diff options
Diffstat (limited to 'scene/animation/animation_node_state_machine.cpp')
-rw-r--r-- | scene/animation/animation_node_state_machine.cpp | 57 |
1 files changed, 37 insertions, 20 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index fbe23bedad..afb52de307 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -98,12 +98,20 @@ NodePath AnimationNodeStateMachineTransition::get_advance_expression_base_node() void AnimationNodeStateMachineTransition::set_xfade_time(float p_xfade) { ERR_FAIL_COND(p_xfade < 0); - xfade = p_xfade; + xfade_time = p_xfade; emit_changed(); } float AnimationNodeStateMachineTransition::get_xfade_time() const { - return xfade; + return xfade_time; +} + +void AnimationNodeStateMachineTransition::set_xfade_curve(const Ref<Curve> &p_curve) { + xfade_curve = p_curve; +} + +Ref<Curve> AnimationNodeStateMachineTransition::get_xfade_curve() const { + return xfade_curve; } void AnimationNodeStateMachineTransition::set_disabled(bool p_disabled) { @@ -137,6 +145,9 @@ void AnimationNodeStateMachineTransition::_bind_methods() { ClassDB::bind_method(D_METHOD("set_xfade_time", "secs"), &AnimationNodeStateMachineTransition::set_xfade_time); ClassDB::bind_method(D_METHOD("get_xfade_time"), &AnimationNodeStateMachineTransition::get_xfade_time); + ClassDB::bind_method(D_METHOD("set_xfade_curve", "curve"), &AnimationNodeStateMachineTransition::set_xfade_curve); + ClassDB::bind_method(D_METHOD("get_xfade_curve"), &AnimationNodeStateMachineTransition::get_xfade_curve); + ClassDB::bind_method(D_METHOD("set_disabled", "disabled"), &AnimationNodeStateMachineTransition::set_disabled); ClassDB::bind_method(D_METHOD("is_disabled"), &AnimationNodeStateMachineTransition::is_disabled); @@ -150,6 +161,7 @@ void AnimationNodeStateMachineTransition::_bind_methods() { ClassDB::bind_method(D_METHOD("get_advance_expression_base_node"), &AnimationNodeStateMachineTransition::get_advance_expression_base_node); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,240,0.01,suffix:s"), "set_xfade_time", "get_xfade_time"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "xfade_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_xfade_curve", "get_xfade_curve"); ADD_PROPERTY(PropertyInfo(Variant::INT, "priority", PROPERTY_HINT_RANGE, "0,32,1"), "set_priority", "get_priority"); ADD_GROUP("Switch", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "switch_mode", PROPERTY_HINT_ENUM, "Immediate,Sync,At End"), "set_switch_mode", "get_switch_mode"); @@ -391,7 +403,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s bool do_start = (p_seek && p_time == 0) || play_start || current == StringName(); if (do_start) { - if (p_state_machine->start_node != StringName() && p_seek && p_time == 0) { + if (p_state_machine->start_node != StringName() && p_seek && p_time == 0 && current == StringName()) { current = p_state_machine->start_node; } @@ -420,6 +432,9 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s } } + if (current_curve.is_valid()) { + fade_blend = current_curve->interpolate(fade_blend); + } float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_seek_root, fade_blend, AnimationNode::FILTER_IGNORE, true); if (fading_from != StringName()) { @@ -450,6 +465,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s if (p_state_machine->transitions[i].local_from == current && p_state_machine->transitions[i].local_to == path[0]) { next_xfade = p_state_machine->transitions[i].transition->get_xfade_time(); + current_curve = p_state_machine->transitions[i].transition->get_xfade_curve(); switch_mode = p_state_machine->transitions[i].transition->get_switch_mode(); next = path[0]; } @@ -504,6 +520,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s tr.to = String(p_state_machine->transitions[auto_advance_to].to).replace_first("../", ""); tr.next = p_state_machine->transitions[auto_advance_to].to; current_transition = tr; + current_curve = p_state_machine->transitions[auto_advance_to].transition->get_xfade_curve(); next_xfade = p_state_machine->transitions[auto_advance_to].transition->get_xfade_time(); switch_mode = p_state_machine->transitions[auto_advance_to].transition->get_switch_mode(); } @@ -723,7 +740,7 @@ void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<Animation emit_changed(); emit_signal(SNAME("tree_changed")); - p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); + p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), CONNECT_REFERENCE_COUNTED); } void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<AnimationNode> p_node) { @@ -743,7 +760,7 @@ void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<Anima emit_changed(); emit_signal(SNAME("tree_changed")); - p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); + p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), CONNECT_REFERENCE_COUNTED); } bool AnimationNodeStateMachine::can_edit_node(const StringName &p_name) const { @@ -830,20 +847,12 @@ void AnimationNodeStateMachine::rename_node(const StringName &p_name, const Stri anodesm->state_machine_name = p_new_name; } - for (int i = 0; i < transitions.size(); i++) { - if (transitions[i].local_from == p_name) { - _rename_transition(transitions[i].from, String(transitions[i].from).replace_first(p_name, p_new_name)); - } - - if (transitions[i].local_to == p_name) { - _rename_transition(transitions[i].to, String(transitions[i].to).replace_first(p_name, p_new_name)); - } - } + _rename_transitions(p_name, p_new_name); emit_signal("tree_changed"); } -void AnimationNodeStateMachine::_rename_transition(const StringName &p_name, const StringName &p_new_name) { +void AnimationNodeStateMachine::_rename_transitions(const StringName &p_name, const StringName &p_new_name) { if (updating_transitions) { return; } @@ -854,12 +863,16 @@ void AnimationNodeStateMachine::_rename_transition(const StringName &p_name, con Vector<String> path = String(transitions[i].to).split("/"); if (path.size() > 1) { if (path[0] == "..") { - prev_state_machine->_rename_transition(String(state_machine_name) + "/" + p_name, String(state_machine_name) + "/" + p_new_name); + prev_state_machine->_rename_transitions(String(state_machine_name) + "/" + p_name, String(state_machine_name) + "/" + p_new_name); } else { - ((Ref<AnimationNodeStateMachine>)states[transitions[i].local_to].node)->_rename_transition("../" + p_name, "../" + p_new_name); + ((Ref<AnimationNodeStateMachine>)states[transitions[i].local_to].node)->_rename_transitions("../" + p_name, "../" + p_new_name); } } + if (transitions[i].local_from == p_name) { + transitions.write[i].local_from = p_new_name; + } + transitions.write[i].from = p_new_name; } @@ -867,12 +880,16 @@ void AnimationNodeStateMachine::_rename_transition(const StringName &p_name, con Vector<String> path = String(transitions[i].from).split("/"); if (path.size() > 1) { if (path[0] == "..") { - prev_state_machine->_rename_transition(String(state_machine_name) + "/" + p_name, String(state_machine_name) + "/" + p_new_name); + prev_state_machine->_rename_transitions(String(state_machine_name) + "/" + p_name, String(state_machine_name) + "/" + p_new_name); } else { - ((Ref<AnimationNodeStateMachine>)states[transitions[i].local_from].node)->_rename_transition("../" + p_name, "../" + p_new_name); + ((Ref<AnimationNodeStateMachine>)states[transitions[i].local_from].node)->_rename_transitions("../" + p_name, "../" + p_new_name); } } + if (transitions[i].local_to == p_name) { + transitions.write[i].local_to = p_new_name; + } + transitions.write[i].to = p_new_name; } @@ -1032,7 +1049,7 @@ void AnimationNodeStateMachine::add_transition(const StringName &p_from, const S tr.local_to = local_to; tr.transition = p_transition; - tr.transition->connect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); + tr.transition->connect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), CONNECT_REFERENCE_COUNTED); transitions.push_back(tr); |