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Diffstat (limited to 'scene/animation/animation_node_state_machine.h')
-rw-r--r-- | scene/animation/animation_node_state_machine.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h index 5c2a4d6264..5867b6c65a 100644 --- a/scene/animation/animation_node_state_machine.h +++ b/scene/animation/animation_node_state_machine.h @@ -207,7 +207,6 @@ private: Vector2 graph_offset; - void _tree_changed(); void _remove_transition(const Ref<AnimationNodeStateMachineTransition> p_transition); void _rename_transitions(const StringName &p_name, const StringName &p_new_name); bool _can_connect(const StringName &p_name, Vector<AnimationNodeStateMachine *> p_parents = Vector<AnimationNodeStateMachine *>()); @@ -221,6 +220,10 @@ protected: void _get_property_list(List<PropertyInfo> *p_list) const; bool _check_advance_condition(const Ref<AnimationNodeStateMachine> p_state_machine, const Ref<AnimationNodeStateMachineTransition> p_transition) const; + virtual void _tree_changed() override; + virtual void _animation_node_renamed(const ObjectID &p_oid, const String &p_old_name, const String &p_new_name) override; + virtual void _animation_node_removed(const ObjectID &p_oid, const StringName &p_node) override; + virtual void reset_state() override; public: |