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path: root/scene/animation/animation_blend_space_2d.cpp
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Diffstat (limited to 'scene/animation/animation_blend_space_2d.cpp')
-rw-r--r--scene/animation/animation_blend_space_2d.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index 0871423fbd..d88a9badf4 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -84,7 +84,7 @@ void AnimationNodeBlendSpace2D::add_blend_point(const Ref<AnimationRootNode> &p_
_queue_auto_triangles();
- emit_signal("tree_changed");
+ emit_signal(SNAME("tree_changed"));
}
void AnimationNodeBlendSpace2D::set_blend_point_position(int p_point, const Vector2 &p_position) {
@@ -103,7 +103,7 @@ void AnimationNodeBlendSpace2D::set_blend_point_node(int p_point, const Ref<Anim
blend_points[p_point].node = p_node;
blend_points[p_point].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
- emit_signal("tree_changed");
+ emit_signal(SNAME("tree_changed"));
}
Vector2 AnimationNodeBlendSpace2D::get_blend_point_position(int p_point) const {
@@ -143,7 +143,7 @@ void AnimationNodeBlendSpace2D::remove_blend_point(int p_point) {
blend_points[i] = blend_points[i + 1];
}
blend_points_used--;
- emit_signal("tree_changed");
+ emit_signal(SNAME("tree_changed"));
}
int AnimationNodeBlendSpace2D::get_blend_point_count() const {
@@ -321,7 +321,7 @@ void AnimationNodeBlendSpace2D::_queue_auto_triangles() {
}
trianges_dirty = true;
- call_deferred("_update_triangles");
+ call_deferred(SNAME("_update_triangles"));
}
void AnimationNodeBlendSpace2D::_update_triangles() {
@@ -332,7 +332,7 @@ void AnimationNodeBlendSpace2D::_update_triangles() {
trianges_dirty = false;
triangles.clear();
if (blend_points_used < 3) {
- emit_signal("triangles_updated");
+ emit_signal(SNAME("triangles_updated"));
return;
}
@@ -347,7 +347,7 @@ void AnimationNodeBlendSpace2D::_update_triangles() {
for (int i = 0; i < triangles.size(); i++) {
add_triangle(triangles[i].points[0], triangles[i].points[1], triangles[i].points[2]);
}
- emit_signal("triangles_updated");
+ emit_signal(SNAME("triangles_updated"));
}
Vector2 AnimationNodeBlendSpace2D::get_closest_point(const Vector2 &p_point) {
@@ -387,19 +387,19 @@ Vector2 AnimationNodeBlendSpace2D::get_closest_point(const Vector2 &p_point) {
}
void AnimationNodeBlendSpace2D::_blend_triangle(const Vector2 &p_pos, const Vector2 *p_points, float *r_weights) {
- if (p_pos.distance_squared_to(p_points[0]) < CMP_EPSILON2) {
+ if (p_pos.is_equal_approx(p_points[0])) {
r_weights[0] = 1;
r_weights[1] = 0;
r_weights[2] = 0;
return;
}
- if (p_pos.distance_squared_to(p_points[1]) < CMP_EPSILON2) {
+ if (p_pos.is_equal_approx(p_points[1])) {
r_weights[0] = 0;
r_weights[1] = 1;
r_weights[2] = 0;
return;
}
- if (p_pos.distance_squared_to(p_points[2]) < CMP_EPSILON2) {
+ if (p_pos.is_equal_approx(p_points[2])) {
r_weights[0] = 0;
r_weights[1] = 0;
r_weights[2] = 1;
@@ -586,7 +586,7 @@ Ref<AnimationNode> AnimationNodeBlendSpace2D::get_child_by_name(const StringName
}
void AnimationNodeBlendSpace2D::_tree_changed() {
- emit_signal("tree_changed");
+ emit_signal(SNAME("tree_changed"));
}
void AnimationNodeBlendSpace2D::set_blend_mode(BlendMode p_blend_mode) {