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path: root/scene/animation/animation_blend_tree.cpp
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Diffstat (limited to 'scene/animation/animation_blend_tree.cpp')
-rw-r--r--scene/animation/animation_blend_tree.cpp146
1 files changed, 81 insertions, 65 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 0c91729a6f..d10b271b79 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -64,7 +64,7 @@ void AnimationNodeAnimation::_validate_property(PropertyInfo &p_property) const
}
}
-double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_is_external_seeking) {
AnimationPlayer *ap = state->player;
ERR_FAIL_COND_V(!ap, 0);
@@ -87,40 +87,43 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_r
double anim_size = (double)anim->get_length();
double step = 0.0;
double prev_time = cur_time;
- int pingponged = 0;
- bool current_backward = signbit(p_time);
+ Animation::LoopedFlag looped_flag = Animation::LOOPED_FLAG_NONE;
+ bool node_backward = play_mode == PLAY_MODE_BACKWARD;
if (p_seek) {
step = p_time - cur_time;
cur_time = p_time;
} else {
p_time *= backward ? -1.0 : 1.0;
- if (!(cur_time == anim_size && !current_backward) && !(cur_time == 0 && current_backward)) {
- cur_time = cur_time + p_time;
- step = p_time;
- }
+ cur_time = cur_time + p_time;
+ step = p_time;
}
if (anim->get_loop_mode() == Animation::LOOP_PINGPONG) {
if (!Math::is_zero_approx(anim_size)) {
- if ((int)Math::floor(abs(cur_time - prev_time) / anim_size) % 2 == 0) {
- if (prev_time >= 0 && cur_time < 0) {
- backward = !backward;
- pingponged = -1;
- }
- if (prev_time <= anim_size && cur_time > anim_size) {
- backward = !backward;
- pingponged = 1;
- }
+ if (prev_time >= 0 && cur_time < 0) {
+ backward = !backward;
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_END : Animation::LOOPED_FLAG_START;
+ }
+ if (prev_time <= anim_size && cur_time > anim_size) {
+ backward = !backward;
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_START : Animation::LOOPED_FLAG_END;
}
cur_time = Math::pingpong(cur_time, anim_size);
}
- } else {
- if (anim->get_loop_mode() == Animation::LOOP_LINEAR) {
- if (!Math::is_zero_approx(anim_size)) {
- cur_time = Math::fposmod(cur_time, anim_size);
+ } else if (anim->get_loop_mode() == Animation::LOOP_LINEAR) {
+ if (!Math::is_zero_approx(anim_size)) {
+ if (prev_time >= 0 && cur_time < 0) {
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_END : Animation::LOOPED_FLAG_START;
+ }
+ if (prev_time <= anim_size && cur_time > anim_size) {
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_START : Animation::LOOPED_FLAG_END;
}
- } else if (cur_time < 0) {
+ cur_time = Math::fposmod(cur_time, anim_size);
+ }
+ backward = false;
+ } else {
+ if (cur_time < 0) {
step += cur_time;
cur_time = 0;
} else if (cur_time > anim_size) {
@@ -128,12 +131,25 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_r
cur_time = anim_size;
}
backward = false;
+
+ // If ended, don't progress animation. So set delta to 0.
+ if (p_time > 0) {
+ if (play_mode == PLAY_MODE_FORWARD) {
+ if (prev_time >= anim_size) {
+ step = 0;
+ }
+ } else {
+ if (prev_time <= 0) {
+ step = 0;
+ }
+ }
+ }
}
if (play_mode == PLAY_MODE_FORWARD) {
- blend_animation(animation, cur_time, step, p_seek, p_seek_root, 1.0, pingponged);
+ blend_animation(animation, cur_time, step, p_seek, p_is_external_seeking, 1.0, looped_flag);
} else {
- blend_animation(animation, anim_size - cur_time, -step, p_seek, p_seek_root, 1.0, pingponged);
+ blend_animation(animation, anim_size - cur_time, -step, p_seek, p_is_external_seeking, 1.0, looped_flag);
}
set_parameter(time, cur_time);
@@ -273,7 +289,7 @@ bool AnimationNodeOneShot::has_filter() const {
return true;
}
-double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_is_external_seeking) {
bool cur_active = get_parameter(active);
bool cur_prev_active = get_parameter(prev_active);
double cur_time = get_parameter(time);
@@ -295,9 +311,7 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo
set_parameter(time_to_restart, cur_time_to_restart);
}
- if (!cur_active) {
- return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
- }
+ return blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
}
bool os_seek = p_seek;
@@ -333,12 +347,11 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo
double main_rem;
if (mix == MIX_MODE_ADD) {
- main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
+ main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
} else {
- main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_BLEND, sync);
+ main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - blend, FILTER_BLEND, sync); // Unlike below, processing this edge is a corner case.
