diff options
Diffstat (limited to 'scene/animation/animation_blend_space_2d.cpp')
-rw-r--r-- | scene/animation/animation_blend_space_2d.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp index b91a2869e4..e621f06ce9 100644 --- a/scene/animation/animation_blend_space_2d.cpp +++ b/scene/animation/animation_blend_space_2d.cpp @@ -30,6 +30,7 @@ #include "animation_blend_space_2d.h" +#include "animation_blend_tree.h" #include "core/math/geometry_2d.h" void AnimationNodeBlendSpace2D::get_parameter_list(List<PropertyInfo> *r_list) const { @@ -531,6 +532,12 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) { if (new_closest != closest && new_closest != -1) { float from = 0.0; if (blend_mode == BLEND_MODE_DISCRETE_CARRY && closest != -1) { + //for ping-pong loop + Ref<AnimationNodeAnimation> na_c = static_cast<Ref<AnimationNodeAnimation>>(blend_points[closest].node); + Ref<AnimationNodeAnimation> na_n = static_cast<Ref<AnimationNodeAnimation>>(blend_points[new_closest].node); + if (!na_c.is_null() && !na_n.is_null()) { + na_n->set_backward(na_c->is_backward()); + } //see how much animation remains from = length_internal - blend_node(blend_points[closest].name, blend_points[closest].node, p_time, false, 0.0, FILTER_IGNORE, false); } |