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path: root/scene/animation/animation_blend_tree.cpp
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Diffstat (limited to 'scene/animation/animation_blend_tree.cpp')
-rw-r--r--scene/animation/animation_blend_tree.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 79a1dc1ac0..6a988042b5 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -43,7 +43,7 @@ StringName AnimationNodeAnimation::get_animation() const {
Vector<String> (*AnimationNodeAnimation::get_editable_animation_list)() = nullptr;
void AnimationNodeAnimation::get_parameter_list(List<PropertyInfo> *r_list) const {
- r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
}
void AnimationNodeAnimation::_validate_property(PropertyInfo &property) const {
@@ -130,10 +130,10 @@ AnimationNodeAnimation::AnimationNodeAnimation() {
void AnimationNodeOneShot::get_parameter_list(List<PropertyInfo> *r_list) const {
r_list->push_back(PropertyInfo(Variant::BOOL, active));
- r_list->push_back(PropertyInfo(Variant::BOOL, prev_active, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::FLOAT, remaining, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::FLOAT, time_to_restart, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::BOOL, prev_active, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, remaining, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, time_to_restart, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
}
Variant AnimationNodeOneShot::get_parameter_default_value(const StringName &p_parameter) const {
@@ -607,10 +607,10 @@ void AnimationNodeTransition::get_parameter_list(List<PropertyInfo> *r_list) con
}
r_list->push_back(PropertyInfo(Variant::INT, current, PROPERTY_HINT_ENUM, anims));
- r_list->push_back(PropertyInfo(Variant::INT, prev_current, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::INT, prev, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::FLOAT, prev_xfading, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::INT, prev_current, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
+ r_list->push_back(PropertyInfo(Variant::INT, prev, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, prev_xfading, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
}
Variant AnimationNodeTransition::get_parameter_default_value(const StringName &p_parameter) const {
@@ -752,7 +752,7 @@ void AnimationNodeTransition::_validate_property(PropertyInfo &property) const {
if (n != "count") {
int idx = n.to_int();
if (idx >= enabled_inputs) {
- property.usage = 0;
+ property.usage = PROPERTY_USAGE_NONE;
}
}
}
@@ -1164,7 +1164,7 @@ void AnimationNodeBlendTree::_bind_methods() {
AnimationNodeBlendTree::AnimationNodeBlendTree() {
Ref<AnimationNodeOutput> output;
- output.instance();
+ output.instantiate();
Node n;
n.node = output;
n.position = Vector2(300, 150);