diff options
Diffstat (limited to 'scene/animation/animation_blend_tree.cpp')
-rw-r--r-- | scene/animation/animation_blend_tree.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index d10b271b79..26261d6da5 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -144,6 +144,19 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_is_ext } } } + + // Emit start & finish signal. Internally, the detections are the same for backward. + // We should use call_deferred since the track keys are still being prosessed. + if (state->tree) { + // AnimationTree uses seek to 0 "internally" to process the first key of the animation, which is used as the start detection. + if (p_seek && !p_is_external_seeking && cur_time == 0) { + state->tree->call_deferred(SNAME("emit_signal"), "animation_started", animation); + } + // Finished. + if (prev_time < anim_size && cur_time >= anim_size) { + state->tree->call_deferred(SNAME("emit_signal"), "animation_finished", animation); + } + } } if (play_mode == PLAY_MODE_FORWARD) { |