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-rw-r--r--scene/animation/animation_node_state_machine.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h
index 39a84358fb..07d0579533 100644
--- a/scene/animation/animation_node_state_machine.h
+++ b/scene/animation/animation_node_state_machine.h
@@ -152,7 +152,7 @@ private:
Vector2 position;
};
- Map<StringName, State> states;
+ HashMap<StringName, State> states;
struct Transition {
StringName from;