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path: root/scene/animation/animation_node_state_machine.cpp
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Diffstat (limited to 'scene/animation/animation_node_state_machine.cpp')
-rw-r--r--scene/animation/animation_node_state_machine.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index d3746c1144..aff2b11267 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -433,10 +433,11 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
if (current_curve.is_valid()) {
fade_blend = current_curve->sample(fade_blend);
}
- float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, fade_blend), AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
+ float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(fade_blend) ? CMP_EPSILON : fade_blend, AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
+ float fade_blend_inv = 1.0 - fade_blend;
if (fading_from != StringName()) {
- p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - fade_blend), AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
+ p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(fade_blend_inv) ? CMP_EPSILON : fade_blend_inv, AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
}
//guess playback position
@@ -834,7 +835,8 @@ void AnimationNodeStateMachine::rename_node(const StringName &p_name, const Stri
_rename_transitions(p_name, p_new_name);
- emit_signal("tree_changed");
+ emit_changed();
+ emit_signal(SNAME("tree_changed"));
}
void AnimationNodeStateMachine::_rename_transitions(const StringName &p_name, const StringName &p_new_name) {
@@ -877,9 +879,8 @@ void AnimationNodeStateMachine::_rename_transitions(const StringName &p_name, co
transitions.write[i].to = p_new_name;
}
-
- updating_transitions = false;
}
+ updating_transitions = false;
}
void AnimationNodeStateMachine::get_node_list(List<StringName> *r_nodes) const {
@@ -1291,6 +1292,7 @@ Vector2 AnimationNodeStateMachine::get_node_position(const StringName &p_name) c
}
void AnimationNodeStateMachine::_tree_changed() {
+ emit_changed();
emit_signal(SNAME("tree_changed"));
}