diff options
Diffstat (limited to 'scene/animation/animation_node_state_machine.cpp')
-rw-r--r-- | scene/animation/animation_node_state_machine.cpp | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index ec28a5cca1..d19d3cc7a3 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -791,6 +791,8 @@ void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<Animation emit_signal(SNAME("tree_changed")); p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), CONNECT_REFERENCE_COUNTED); + p_node->connect("animation_node_renamed", callable_mp(this, &AnimationNodeStateMachine::_animation_node_renamed), CONNECT_REFERENCE_COUNTED); + p_node->connect("animation_node_removed", callable_mp(this, &AnimationNodeStateMachine::_animation_node_removed), CONNECT_REFERENCE_COUNTED); } void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<AnimationNode> p_node) { @@ -802,6 +804,8 @@ void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<Anima Ref<AnimationNode> node = states[p_name].node; if (node.is_valid()) { node->disconnect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed)); + node->disconnect("animation_node_renamed", callable_mp(this, &AnimationNodeStateMachine::_animation_node_renamed)); + node->disconnect("animation_node_removed", callable_mp(this, &AnimationNodeStateMachine::_animation_node_removed)); } } @@ -811,6 +815,8 @@ void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<Anima emit_signal(SNAME("tree_changed")); p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), CONNECT_REFERENCE_COUNTED); + p_node->connect("animation_node_renamed", callable_mp(this, &AnimationNodeStateMachine::_animation_node_renamed), CONNECT_REFERENCE_COUNTED); + p_node->connect("animation_node_removed", callable_mp(this, &AnimationNodeStateMachine::_animation_node_removed), CONNECT_REFERENCE_COUNTED); } void AnimationNodeStateMachine::set_allow_transition_to_self(bool p_enable) { @@ -884,10 +890,13 @@ void AnimationNodeStateMachine::remove_node(const StringName &p_name) { Ref<AnimationNode> node = states[p_name].node; ERR_FAIL_COND(node.is_null()); node->disconnect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed)); + node->disconnect("animation_node_renamed", callable_mp(this, &AnimationNodeStateMachine::_animation_node_renamed)); + node->disconnect("animation_node_removed", callable_mp(this, &AnimationNodeStateMachine::_animation_node_removed)); } states.erase(p_name); + emit_signal(SNAME("animation_node_removed"), get_instance_id(), p_name); emit_changed(); emit_signal(SNAME("tree_changed")); } @@ -907,6 +916,7 @@ void AnimationNodeStateMachine::rename_node(const StringName &p_name, const Stri _rename_transitions(p_name, p_new_name); + emit_signal(SNAME("animation_node_renamed"), get_instance_id(), p_name, p_new_name); emit_changed(); emit_signal(SNAME("tree_changed")); } @@ -1365,7 +1375,15 @@ Vector2 AnimationNodeStateMachine::get_node_position(const StringName &p_name) c void AnimationNodeStateMachine::_tree_changed() { emit_changed(); - emit_signal(SNAME("tree_changed")); + AnimationRootNode::_tree_changed(); +} + +void AnimationNodeStateMachine::_animation_node_renamed(const ObjectID &p_oid, const String &p_old_name, const String &p_new_name) { + AnimationRootNode::_animation_node_renamed(p_oid, p_old_name, p_new_name); +} + +void AnimationNodeStateMachine::_animation_node_removed(const ObjectID &p_oid, const StringName &p_node) { + AnimationRootNode::_animation_node_removed(p_oid, p_node); } void AnimationNodeStateMachine::_bind_methods() { |