diff options
Diffstat (limited to 'scene/animation/animation_blend_tree.cpp')
-rw-r--r-- | scene/animation/animation_blend_tree.cpp | 274 |
1 files changed, 133 insertions, 141 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index 3d0ac291b8..1efbaacb3b 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -47,8 +47,8 @@ void AnimationNodeAnimation::get_parameter_list(List<PropertyInfo> *r_list) cons r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE)); } -void AnimationNodeAnimation::_validate_property(PropertyInfo &property) const { - if (property.name == "animation" && get_editable_animation_list) { +void AnimationNodeAnimation::_validate_property(PropertyInfo &p_property) const { + if (p_property.name == "animation" && get_editable_animation_list) { Vector<String> names = get_editable_animation_list(); String anims; for (int i = 0; i < names.size(); i++) { @@ -58,13 +58,13 @@ void AnimationNodeAnimation::_validate_property(PropertyInfo &property) const { anims += String(names[i]); } if (!anims.is_empty()) { - property.hint = PROPERTY_HINT_ENUM; - property.hint_string = anims; + p_property.hint = PROPERTY_HINT_ENUM; + p_property.hint_string = anims; } } } -double AnimationNodeAnimation::process(double p_time, bool p_seek) { +double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_root) { AnimationPlayer *ap = state->player; ERR_FAIL_COND_V(!ap, 0); @@ -101,14 +101,14 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek) { } } - if (anim->get_loop_mode() == Animation::LoopMode::LOOP_PINGPONG) { - if (anim_size) { + if (anim->get_loop_mode() == Animation::LOOP_PINGPONG) { + if (!Math::is_zero_approx(anim_size)) { if ((int)Math::floor(abs(time - prev_time) / anim_size) % 2 == 0) { - if (prev_time > 0 && time <= 0) { + if (prev_time >= 0 && time < 0) { backward = !backward; pingponged = -1; } - if (prev_time < anim_size && time >= anim_size) { + if (prev_time <= anim_size && time > anim_size) { backward = !backward; pingponged = 1; } @@ -116,22 +116,24 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek) { time = Math::pingpong(time, anim_size); } } else { - if (anim->get_loop_mode() == Animation::LoopMode::LOOP_LINEAR) { - if (anim_size) { + if (anim->get_loop_mode() == Animation::LOOP_LINEAR) { + if (!Math::is_zero_approx(anim_size)) { time = Math::fposmod(time, anim_size); } } else if (time < 0) { + step += time; time = 0; } else if (time > anim_size) { + step += anim_size - time; time = anim_size; } backward = false; } if (play_mode == PLAY_MODE_FORWARD) { - blend_animation(animation, time, step, p_seek, 1.0, pingponged); + blend_animation(animation, time, step, p_seek, p_seek_root, 1.0, pingponged); } else { - blend_animation(animation, anim_size - time, -step, p_seek, 1.0, pingponged); + blend_animation(animation, anim_size - time, -step, p_seek, p_seek_root, 1.0, pingponged); } set_parameter(this->time, time); @@ -177,6 +179,26 @@ AnimationNodeAnimation::AnimationNodeAnimation() { //////////////////////////////////////////////////////// +void AnimationNodeSync::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeSync::set_use_sync); + ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeSync::is_using_sync); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); +} + +void AnimationNodeSync::set_use_sync(bool p_sync) { + sync = p_sync; +} + +bool AnimationNodeSync::is_using_sync() const { + return sync; +} + +AnimationNodeSync::AnimationNodeSync() { +} + +//////////////////////////////////////////////////////// + void AnimationNodeOneShot::get_parameter_list(List<PropertyInfo> *r_list) const { r_list->push_back(PropertyInfo(Variant::BOOL, active)); r_list->push_back(PropertyInfo(Variant::BOOL, prev_active, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE)); @@ -251,7 +273,7 @@ bool AnimationNodeOneShot::has_filter() const { return true; } -double AnimationNodeOneShot::process(double p_time, bool p_seek) { +double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_root) { bool active = get_parameter(this->active); bool prev_active = get_parameter(this->prev_active); double time = get_parameter(this->time); @@ -274,7 +296,7 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek) { } if (!active) { - return blend_input(0, p_time, p_seek, 1.0, FILTER_IGNORE, !sync); + return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync); } } @@ -311,12 +333,12 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek) { double main_rem; if (mix == MIX_MODE_ADD) { - main_rem = blend_input(0, p_time, p_seek, 1.0, FILTER_IGNORE, !sync); + main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync); } else { - main_rem = blend_input(0, p_time, p_seek, 