}
-
- double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_seek_root, blend, FILTER_PASS, true);
+ double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_is_external_seeking, Math::is_zero_approx(blend) ? CMP_EPSILON : blend, FILTER_PASS, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
if (do_start) {
cur_remaining = os_rem;
@@ -420,10 +433,10 @@ bool AnimationNodeAdd2::has_filter() const {
return true;
}
-double AnimationNodeAdd2::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeAdd2::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double amount = get_parameter(add_amount);
- double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
- blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, sync);
+ double rem0 = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
+ blend_input(1, p_time, p_seek, p_is_external_seeking, amount, FILTER_PASS, sync);
return rem0;
}
@@ -454,11 +467,11 @@ bool AnimationNodeAdd3::has_filter() const {
return true;
}
-double AnimationNodeAdd3::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeAdd3::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double amount = get_parameter(add_amount);
- blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_PASS, sync);
- double rem0 = blend_input(1, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
- blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_PASS, sync);
+ blend_input(0, p_time, p_seek, p_is_external_seeking, MAX(0, -amount), FILTER_PASS, sync);
+ double rem0 = blend_input(1, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
+ blend_input(2, p_time, p_seek, p_is_external_seeking, MAX(0, amount), FILTER_PASS, sync);
return rem0;
}
@@ -486,11 +499,11 @@ String AnimationNodeBlend2::get_caption() const {
return "Blend2";
}
-double AnimationNodeBlend2::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeBlend2::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double amount = get_parameter(blend_amount);
- double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - amount, FILTER_BLEND, sync);
- double rem1 = blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, sync);
+ double rem0 = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - amount, FILTER_BLEND, sync);
+ double rem1 = blend_input(1, p_time, p_seek, p_is_external_seeking, amount, FILTER_PASS, sync);
return amount > 0.5 ? rem1 : rem0; //hacky but good enough
}
@@ -521,11 +534,11 @@ String AnimationNodeBlend3::get_caption() const {
return "Blend3";
}
-double AnimationNodeBlend3::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeBlend3::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double amount = get_parameter(blend_amount);
- double rem0 = blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_IGNORE, sync);
- double rem1 = blend_input(1, p_time, p_seek, p_seek_root, 1.0 - ABS(amount), FILTER_IGNORE, sync);
- double rem2 = blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_IGNORE, sync);
+ double rem0 = blend_input(0, p_time, p_seek, p_is_external_seeking, MAX(0, -amount), FILTER_IGNORE, sync);
+ double rem1 = blend_input(1, p_time, p_seek, p_is_external_seeking, 1.0 - ABS(amount), FILTER_IGNORE, sync);
+ double rem2 = blend_input(2, p_time, p_seek, p_is_external_seeking, MAX(0, amount), FILTER_IGNORE, sync);
return amount > 0.5 ? rem2 : (amount < -0.5 ? rem0 : rem1); //hacky but good enough
}
@@ -553,12 +566,12 @@ String AnimationNodeTimeScale::get_caption() const {
return "TimeScale";
}
-double AnimationNodeTimeScale::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeTimeScale::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double cur_scale = get_parameter(scale);
if (p_seek) {
- return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true);
+ return blend_input(0, p_time, true, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
} else {
- return blend_input(0, p_time * cur_scale, false, p_seek_root, 1.0, FILTER_IGNORE, true);
+ return blend_input(0, p_time * cur_scale, false, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
}
@@ -583,16 +596,16 @@ String AnimationNodeTimeSeek::get_caption() const {
