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Diffstat (limited to 'scene/animation/animation_cache.cpp')
-rw-r--r-- | scene/animation/animation_cache.cpp | 314 |
1 files changed, 0 insertions, 314 deletions
diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp deleted file mode 100644 index 56743007e4..0000000000 --- a/scene/animation/animation_cache.cpp +++ /dev/null @@ -1,314 +0,0 @@ -/*************************************************************************/ -/* animation_cache.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "animation_cache.h" - -void AnimationCache::_node_exit_tree(Node *p_node) { - //it is one shot, so it disconnects upon arrival - - ERR_FAIL_COND(!connected_nodes.has(p_node)); - - connected_nodes.erase(p_node); - - for (int i = 0; i < path_cache.size(); i++) { - if (path_cache[i].node != p_node) { - continue; - } - - path_cache.write[i].valid = false; //invalidate path cache - } -} - -void AnimationCache::_animation_changed() { - _clear_cache(); -} - -void AnimationCache::_clear_cache() { - while (connected_nodes.size()) { - connected_nodes.front()->get()->disconnect("tree_exiting", callable_mp(this, &AnimationCache::_node_exit_tree)); - connected_nodes.erase(connected_nodes.front()); - } - path_cache.clear(); - cache_valid = false; - cache_dirty = true; -} - -void AnimationCache::_update_cache() { - cache_valid = false; - - ERR_FAIL_COND(!root); - ERR_FAIL_COND(!root->is_inside_tree()); - ERR_FAIL_COND(animation.is_null()); - - for (int i = 0; i < animation->get_track_count(); i++) { - NodePath np = animation->track_get_path(i); - - Node *node = root->get_node(np); - if (!node) { - path_cache.push_back(Path()); - ERR_CONTINUE_MSG(!node, "Invalid track path in animation '" + np + "'."); - } - - Path path; - - Ref<Resource> res; - - if (animation->track_get_type(i) == Animation::TYPE_TRANSFORM3D) { -#ifndef _3D_DISABLED - if (np.get_subname_count() > 1) { - path_cache.push_back(Path()); - ERR_CONTINUE_MSG(animation->track_get_type(i) == Animation::TYPE_TRANSFORM3D, "Transform tracks can't have a subpath '" + np + "'."); - } - - Node3D *sp = Object::cast_to<Node3D>(node); - - if (!sp) { - path_cache.push_back(Path()); - ERR_CONTINUE_MSG(!sp, "Transform track not of type Node3D '" + np + "'."); - } - - if (np.get_subname_count() == 1) { - StringName property = np.get_subname(0); - String ps = property; - - Skeleton3D *sk = Object::cast_to<Skeleton3D>(node); - if (!sk) { - path_cache.push_back(Path()); - ERR_CONTINUE_MSG(!sk, "Property defined in Transform track, but not a Skeleton! '" + np + "'."); - } - - int idx = sk->find_bone(ps); - if (idx == -1) { - path_cache.push_back(Path()); - ERR_CONTINUE_MSG(idx == -1, "Property defined in Transform track, but not a Skeleton Bone! '" + np + "'."); - } - - path.bone_idx = idx; - path.skeleton = sk; - } - - path.node_3d = sp; -#endif // _3D_DISABLED - } else { - if (np.get_subname_count() > 0) { - RES res2; - Vector<StringName> leftover_subpath; - - // We don't want to cache the last resource unless it is a method call - bool is_method = animation->track_get_type(i) == Animation::TYPE_METHOD; - root->get_node_and_resource(np, res2, leftover_subpath, is_method); - - if (res2.is_valid()) { - path.resource = res2; - } else { - path.node = node; - } - path.object = res2.is_valid() ? res2.ptr() : (Object *)node; - path.subpath = leftover_subpath; - - } else { - path.node = node; - path.object = node; - path.subpath = np.get_subnames(); - } - } - - if (animation->track_get_type(i) == Animation::TYPE_VALUE) { - if (np.get_subname_count() == 0) { - path_cache.push_back(Path()); - ERR_CONTINUE_MSG(np.get_subname_count() == 0, "Value Track lacks property: " + np + "."); - } - - } else if (animation->track_get_type(i) == Animation::TYPE_METHOD) { - if (path.subpath.size() != 0) { // Trying to call a method of a non-resource - - path_cache.push_back(Path()); - ERR_CONTINUE_MSG(path.subpath.size() != 