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path: root/scene/animation/animation_node_state_machine.cpp
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Diffstat (limited to 'scene/animation/animation_node_state_machine.cpp')
-rw-r--r--scene/animation/animation_node_state_machine.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index aaa020cdca..d54740e9b0 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -369,6 +369,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
// can't travel, then teleport
path.clear();
current = start_request;
+ play_start = true;
}
start_request = StringName(); //clear start request
}
@@ -414,7 +415,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
fading_pos += p_time;
}
fade_blend = MIN(1.0, fading_pos / fading_time);
- if (fade_blend >= 1.0) {
+ if (fade_blend > 1.0) {
fading_from = StringName();
}
}
@@ -423,9 +424,9 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
if (current_curve.is_valid()) {
fade_blend = current_curve->sample(fade_blend);
}
- float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(fade_blend) ? CMP_EPSILON : fade_blend, AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
+ double rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(fade_blend) ? CMP_EPSILON : fade_blend, AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
- float fade_blend_inv = 1.0 - fade_blend;
+ double fade_blend_inv = 1.0 - fade_blend;
if (fading_from != StringName()) {
p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(fade_blend_inv) ? CMP_EPSILON : fade_blend_inv, AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
}
@@ -436,14 +437,14 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
}
{ //advance and loop check
- float next_pos = len_current - rem;
+ double next_pos = len_current - rem;
end_loop = next_pos < pos_current;
pos_current = next_pos; //looped
}
//find next
StringName next;
- float next_xfade = 0.0;
+ double next_xfade = 0.0;
AnimationNodeStateMachineTransition::SwitchMode switch_mode = AnimationNodeStateMachineTransition::SWITCH_MODE_IMMEDIATE;
if (path.size()) {