return "Seek";
}
-double AnimationNodeTimeSeek::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeTimeSeek::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double cur_seek_pos = get_parameter(seek_pos);
if (p_seek) {
- return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true);
+ return blend_input(0, p_time, true, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
} else if (cur_seek_pos >= 0) {
double ret = blend_input(0, cur_seek_pos, true, true, 1.0, FILTER_IGNORE, true);
set_parameter(seek_pos, -1.0); //reset
return ret;
} else {
- return blend_input(0, p_time, false, p_seek_root, 1.0, FILTER_IGNORE, true);
+ return blend_input(0, p_time, false, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
}
@@ -700,7 +713,7 @@ bool AnimationNodeTransition::is_from_start() const {
return from_start;
}
-double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_external_seeking) {
int cur_current = get_parameter(current);
int cur_prev = get_parameter(prev);
int cur_prev_current = get_parameter(prev_current);
@@ -726,15 +739,17 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_
double rem = 0.0;
- for (int i = 0; i < enabled_inputs; i++) {
- if (i != cur_current && i != cur_prev) {
- blend_input(i, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync);
+ if (sync) {
+ for (int i = 0; i < enabled_inputs; i++) {
+ if (i != cur_current && i != cur_prev) {
+ blend_input(i, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true);
+ }
}
}
if (cur_prev < 0) { // process current animation, check for transition
- rem = blend_input(cur_current, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
+ rem = blend_input(cur_current, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
if (p_seek) {
cur_time = p_time;
@@ -753,18 +768,19 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_
blend = xfade_curve->sample(blend);
}
+ // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
+ real_t blend_inv = 1.0 - blend;
if (from_start && !p_seek && switched) { //just switched, seek to start of current
-
- rem = blend_input(cur_current, 0, true, p_seek_root, 1.0 - blend, FILTER_IGNORE, true);
+ rem = blend_input(cur_current, 0, true, p_is_external_seeking, Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv, FILTER_IGNORE, true);
} else {
- rem = blend_input(cur_current, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_IGNORE, true);
+ rem = blend_input(cur_current, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv, FILTER_IGNORE, true);
}
if (p_seek) {
- blend_input(cur_prev, p_time, true, p_seek_root, blend, FILTER_IGNORE, true);
+ blend_input(cur_prev, p_time, true, p_is_external_seeking, Math::is_zero_approx(blend) ? CMP_EPSILON : blend, FILTER_IGNORE, true);
cur_time = p_time;
} else {
- blend_input(cur_prev, p_time, false, p_seek_root, blend, FILTER_IGNORE, true);
+ blend_input(cur_prev, p_time, false, p_is_external_seeking, Math::is_zero_approx(blend) ? CMP_EPSILON : blend, FILTER_IGNORE, true);
cur_time += p_time;
cur_prev_xfading -= p_time;
if (cur_prev_xfading < 0) {
@@ -833,8 +849,8 @@ String AnimationNodeOutput::get_caption() const {
return "Output";
}
-double AnimationNodeOutput::process(double p_time, bool p_seek, bool p_seek_root) {
- return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
+double AnimationNodeOutput::process(double p_time, bool p_seek, bool p_is_external_seeking) {
+ return blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
AnimationNodeOutput::AnimationNodeOutput() {
@@ -1046,9 +1062,9 @@ String AnimationNodeBlendTree::get_caption() const {
return "BlendTree";
}
-double AnimationNodeBlendTree::process(double p_time, bool p_seek, bool p_seek_root) {
+double AnimationNodeBlendTree::process(double p_time, bool p_seek, bool p_is_external_seeking) {
Ref<AnimationNodeOutput> output = nodes[SceneStringNames::get_singleton()->output].node;
- return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
+ return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
void AnimationNodeBlendTree::get_node_list(List<StringName> *r_list) {