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-rw-r--r--scene/animation/animation_cache.h38
1 files changed, 15 insertions, 23 deletions
diff --git a/scene/animation/animation_cache.h b/scene/animation/animation_cache.h
index 23312ca7ec..c856e644f7 100644
--- a/scene/animation/animation_cache.h
+++ b/scene/animation/animation_cache.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,37 +35,29 @@
#include "scene/resources/animation.h"
class AnimationCache : public Object {
-
GDCLASS(AnimationCache, Object);
struct Path {
-
RES resource;
- Object *object;
- Skeleton3D *skeleton; // haxor
- Node *node;
- Node3D *spatial;
-
- int bone_idx;
+ Object *object = nullptr;
+#ifndef _3D_DISABLED
+ Skeleton3D *skeleton = nullptr;
+ Node3D *node_3d = nullptr;
+#endif // _3D_DISABLED
+ Node *node = nullptr;
+
+ int bone_idx = -1;
Vector<StringName> subpath;
- bool valid;
- Path() {
- object = nullptr;
- skeleton = nullptr;
- node = nullptr;
- bone_idx = -1;
- valid = false;
- spatial = nullptr;
- }
+ bool valid = false;
};
Set<Node *> connected_nodes;
Vector<Path> path_cache;
- Node *root;
+ Node *root = nullptr;
Ref<Animation> animation;
- bool cache_dirty;
- bool cache_valid;
+ bool cache_dirty = true;
+ bool cache_valid = false;
void _node_exit_tree(Node *p_node);
@@ -77,7 +69,7 @@ protected:
static void _bind_methods();
public:
- void set_track_transform(int p_idx, const Transform &p_transform);
+ void set_track_transform(int p_idx, const Transform3D &p_transform);
void set_track_value(int p_idx, const Variant &p_value);
void call_track(int p_idx, const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);