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path: root/scene/animation/animation_node_state_machine.cpp
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Diffstat (limited to 'scene/animation/animation_node_state_machine.cpp')
-rw-r--r--scene/animation/animation_node_state_machine.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index f494f5c163..6496331cb0 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -57,7 +57,7 @@ void AnimationNodeStateMachineTransition::set_advance_condition(const StringName
} else {
advance_condition_name = StringName();
}
- emit_signal("advance_condition_changed");
+ emit_signal(SNAME("advance_condition_changed"));
}
StringName AnimationNodeStateMachineTransition::get_advance_condition() const {
@@ -539,7 +539,7 @@ void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<Animation
states[p_name] = state;
emit_changed();
- emit_signal("tree_changed");
+ emit_signal(SNAME("tree_changed"));
p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
@@ -559,7 +559,7 @@ void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<Anima
states[p_name].node = p_node;
emit_changed();
- emit_signal("tree_changed");
+ emit_signal(SNAME("tree_changed"));
p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
@@ -636,7 +636,7 @@ void AnimationNodeStateMachine::remove_node(const StringName &p_name) {
}*/
emit_changed();
- emit_signal("tree_changed");
+ emit_signal(SNAME("tree_changed"));
}
void AnimationNodeStateMachine::rename_node(const StringName &p_name, const StringName &p_new_name) {
@@ -669,7 +669,7 @@ void AnimationNodeStateMachine::rename_node(const StringName &p_name, const Stri
}*/
//path.clear(); //clear path
- emit_signal("tree_changed");
+ emit_signal(SNAME("tree_changed"));
}
void AnimationNodeStateMachine::get_node_list(List<StringName> *r_nodes) const {
@@ -923,7 +923,7 @@ void AnimationNodeStateMachine::reset_state() {
graph_offset = Vector2();
emit_changed();
- emit_signal("tree_changed");
+ emit_signal(SNAME("tree_changed"));
}
void AnimationNodeStateMachine::set_node_position(const StringName &p_name, const Vector2 &p_position) {
@@ -937,7 +937,7 @@ Vector2 AnimationNodeStateMachine::get_node_position(const StringName &p_name) c
}
void AnimationNodeStateMachine::_tree_changed() {
- emit_signal("tree_changed");
+ emit_signal(SNAME("tree_changed"));
}
void AnimationNodeStateMachine::_bind_methods() {