diff options
Diffstat (limited to 'scene/animation/animation_blend_tree.cpp')
-rw-r--r-- | scene/animation/animation_blend_tree.cpp | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index d11387902a..af186072ac 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -248,27 +248,26 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek) { if (fade_in > 0) { blend = time / fade_in; } else { - blend = 0; //wtf + blend = 0; } - - } else if (!do_start && remaining < fade_out) { - if (fade_out) { + } else if (!do_start && remaining <= fade_out) { + if (fade_out > 0) { blend = (remaining / fade_out); } else { - blend = 1.0; + blend = 0; } } else { blend = 1.0; } - float main_rem; + double main_rem; if (mix == MIX_MODE_ADD) { main_rem = blend_input(0, p_time, p_seek, 1.0, FILTER_IGNORE, !sync); } else { main_rem = blend_input(0, p_time, p_seek, 1.0 - blend, FILTER_BLEND, !sync); } - float os_rem = blend_input(1, os_seek ? time : p_time, os_seek, blend, FILTER_PASS, false); + double os_rem = blend_input(1, os_seek ? time : p_time, os_seek, blend, FILTER_PASS, false); if (do_start) { remaining = os_rem; @@ -718,7 +717,7 @@ double AnimationNodeTransition::process(double p_time, bool p_seek) { } else { // cross-fading from prev to current - float blend = xfade ? (prev_xfading / xfade) : 1; + float blend = xfade == 0 ? 0 : (prev_xfading / xfade); if (!p_seek && switched) { //just switched, seek to start of current |