diff options
Diffstat (limited to 'scene/animation/animation_blend_tree.h')
-rw-r--r-- | scene/animation/animation_blend_tree.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h index 1be0f162df..0a2305b8d6 100644 --- a/scene/animation/animation_blend_tree.h +++ b/scene/animation/animation_blend_tree.h @@ -102,7 +102,7 @@ private: float time; float remaining;*/ - StringName active = "active"; + StringName active = PNAME("active"); StringName prev_active = "prev_active"; StringName time = "time"; StringName remaining = "remaining"; @@ -148,7 +148,7 @@ VARIANT_ENUM_CAST(AnimationNodeOneShot::MixMode) class AnimationNodeAdd2 : public AnimationNode { GDCLASS(AnimationNodeAdd2, AnimationNode); - StringName add_amount = "add_amount"; + StringName add_amount = PNAME("add_amount"); bool sync = false; protected: @@ -172,7 +172,7 @@ public: class AnimationNodeAdd3 : public AnimationNode { GDCLASS(AnimationNodeAdd3, AnimationNode); - StringName add_amount = "add_amount"; + StringName add_amount = PNAME("add_amount"); bool sync = false; protected: @@ -196,7 +196,7 @@ public: class AnimationNodeBlend2 : public AnimationNode { GDCLASS(AnimationNodeBlend2, AnimationNode); - StringName blend_amount = "blend_amount"; + StringName blend_amount = PNAME("blend_amount"); bool sync = false; protected: @@ -219,7 +219,7 @@ public: class AnimationNodeBlend3 : public AnimationNode { GDCLASS(AnimationNodeBlend3, AnimationNode); - StringName blend_amount; + StringName blend_amount = PNAME("blend_amount"); bool sync; protected: @@ -241,7 +241,7 @@ public: class AnimationNodeTimeScale : public AnimationNode { GDCLASS(AnimationNodeTimeScale, AnimationNode); - StringName scale = "scale"; + StringName scale = PNAME("scale"); protected: static void _bind_methods(); @@ -260,7 +260,7 @@ public: class AnimationNodeTimeSeek : public AnimationNode { GDCLASS(AnimationNodeTimeSeek, AnimationNode); - StringName seek_pos = "seek_position"; + StringName seek_pos = PNAME("seek_position"); protected: static void _bind_methods(); @@ -300,7 +300,7 @@ class AnimationNodeTransition : public AnimationNode { StringName prev_xfading = "prev_xfading"; StringName prev = "prev"; StringName time = "time"; - StringName current = "current"; + StringName current = PNAME("current"); StringName prev_current = "prev_current"; float xfade = 0.0; |