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-rw-r--r--scene/animation/animation_node_state_machine.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h
index e47b940c35..26909a326e 100644
--- a/scene/animation/animation_node_state_machine.h
+++ b/scene/animation/animation_node_state_machine.h
@@ -34,7 +34,8 @@
#include "scene/animation/animation_tree.h"
class AnimationNodeStateMachineTransition : public Resource {
- GDCLASS(AnimationNodeStateMachineTransition, Resource)
+ GDCLASS(AnimationNodeStateMachineTransition, Resource);
+
public:
enum SwitchMode {
SWITCH_MODE_IMMEDIATE,