,11 @@ String AnimationPlayer::get_assigned_animation() const { } void AnimationPlayer::pause() { - _stop_internal(false); + _stop_internal(false, false); } -void AnimationPlayer::stop() { - _stop_internal(true); +void AnimationPlayer::stop(bool p_keep_state) { + _stop_internal(true, p_keep_state); } void AnimationPlayer::set_speed_scale(float p_speed) { @@ -1808,7 +1825,7 @@ void AnimationPlayer::_animation_changed(const StringName &p_name) { } } -void AnimationPlayer::_stop_playing_caches() { +void AnimationPlayer::_stop_playing_caches(bool p_reset) { for (TrackNodeCache *E : playing_caches) { if (E->node && E->audio_playing) { E->node->call(SNAME("stop")); @@ -1818,7 +1835,12 @@ void AnimationPlayer::_stop_playing_caches() { if (!player) { continue; } - player->stop(); + + if (p_reset) { + player->stop(); + } else { + player->pause(); + } } } @@ -1830,7 +1852,7 @@ void AnimationPlayer::_node_removed(Node *p_node) { } void AnimationPlayer::clear_caches() { - _stop_playing_caches(); + _stop_playing_caches(true); node_cache_map.clear(); @@ -1951,14 +1973,20 @@ void AnimationPlayer::_set_process(bool p_process, bool p_force) { processing = p_process; } -void AnimationPlayer::_stop_internal(bool p_reset) { - _stop_playing_caches(); +void AnimationPlayer::_stop_internal(bool p_reset, bool p_keep_state) { + _stop_playing_caches(p_reset); Playback &c = playback; c.blend.clear(); if (p_reset) { + if (p_keep_state) { + c.current.pos = 0; + } else { + is_stopping = true; + seek(0, true); + is_stopping = false; + } c.current.from = nullptr; c.current.speed_scale = 1; - c.current.pos = 0; } _set_process(false); queued.clear(); @@ -2089,7 +2117,7 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) { Ref<AnimatedValuesBackup> new_values = aux_player->backup_animated_values(); old_values->restore(); - Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(TTR("Animation Apply Reset")); ur->add_do_method(new_values.ptr(), "restore"); ur->add_undo_method(old_values.ptr(), "restore"); @@ -2128,7 +2156,7 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("play", "name", "custom_blend", "custom_speed", "from_end"), &AnimationPlayer::play, DEFVAL(""), DEFVAL(-1), DEFVAL(1.0), DEFVAL(false)); ClassDB::bind_method(D_METHOD("play_backwards", "name", "custom_blend"), &AnimationPlayer::play_backwards, DEFVAL(""), DEFVAL(-1)); ClassDB::bind_method(D_METHOD("pause"), &AnimationPlayer::pause); - ClassDB::bind_method(D_METHOD("stop"), &AnimationPlayer::stop); + ClassDB::bind_method(D_METHOD("stop", "keep_state"), &AnimationPlayer::stop, DEFVAL(false)); ClassDB::bind_method(D_METHOD("is_playing"), &AnimationPlayer::is_playing); ClassDB::bind_method(D_METHOD("set_current_animation", "anim"), &AnimationPlayer::set_current_animation); @@ -2175,6 +2203,8 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("seek", "seconds", "update"), &AnimationPlayer::seek, DEFVAL(false)); ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationPlayer::advance); + GDVIRTUAL_BIND(_post_process_key_value, "animation", "track", "value", "object", "object_idx"); + ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_node"), "set_root", "get_root"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR), "set_current_animation", "get_current_animation"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "assigned_animation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_assigned_animation", "get_assigned_animation"); |