diff options
Diffstat (limited to 'scene/animation/animation_blend_tree.cpp')
-rw-r--r-- | scene/animation/animation_blend_tree.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index 79a1dc1ac0..4bddae3b14 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -43,7 +43,7 @@ StringName AnimationNodeAnimation::get_animation() const { Vector<String> (*AnimationNodeAnimation::get_editable_animation_list)() = nullptr; void AnimationNodeAnimation::get_parameter_list(List<PropertyInfo> *r_list) const { - r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0)); + r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE)); } void AnimationNodeAnimation::_validate_property(PropertyInfo &property) const { @@ -130,10 +130,10 @@ AnimationNodeAnimation::AnimationNodeAnimation() { void AnimationNodeOneShot::get_parameter_list(List<PropertyInfo> *r_list) const { r_list->push_back(PropertyInfo(Variant::BOOL, active)); - r_list->push_back(PropertyInfo(Variant::BOOL, prev_active, PROPERTY_HINT_NONE, "", 0)); - r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0)); - r_list->push_back(PropertyInfo(Variant::FLOAT, remaining, PROPERTY_HINT_NONE, "", 0)); - r_list->push_back(PropertyInfo(Variant::FLOAT, time_to_restart, PROPERTY_HINT_NONE, "", 0)); + r_list->push_back(PropertyInfo(Variant::BOOL, prev_active, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE)); + r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE)); + r_list->push_back(PropertyInfo(Variant::FLOAT, remaining, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE)); + r_list->push_back(PropertyInfo(Variant::FLOAT, time_to_restart, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE)); } Variant AnimationNodeOneShot::get_parameter_default_value(const StringName &p_parameter) const { @@ -607,10 +607,10 @@ void AnimationNodeTransition::get_parameter_list(List<PropertyInfo> *r_list) con } r_list->push_back(PropertyInfo(Variant::INT, current, PROPERTY_HINT_ENUM, anims)); - r_list->push_back(PropertyInfo(Variant::INT, prev_current, PROPERTY_HINT_NONE, "", 0)); - r_list->push_back(PropertyInfo(Variant::INT, prev, PROPERTY_HINT_NONE, "", 0)); - r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0)); - r_list->push_back(PropertyInfo(Variant::FLOAT, prev_xfading, PROPERTY_HINT_NONE, "", 0)); + r_list->push_back(PropertyInfo(Variant::INT, prev_current, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE)); + r_list->push_back(PropertyInfo(Variant::INT, prev, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE)); + r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE)); + r_list->push_back(PropertyInfo(Variant::FLOAT, prev_xfading, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE)); } Variant AnimationNodeTransition::get_parameter_default_value(const StringName &p_parameter) const { @@ -752,7 +752,7 @@ void AnimationNodeTransition::_validate_property(PropertyInfo &property) const { if (n != "count") { int idx = n.to_int(); if (idx >= enabled_inputs) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } } } @@ -816,7 +816,7 @@ void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNod nodes[p_name] = n; emit_changed(); - emit_signal("tree_changed"); + emit_signal(SNAME("tree_changed")); p_node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendTree::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); p_node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed), varray(p_name), CONNECT_REFERENCE_COUNTED); @@ -896,7 +896,7 @@ void AnimationNodeBlendTree::remove_node(const StringName &p_name) { } emit_changed(); - emit_signal("tree_changed"); + emit_signal(SNAME("tree_changed")); } void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringName &p_new_name) { @@ -921,7 +921,7 @@ void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringN //connection must be done with new name nodes[p_new_name].node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed), varray(p_new_name), CONNECT_REFERENCE_COUNTED); - emit_signal("tree_changed"); + emit_signal(SNAME("tree_changed")); } void AnimationNodeBlendTree::connect_node(const StringName &p_input_node, int p_input_index, const StringName &p_output_node) { @@ -1089,10 +1089,10 @@ bool AnimationNodeBlendTree::_get(const StringName &p_name, Variant &r_ret) cons conns.resize(nc.size() * 3); int idx = 0; - for (List<NodeConnection>::Element *E = nc.front(); E; E = E->next()) { - conns[idx * 3 + 0] = E->get().input_node; - conns[idx * 3 + 1] = E->get().input_index; - conns[idx * 3 + 2] = E->get().output_node; + for (const NodeConnection &E : nc) { + conns[idx * 3 + 0] = E.input_node; + conns[idx * 3 + 1] = E.input_index; + conns[idx * 3 + 2] = E.output_node; idx++; } @@ -1110,8 +1110,8 @@ void AnimationNodeBlendTree::_get_property_list(List<PropertyInfo> *p_list) cons } names.sort_custom<StringName::AlphCompare>(); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - String name = E->get(); + for (const StringName &E : names) { + String name = E; if (name != "output") { p_list->push_back(PropertyInfo(Variant::OBJECT, "nodes/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NOEDITOR)); } @@ -1125,11 +1125,11 @@ void AnimationNodeBlendTree::reset_state() { graph_offset = Vector2(); nodes.clear(); emit_changed(); - emit_signal("tree_changed"); + emit_signal(SNAME("tree_changed")); } void AnimationNodeBlendTree::_tree_changed() { - emit_signal("tree_changed"); + emit_signal(SNAME("tree_changed")); } void AnimationNodeBlendTree::_node_changed(const StringName &p_node) { @@ -1164,7 +1164,7 @@ void AnimationNodeBlendTree::_bind_methods() { AnimationNodeBlendTree::AnimationNodeBlendTree() { Ref<AnimationNodeOutput> output; - output.instance(); + output.instantiate(); Node n; n.node = output; n.position = Vector2(300, 150); |