0, "Method Track has property: " + np + "."); - } - } - - path.valid = true; - - path_cache.push_back(path); - - if (!connected_nodes.has(path.node)) { - connected_nodes.insert(path.node); - path.node->connect("tree_exiting", callable_mp(this, &AnimationCache::_node_exit_tree), Node::make_binds(path.node), CONNECT_ONESHOT); - } - } - - cache_dirty = false; - cache_valid = true; -} - -void AnimationCache::set_track_transform(int p_idx, const Transform3D &p_transform) { - if (cache_dirty) { - _update_cache(); - } - - ERR_FAIL_COND(!cache_valid); - ERR_FAIL_INDEX(p_idx, path_cache.size()); - Path &p = path_cache.write[p_idx]; - if (!p.valid) { - return; - } - -#ifndef _3D_DISABLED - ERR_FAIL_COND(!p.node); - ERR_FAIL_COND(!p.node_3d); - - if (p.skeleton) { - p.skeleton->set_bone_pose(p.bone_idx, p_transform); - } else { - p.node_3d->set_transform(p_transform); - } -#endif // _3D_DISABLED -} - -void AnimationCache::set_track_value(int p_idx, const Variant &p_value) { - if (cache_dirty) { - _update_cache(); - } - - ERR_FAIL_COND(!cache_valid); - ERR_FAIL_INDEX(p_idx, path_cache.size()); - Path &p = path_cache.write[p_idx]; - if (!p.valid) { - return; - } - - ERR_FAIL_COND(!p.object); - p.object->set_indexed(p.subpath, p_value); -} - -void AnimationCache::call_track(int p_idx, const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { - if (cache_dirty) { - _update_cache(); - } - - ERR_FAIL_COND(!cache_valid); - ERR_FAIL_INDEX(p_idx, path_cache.size()); - Path &p = path_cache.write[p_idx]; - if (!p.valid) { - return; - } - - ERR_FAIL_COND(!p.object); - p.object->call(p_method, p_args, p_argcount, r_error); -} - -void AnimationCache::set_all(float p_time, float p_delta) { - if (cache_dirty) { - _update_cache(); - } - - ERR_FAIL_COND(!cache_valid); - - int tc = animation->get_track_count(); - for (int i = 0; i < tc; i++) { - switch (animation->track_get_type(i)) { - case Animation::TYPE_TRANSFORM3D: { - Vector3 loc, scale; - Quaternion rot; - animation->transform_track_interpolate(i, p_time, &loc, &rot, &scale); - Transform3D tr(Basis(rot), loc); - tr.basis.scale(scale); - - set_track_transform(i, tr); - - } break; - case Animation::TYPE_VALUE: { - if (animation->value_track_get_update_mode(i) == Animation::UPDATE_CONTINUOUS || (animation->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE && p_delta == 0)) { - Variant v = animation->value_track_interpolate(i, p_time); - set_track_value(i, v); - } else { - List<int> indices; - animation->value_track_get_key_indices(i, p_time, p_delta, &indices); - - for (int &E : indices) { - Variant v = animation->track_get_key_value(i, E); - set_track_value(i, v); - } - } - - } break; - case Animation::TYPE_METHOD: { - List<int> indices; - animation->method_track_get_key_indices(i, p_time, p_delta, &indices); - - for (int &E : indices) { - Vector<Variant> args = animation->method_track_get_params(i, E); - StringName name = animation->method_track_get_name(i, E); - Callable::CallError err; - - if (!args.size()) { - call_track(i, name, nullptr, 0, err); - } else { - Vector<const Variant *> argptrs; - argptrs.resize(args.size()); - for (int j = 0; j < args.size(); j++) { - argptrs.write[j] = &args.write[j]; - } - - call_track(i, name, (const Variant **)&argptrs[0], args.size(), err); - } - } - - } break; - default: { - } - } - } -} - -void AnimationCache::set_animation(const Ref<Animation> &p_animation) { - _clear_cache(); - - if (animation.is_valid()) { - animation->disconnect("changed", callable_mp(this, &AnimationCache::_animation_changed)); - } - - animation = p_animation; - - if (animation.is_valid()) { - animation->connect("changed", callable_mp(this, &AnimationCache::_animation_changed)); - } -} - -void AnimationCache::_bind_methods() { -} - -void AnimationCache::set_root(Node *p_root) { - _clear_cache(); - root = p_root; -} - -AnimationCache::AnimationCache() { -} |