1.0 - blend, FILTER_BLEND, !sync); + main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_BLEND, sync); } - double os_rem = blend_input(1, os_seek ? time : p_time, os_seek, blend, FILTER_PASS, false); + double os_rem = blend_input(1, os_seek ? time : p_time, os_seek, p_seek_root, blend, FILTER_PASS, true); if (do_start) { remaining = os_rem; @@ -341,14 +363,6 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek) { return MAX(main_rem, remaining); } -void AnimationNodeOneShot::set_use_sync(bool p_sync) { - sync = p_sync; -} - -bool AnimationNodeOneShot::is_using_sync() const { - return sync; -} - void AnimationNodeOneShot::_bind_methods() { ClassDB::bind_method(D_METHOD("set_fadein_time", "time"), &AnimationNodeOneShot::set_fadein_time); ClassDB::bind_method(D_METHOD("get_fadein_time"), &AnimationNodeOneShot::get_fadein_time); @@ -368,22 +382,16 @@ void AnimationNodeOneShot::_bind_methods() { ClassDB::bind_method(D_METHOD("set_mix_mode", "mode"), &AnimationNodeOneShot::set_mix_mode); ClassDB::bind_method(D_METHOD("get_mix_mode"), &AnimationNodeOneShot::get_mix_mode); - ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeOneShot::set_use_sync); - ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeOneShot::is_using_sync); - ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_mode", PROPERTY_HINT_ENUM, "Blend,Add"), "set_mix_mode", "get_mix_mode"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadein_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadein_time", "get_fadein_time"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadeout_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadeout_time", "get_fadeout_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadein_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater,suffix:s"), "set_fadein_time", "get_fadein_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadeout_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater,suffix:s"), "set_fadeout_time", "get_fadeout_time"); - ADD_GROUP("autorestart_", "Auto Restart"); + ADD_GROUP("Auto Restart", "autorestart_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autorestart"), "set_autorestart", "has_autorestart"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "autorestart_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_autorestart_delay", "get_autorestart_delay"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "autorestart_random_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_autorestart_random_delay", "get_autorestart_random_delay"); - - ADD_GROUP("", ""); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "autorestart_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater,suffix:s"), "set_autorestart_delay", "get_autorestart_delay"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "autorestart_random_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater,suffix:s"), "set_autorestart_random_delay", "get_autorestart_random_delay"); BIND_ENUM_CONSTANT(MIX_MODE_BLEND); BIND_ENUM_CONSTANT(MIX_MODE_ADD); @@ -408,31 +416,19 @@ String AnimationNodeAdd2::get_caption() const { return "Add2"; } -void AnimationNodeAdd2::set_use_sync(bool p_sync) { - sync = p_sync; -} - -bool AnimationNodeAdd2::is_using_sync() const { - return sync; -} - bool AnimationNodeAdd2::has_filter() const { return true; } -double AnimationNodeAdd2::process(double p_time, bool p_seek) { +double AnimationNodeAdd2::process(double p_time, bool p_seek, bool p_seek_root) { double amount = get_parameter(add_amount); - double rem0 = blend_input(0, p_time, p_seek, 1.0, FILTER_IGNORE, !sync); - blend_input(1, p_time, p_seek, amount, FILTER_PASS, !sync); + double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync); + blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, sync); return rem0; } void AnimationNodeAdd2::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeAdd2::set_use_sync); - ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeAdd2::is_using_sync); - - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); } AnimationNodeAdd2::AnimationNodeAdd2() { @@ -454,32 +450,20 @@ String AnimationNodeAdd3::get_caption() const { return "Add3"; } -void AnimationNodeAdd3::set_use_sync(bool p_sync) { - sync = p_sync; -} - -bool AnimationNodeAdd3::is_using_sync() const { - return sync; -} - bool AnimationNodeAdd3::has_filter() const { return true; } -double AnimationNodeAdd3::process(double p_time, bool p_seek) { +double AnimationNodeAdd3::process(double p_time, bool p_seek, bool p_seek_root) { double amount = get_parameter(add_amount); - blend_input(0, p_time, p_seek, MAX(0, -amount), FILTER_PASS, !sync); - double rem0 = blend_input(1, p_time, p_seek, 1.0, FILTER_IGNORE, !sync); - blend_input(2, p_time, p_seek, MAX(0, amount), FILTER_PASS, !sync); + blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_PASS, sync); + double rem0 = blend_input(1, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync); + blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_PASS, sync); return rem0; } void AnimationNodeAdd3::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeAdd3::set_use_sync); - ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeAdd3::is_using_sync); - - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); } AnimationNodeAdd3::AnimationNodeAdd3() { @@ -502,32 +486,20 @@ String AnimationNodeBlend2::get_caption() const { return "Blend2"; } -double AnimationNodeBlend2::process(double p_time, bool p_seek) { +double AnimationNodeBlend2::process(double p_time, bool p_seek, bool p_seek_root) { double amount = get_parameter(blend_amount); - double rem0 = blend_input(0, p_time, p_seek, 1.0 - amount, FILTER_BLEND, !sync); - double rem1 = blend_input(1, p_time, p_seek, amount, FILTER_PASS, !sync); + double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - amount, FILTER_BLEND, sync); + double rem1 = blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, sync); return amount > 0.5 ? rem1 : rem0; //hacky but good enough } -void AnimationNodeBlend2::set_use_sync(bool p_sync) { - sync = p_sync; -} - -bool AnimationNodeBlend2::is_using_sync() const { - return sync; -} - bool AnimationNodeBlend2::has_filter() const { return true; } void AnimationNodeBlend2::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlend2::set_use_sync); - ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlend2::is_using_sync); - - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); } AnimationNodeBlend2::AnimationNodeBlend2() { @@ -549,42 +521,28 @@ String AnimationNodeBlend3::get_caption() const { return "Blend3"; } -void AnimationNodeBlend3::set_use_sync(bool p_sync) { - sync = p_sync; -} - -bool AnimationNodeBlend3::is_using_sync() const { - return sync; -} - -double AnimationNodeBlend3::process(double p_time, bool p_seek) { +double AnimationNodeBlend3::process(double p_time, bool p_seek, bool p_seek_root) { double amount = get_parameter(blend_amount); - double rem0 = blend_input(0, p_time, p_seek, MAX(0, -amount), FILTER_IGNORE, !sync); - double rem1 = blend_input(1, p_time, p_seek, 1.0 - ABS(amount), FILTER_IGNORE, !sync); - double rem2 = blend_input(2, p_time, p_seek, MAX(0, amount), FILTER_IGNORE, !sync); + double rem0 = blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_IGNORE, sync); + double rem1 = blend_input(1, p_time, p_seek, p_seek_root, 1.0 - ABS(amount), FILTER_IGNORE, sync); + double rem2 = blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_IGNORE, sync); return amount > 0.5 ? rem2 : (amount < -0.5 ? rem0 : rem1); //hacky but good enough } void AnimationNodeBlend3::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlend3::set_use_sync); - ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlend3::is_using_sync); - - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); } AnimationNodeBlend3::AnimationNodeBlend3() { - blend_amount = "blend_amount"; add_input("-blend"); add_input("in"); add_input("+blend"); - sync = false; } ///////////////////////////////// void AnimationNodeTimeScale::get_parameter_list(List<PropertyInfo> *r_list) const { - r_list->push_back(PropertyInfo(Variant::FLOAT, scale, PROPERTY_HINT_RANGE, "-32,32,0.01,or_lesser,or_greater")); + r_list->push_back(PropertyInfo(Variant::FLOAT, scale, PROPERTY_HINT_RANGE, "-32,32,0.01,or_less,or_greater")); } Variant AnimationNodeTimeScale::get_parameter_default_value(const StringName &p_parameter) const { @@ -595,12 +553,12 @@ String AnimationNodeTimeScale::get_caption() const { return "TimeScale"; } -double AnimationNodeTimeScale::process(double p_time, bool p_seek) { +double AnimationNodeTimeScale::process(double p_time, bool p_seek, bool p_seek_root) { double scale = get_parameter(this->scale); if (p_seek) { - return blend_input(0, p_time, true, 1.0, FILTER_IGNORE, false); + return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true); } else { - return blend_input(0, p_time * scale, false, 1.0, FILTER_IGNORE, false); + return blend_input(0, p_time * scale, false, p_seek_root, 1.0, FILTER_IGNORE, true); } } @@ -625,16 +583,16 @@ String AnimationNodeTimeSeek::get_caption() const { return "Seek"; } -double AnimationNodeTimeSeek::process(double p_time, bool p_seek) { +double AnimationNodeTimeSeek::process(double p_time, bool p_seek, bool p_seek_root) { double seek_pos = get_parameter(this->seek_pos); if (p_seek) { - return blend_input(0, p_time, true, 1.0, FILTER_IGNORE, false); + return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true); } else if (seek_pos >= 0) { - double ret = blend_input(0, seek_pos, true, 1.0, FILTER_IGNORE, false); + double ret = blend_input(0, seek_pos, true, true, 1.0, FILTER_IGNORE, true); set_parameter(this->seek_pos, -1.0); //reset return ret; } else { - return blend_input(0, p_time, false, 1.0, FILTER_IGNORE, false); + return blend_input(0, p_time, false, p_seek_root, 1.0, FILTER_IGNORE, true); } } @@ -718,15 +676,31 @@ String AnimationNodeTransition::get_input_caption(int p_input) const { return inputs[p_input].name; } -void AnimationNodeTransition::set_cross_fade_time(float p_fade) { - xfade = p_fade; +void AnimationNodeTransition::set_xfade_time(float p_fade) { + xfade_time = p_fade; } -float AnimationNodeTransition::get_cross_fade_time() const { - return xfade; +float AnimationNodeTransition::get_xfade_time() const { + return xfade_time; } -double AnimationNodeTransition::process(double p_time, bool p_seek) { +void AnimationNodeTransition::set_xfade_curve(const Ref<Curve> &p_curve) { + xfade_curve = p_curve; +} + +Ref<Curve> AnimationNodeTransition::get_xfade_curve() const { + return xfade_curve; +} + +void AnimationNodeTransition::set_from_start(bool p_from_start) { + from_start = p_from_start; +} + +bool AnimationNodeTransition::is_from_start() const { + return from_start; +} + +double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_root) { int current = get_parameter(this->current); int prev = get_parameter(this->prev); int prev_current = get_parameter(this->prev_current); @@ -741,7 +715,7 @@ double AnimationNodeTransition::process(double p_time, bool p_seek) { set_parameter(this->prev, prev_current); prev = prev_current; - prev_xfading = xfade; + prev_xfading = xfade_time; time = 0; switched = true; } @@ -752,9 +726,15 @@ double AnimationNodeTransition::process(double p_time, bool p_seek) { double rem = 0.0; + for (int i = 0; i < enabled_inputs; i++) { + if (i != current && i != prev) { + blend_input(i, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync); + } + } + if (prev < 0) { // process current animation, check for transition - rem = blend_input(current, p_time, p_seek, 1.0, FILTER_IGNORE, false); + rem = blend_input(current, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); if (p_seek) { time = p_time; @@ -762,26 +742,29 @@ double AnimationNodeTransition::process(double p_time, bool p_seek) { time += p_time; } - if (inputs[current].auto_advance && rem <= xfade) { + if (inputs[current].auto_advance && rem <= xfade_time) { set_parameter(this->current, (current + 1) % enabled_inputs); } } else { // cross-fading from prev to current - float blend = xfade == 0 ? 0 : (prev_xfading / xfade); + float blend = xfade_time == 0 ? 0 : (prev_xfading / xfade_time); + if (xfade_curve.is_valid()) { + blend = xfade_curve->sample(blend); + } - if (!p_seek && switched) { //just switched, seek to start of current + if (from_start && !p_seek && switched) { //just switched, seek to start of current - rem = blend_input(current, 0, true, 1.0 - blend, FILTER_IGNORE, false); + rem = blend_input(current, 0, true, p_seek_root, 1.0 - blend, FILTER_IGNORE, true); } else { - rem = blend_input(current, p_time, p_seek, 1.0 - blend, FILTER_IGNORE, false); + rem = blend_input(current, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_IGNORE, true); } - if (p_seek) { // don't seek prev animation - blend_input(prev, 0, false, blend, FILTER_IGNORE, false); + if (p_seek) { + blend_input(prev, p_time, true, p_seek_root, blend, FILTER_IGNORE, true); time = p_time; } else { - blend_input(prev, p_time, false, blend, FILTER_IGNORE, false); + blend_input(prev, p_time, false, p_seek_root, blend, FILTER_IGNORE, true); time += p_time; prev_xfading -= p_time; if (prev_xfading < 0) { @@ -796,18 +779,16 @@ double AnimationNodeTransition::process(double p_time, bool p_seek) { return rem; } -void AnimationNodeTransition::_validate_property(PropertyInfo &property) const { - if (property.name.begins_with("input_")) { - String n = property.name.get_slicec('/', 0).get_slicec('_', 1); +void AnimationNodeTransition::_validate_property(PropertyInfo &p_property) const { + if (p_property.name.begins_with("input_")) { + String n = p_property.name.get_slicec('/', 0).get_slicec('_', 1); if (n != "count") { int idx = n.to_int(); if (idx >= enabled_inputs) { - property.usage = PROPERTY_USAGE_NONE; + p_property.usage = PROPERTY_USAGE_NONE; } } } - - AnimationNode::_validate_property(property); } void AnimationNodeTransition::_bind_methods() { @@ -820,11 +801,19 @@ void