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-rw-r--r--scene/animation/animation_cache.cpp314
1 files changed, 0 insertions, 314 deletions
diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp
deleted file mode 100644
index 56743007e4..0000000000
--- a/scene/animation/animation_cache.cpp
+++ /dev/null
@@ -1,314 +0,0 @@
-/*************************************************************************/
-/* animation_cache.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "animation_cache.h"
-
-void AnimationCache::_node_exit_tree(Node *p_node) {
- //it is one shot, so it disconnects upon arrival
-
- ERR_FAIL_COND(!connected_nodes.has(p_node));
-
- connected_nodes.erase(p_node);
-
- for (int i = 0; i < path_cache.size(); i++) {
- if (path_cache[i].node != p_node) {
- continue;
- }
-
- path_cache.write[i].valid = false; //invalidate path cache
- }
-}
-
-void AnimationCache::_animation_changed() {
- _clear_cache();
-}
-
-void AnimationCache::_clear_cache() {
- while (connected_nodes.size()) {
- connected_nodes.front()->get()->disconnect("tree_exiting", callable_mp(this, &AnimationCache::_node_exit_tree));
- connected_nodes.erase(connected_nodes.front());
- }
- path_cache.clear();
- cache_valid = false;
- cache_dirty = true;
-}
-
-void AnimationCache::_update_cache() {
- cache_valid = false;
-
- ERR_FAIL_COND(!root);
- ERR_FAIL_COND(!root->is_inside_tree());
- ERR_FAIL_COND(animation.is_null());
-
- for (int i = 0; i < animation->get_track_count(); i++) {
- NodePath np = animation->track_get_path(i);
-
- Node *node = root->get_node(np);
- if (!node) {
- path_cache.push_back(Path());
- ERR_CONTINUE_MSG(!node, "Invalid track path in animation '" + np + "'.");
- }
-
- Path path;
-
- Ref<Resource> res;
-
- if (animation->track_get_type(i) == Animation::TYPE_TRANSFORM3D) {
-#ifndef _3D_DISABLED
- if (np.get_subname_count() > 1) {
- path_cache.push_back(Path());
- ERR_CONTINUE_MSG(animation->track_get_type(i) == Animation::TYPE_TRANSFORM3D, "Transform tracks can't have a subpath '" + np + "'.");
- }
-
- Node3D *sp = Object::cast_to<Node3D>(node);
-
- if (!sp) {
- path_cache.push_back(Path());
- ERR_CONTINUE_MSG(!sp, "Transform track not of type Node3D '" + np + "'.");
- }
-
- if (np.get_subname_count() == 1) {
- StringName property = np.get_subname(0);
- String ps = property;
-
- Skeleton3D *sk = Object::cast_to<Skeleton3D>(node);
- if (!sk) {
- path_cache.push_back(Path());
- ERR_CONTINUE_MSG(!sk, "Property defined in Transform track, but not a Skeleton! '" + np + "'.");
- }
-
- int idx = sk->find_bone(ps);
- if (idx == -1) {
- path_cache.push_back(Path());
- ERR_CONTINUE_MSG(idx == -1, "Property defined in Transform track, but not a Skeleton Bone! '" + np + "'.");
- }
-
- path.bone_idx = idx;
- path.skeleton = sk;
- }
-
- path.node_3d = sp;
-#endif // _3D_DISABLED
- } else {
- if (np.get_subname_count() > 0) {
- RES res2;
- Vector<StringName> leftover_subpath;
-
- // We don't want to cache the last resource unless it is a method call
- bool is_method = animation->track_get_type(i) == Animation::TYPE_METHOD;
- root->get_node_and_resource(np, res2, leftover_subpath, is_method);
-
- if (res2.is_valid()) {
- path.resource = res2;
- } else {
- path.node = node;
- }
- path.object = res2.is_valid() ? res2.ptr() : (Object *)node;
- path.subpath = leftover_subpath;
-
- } else {
- path.node = node;
- path.object = node;
- path.subpath = np.get_subnames();
- }
- }
-
- if (animation->track_get_type(i) == Animation::TYPE_VALUE) {
- if (np.get_subname_count() == 0) {
- path_cache.push_back(Path());
- ERR_CONTINUE_MSG(np.get_subname_count() == 0, "Value Track lacks property: " + np + ".");
- }
-
- } else if (animation->track_get_type(i) == Animation::TYPE_METHOD) {
- if (path.subpath.size() != 0) { // Trying to call a method of a non-resource
-
- path_cache.push_back(Path());
