diff options
Diffstat (limited to 'scene/animation/animation_blend_tree.cpp')
-rw-r--r-- | scene/animation/animation_blend_tree.cpp | 86 |
1 files changed, 72 insertions, 14 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index feacea5656..6dcd5ca8ea 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -311,33 +311,33 @@ AnimationNodeOneShot::AnimationNodeOneShot() { //////////////////////////////////////////////// -void AnimationNodeAdd::set_amount(float p_amount) { +void AnimationNodeAdd2::set_amount(float p_amount) { amount = p_amount; } -float AnimationNodeAdd::get_amount() const { +float AnimationNodeAdd2::get_amount() const { return amount; } -String AnimationNodeAdd::get_caption() const { - return "Add"; +String AnimationNodeAdd2::get_caption() const { + return "Add2"; } -void AnimationNodeAdd::set_use_sync(bool p_sync) { +void AnimationNodeAdd2::set_use_sync(bool p_sync) { sync = p_sync; } -bool AnimationNodeAdd::is_using_sync() const { +bool AnimationNodeAdd2::is_using_sync() const { return sync; } -bool AnimationNodeAdd::has_filter() const { +bool AnimationNodeAdd2::has_filter() const { return true; } -float AnimationNodeAdd::process(float p_time, bool p_seek) { +float AnimationNodeAdd2::process(float p_time, bool p_seek) { float rem0 = blend_input(0, p_time, p_seek, 1.0, FILTER_IGNORE, !sync); blend_input(1, p_time, p_seek, amount, FILTER_PASS, !sync); @@ -345,19 +345,19 @@ float AnimationNodeAdd::process(float p_time, bool p_seek) { return rem0; } -void AnimationNodeAdd::_bind_methods() { +void AnimationNodeAdd2::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_amount", "amount"), &AnimationNodeAdd::set_amount); - ClassDB::bind_method(D_METHOD("get_amount"), &AnimationNodeAdd::get_amount); + ClassDB::bind_method(D_METHOD("set_amount", "amount"), &AnimationNodeAdd2::set_amount); + ClassDB::bind_method(D_METHOD("get_amount"), &AnimationNodeAdd2::get_amount); - ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeAdd::set_use_sync); - ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeAdd::is_using_sync); + ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeAdd2::set_use_sync); + ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeAdd2::is_using_sync); ADD_PROPERTY(PropertyInfo(Variant::REAL, "amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_amount", "get_amount"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); } -AnimationNodeAdd::AnimationNodeAdd() { +AnimationNodeAdd2::AnimationNodeAdd2() { add_input("in"); add_input("add"); @@ -365,6 +365,63 @@ AnimationNodeAdd::AnimationNodeAdd() { sync = false; } +//////////////////////////////////////////////// + +void AnimationNodeAdd3::set_amount(float p_amount) { + amount = p_amount; +} + +float AnimationNodeAdd3::get_amount() const { + return amount; +} + +String AnimationNodeAdd3::get_caption() const { + return "Add3"; +} +void AnimationNodeAdd3::set_use_sync(bool p_sync) { + + sync = p_sync; +} + +bool AnimationNodeAdd3::is_using_sync() const { + + return sync; +} + +bool AnimationNodeAdd3::has_filter() const { + + return true; +} + +float AnimationNodeAdd3::process(float p_time, bool p_seek) { + + blend_input(0, p_time, p_seek, MAX(0, -amount), FILTER_PASS, !sync); + float rem0 = blend_input(1, p_time, p_seek, 1.0, FILTER_IGNORE, !sync); + blend_input(2, p_time, p_seek, MAX(0, amount), FILTER_PASS, !sync); + + return rem0; +} + +void AnimationNodeAdd3::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_amount", "amount"), &AnimationNodeAdd3::set_amount); + ClassDB::bind_method(D_METHOD("get_amount"), &AnimationNodeAdd3::get_amount); + + ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeAdd3::set_use_sync); + ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeAdd3::is_using_sync); + + ADD_PROPERTY(PropertyInfo(Variant::REAL, "amount", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_amount", "get_amount"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); +} + +AnimationNodeAdd3::AnimationNodeAdd3() { + + add_input("-add"); + add_input("in"); + add_input("+add"); + amount = 0; + sync = false; +} ///////////////////////////////////////////// void AnimationNodeBlend2::set_amount(float p_amount) { @@ -979,6 +1036,7 @@ bool AnimationNodeBlendTree::_set(const StringName &p_name, const Variant &p_val String name = p_name; if (name.begins_with("nodes/")) { + String node_name = name.get_slicec('/', 1); String what = name.get_slicec('/', 2); |