AnimationNodeTransition::_bind_methods() { ClassDB::bind_method(D_METHOD("set_input_caption", "input", "caption"), &AnimationNodeTransition::set_input_caption); ClassDB::bind_method(D_METHOD("get_input_caption", "input"), &AnimationNodeTransition::get_input_caption); - ClassDB::bind_method(D_METHOD("set_cross_fade_time", "time"), &AnimationNodeTransition::set_cross_fade_time); - ClassDB::bind_method(D_METHOD("get_cross_fade_time"), &AnimationNodeTransition::get_cross_fade_time); + ClassDB::bind_method(D_METHOD("set_xfade_time", "time"), &AnimationNodeTransition::set_xfade_time); + ClassDB::bind_method(D_METHOD("get_xfade_time"), &AnimationNodeTransition::get_xfade_time); + + ClassDB::bind_method(D_METHOD("set_xfade_curve", "curve"), &AnimationNodeTransition::set_xfade_curve); + ClassDB::bind_method(D_METHOD("get_xfade_curve"), &AnimationNodeTransition::get_xfade_curve); - ADD_PROPERTY(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_RANGE, "0,64,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01"), "set_cross_fade_time", "get_cross_fade_time"); + ClassDB::bind_method(D_METHOD("set_from_start", "from_start"), &AnimationNodeTransition::set_from_start); + ClassDB::bind_method(D_METHOD("is_from_start"), &AnimationNodeTransition::is_from_start); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "enabled_inputs", PROPERTY_HINT_RANGE, "0,64,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01,suffix:s"), "set_xfade_time", "get_xfade_time"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "xfade_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_xfade_curve", "get_xfade_curve"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "from_start"), "set_from_start", "is_from_start"); for (int i = 0; i < MAX_INPUTS; i++) { ADD_PROPERTYI(PropertyInfo(Variant::STRING, "input_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_input_caption", "get_input_caption", i); @@ -844,8 +833,8 @@ String AnimationNodeOutput::get_caption() const { return "Output"; } -double AnimationNodeOutput::process(double p_time, bool p_seek) { - return blend_input(0, p_time, p_seek, 1.0); +double AnimationNodeOutput::process(double p_time, bool p_seek, bool p_seek_root) { + return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); } AnimationNodeOutput::AnimationNodeOutput() { @@ -868,8 +857,8 @@ void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNod emit_changed(); emit_signal(SNAME("tree_changed")); - p_node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendTree::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); - p_node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed), varray(p_name), CONNECT_REFERENCE_COUNTED); + p_node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendTree::_tree_changed), CONNECT_REFERENCE_COUNTED); + p_node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed).bind(p_name), CONNECT_REFERENCE_COUNTED); } Ref<AnimationNode> AnimationNodeBlendTree::get_node(const StringName &p_name) const { @@ -969,7 +958,7 @@ void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringN } } //connection must be done with new name - nodes[p_new_name].node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed), varray(p_new_name), CONNECT_REFERENCE_COUNTED); + nodes[p_new_name].node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed).bind(p_new_name), CONNECT_REFERENCE_COUNTED); emit_signal(SNAME("tree_changed")); } @@ -1057,9 +1046,9 @@ String AnimationNodeBlendTree::get_caption() const { return "BlendTree"; } -double AnimationNodeBlendTree::process(double p_time, bool p_seek) { +double AnimationNodeBlendTree::process(double p_time, bool p_seek, bool p_seek_root) { Ref<AnimationNodeOutput> output = nodes[SceneStringNames::get_singleton()->output].node; - return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, 1.0); + return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); } void AnimationNodeBlendTree::get_node_list(List<StringName> *r_list) { @@ -1186,6 +1175,7 @@ void AnimationNodeBlendTree::_tree_changed() { void AnimationNodeBlendTree::_node_changed(const StringName &p_node) { ERR_FAIL_COND(!nodes.has(p_node)); nodes[p_node].connections.resize(nodes[p_node].node->get_input_count()); + emit_signal(SNAME("node_changed"), p_node); } void AnimationNodeBlendTree::_bind_methods() { @@ -1211,6 +1201,8 @@ void AnimationNodeBlendTree::_bind_methods() { BIND_CONSTANT(CONNECTION_ERROR_NO_OUTPUT); BIND_CONSTANT(CONNECTION_ERROR_SAME_NODE); BIND_CONSTANT(CONNECTION_ERROR_CONNECTION_EXISTS); + + ADD_SIGNAL(MethodInfo("node_changed", PropertyInfo(Variant::STRING_NAME, "node_name"))); } void AnimationNodeBlendTree::_initialize_node_tree() { |