- ERR_CONTINUE_MSG(path.subpath.size() != 0, "Method Track has property: " + np + ".");
- }
- }
-
- path.valid = true;
-
- path_cache.push_back(path);
-
- if (!connected_nodes.has(path.node)) {
- connected_nodes.insert(path.node);
- path.node->connect("tree_exiting", callable_mp(this, &AnimationCache::_node_exit_tree), Node::make_binds(path.node), CONNECT_ONESHOT);
- }
- }
-
- cache_dirty = false;
- cache_valid = true;
-}
-
-void AnimationCache::set_track_transform(int p_idx, const Transform3D &p_transform) {
- if (cache_dirty) {
- _update_cache();
- }
-
- ERR_FAIL_COND(!cache_valid);
- ERR_FAIL_INDEX(p_idx, path_cache.size());
- Path &p = path_cache.write[p_idx];
- if (!p.valid) {
- return;
- }
-
-#ifndef _3D_DISABLED
- ERR_FAIL_COND(!p.node);
- ERR_FAIL_COND(!p.node_3d);
-
- if (p.skeleton) {
- p.skeleton->set_bone_pose(p.bone_idx, p_transform);
- } else {
- p.node_3d->set_transform(p_transform);
- }
-#endif // _3D_DISABLED
-}
-
-void AnimationCache::set_track_value(int p_idx, const Variant &p_value) {
- if (cache_dirty) {
- _update_cache();
- }
-
- ERR_FAIL_COND(!cache_valid);
- ERR_FAIL_INDEX(p_idx, path_cache.size());
- Path &p = path_cache.write[p_idx];
- if (!p.valid) {
- return;
- }
-
- ERR_FAIL_COND(!p.object);
- p.object->set_indexed(p.subpath, p_value);
-}
-
-void AnimationCache::call_track(int p_idx, const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
- if (cache_dirty) {
- _update_cache();
- }
-
- ERR_FAIL_COND(!cache_valid);
- ERR_FAIL_INDEX(p_idx, path_cache.size());
- Path &p = path_cache.write[p_idx];
- if (!p.valid) {
- return;
- }
-
- ERR_FAIL_COND(!p.object);
- p.object->call(p_method, p_args, p_argcount, r_error);
-}
-
-void AnimationCache::set_all(float p_time, float p_delta) {
- if (cache_dirty) {
- _update_cache();
- }
-
- ERR_FAIL_COND(!cache_valid);
-
- int tc = animation->get_track_count();
- for (int i = 0; i < tc; i++) {
- switch (animation->track_get_type(i)) {
- case Animation::TYPE_TRANSFORM3D: {
- Vector3 loc, scale;
- Quaternion rot;
- animation->transform_track_interpolate(i, p_time, &loc, &rot, &scale);
- Transform3D tr(Basis(rot), loc);
- tr.basis.scale(scale);
-
- set_track_transform(i, tr);
-
- } break;
- case Animation::TYPE_VALUE: {
- if (animation->value_track_get_update_mode(i) == Animation::UPDATE_CONTINUOUS || (animation->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE && p_delta == 0)) {
- Variant v = animation->value_track_interpolate(i, p_time);
- set_track_value(i, v);
- } else {
- List<int> indices;
- animation->value_track_get_key_indices(i, p_time, p_delta, &indices);
-
- for (int &E : indices) {
- Variant v = animation->track_get_key_value(i, E);
- set_track_value(i, v);
- }
- }
-
- } break;
- case Animation::TYPE_METHOD: {
- List<int> indices;
- animation->method_track_get_key_indices(i, p_time, p_delta, &indices);
-
- for (int &E : indices) {
- Vector<Variant> args = animation->method_track_get_params(i, E);
- StringName name = animation->method_track_get_name(i, E);
- Callable::CallError err;
-
- if (!args.size()) {
- call_track(i, name, nullptr, 0, err);
- } else {
- Vector<const Variant *> argptrs;
- argptrs.resize(args.size());
- for (int j = 0; j < args.size(); j++) {
- argptrs.write[j] = &args.write[j];
- }
-
- call_track(i, name, (const Variant **)&argptrs[0], args.size(), err);
- }
- }
-
- } break;
- default: {
- }
- }
- }
-}
-
-void AnimationCache::set_animation(const Ref<Animation> &p_animation) {
- _clear_cache();
-
- if (animation.is_valid()) {
- animation->disconnect("changed", callable_mp(this, &AnimationCache::_animation_changed));
- }
-
- animation = p_animation;
-
- if (animation.is_valid()) {
- animation->connect("changed", callable_mp(this, &AnimationCache::_animation_changed));
- }
-}
-
-void AnimationCache::_bind_methods() {
-}
-
-void AnimationCache::set_root(Node *p_root) {
- _clear_cache();
- root = p_root;
-}
-
-AnimationCache::AnimationCache() {
-}