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Diffstat (limited to 'scene/animation/animation_blend_space_1d.h')
-rw-r--r--scene/animation/animation_blend_space_1d.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/scene/animation/animation_blend_space_1d.h b/scene/animation/animation_blend_space_1d.h
index da3608e06d..6730c09fd4 100644
--- a/scene/animation/animation_blend_space_1d.h
+++ b/scene/animation/animation_blend_space_1d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -43,34 +43,34 @@ class AnimationNodeBlendSpace1D : public AnimationRootNode {
struct BlendPoint {
StringName name;
Ref<AnimationRootNode> node;
- float position;
+ float position = 0.0;
};
BlendPoint blend_points[MAX_BLEND_POINTS];
- int blend_points_used;
+ int blend_points_used = 0;
- float max_space;
- float min_space;
+ float max_space = 1.0;
+ float min_space = -1.0;
- float snap;
+ float snap = 0.1;
- String value_label;
+ String value_label = "value";
void _add_blend_point(int p_index, const Ref<AnimationRootNode> &p_node);
void _tree_changed();
- StringName blend_position;
+ StringName blend_position = "blend_position";
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual void get_parameter_list(List<PropertyInfo> *r_list) const;
- virtual Variant get_parameter_default_value(const StringName &p_parameter) const;
+ virtual void get_parameter_list(List<PropertyInfo> *r_list) const override;
+ virtual Variant get_parameter_default_value(const StringName &p_parameter) const override;
- virtual void get_child_nodes(List<ChildNode> *r_child_nodes);
+ virtual void get_child_nodes(List<ChildNode> *r_child_nodes) override;
void add_blend_point(const Ref<AnimationRootNode> &p_node, float p_position, int p_at_index = -1);
void set_blend_point_position(int p_point, float p_position);
@@ -93,10 +93,10 @@ public:
void set_value_label(const String &p_label);
String get_value_label() const;
- float process(float p_time, bool p_seek);
- String get_caption() const;
+ double process(double p_time, bool p_seek) override;
+ String get_caption() const override;
- Ref<AnimationNode> get_child_by_name(const StringName &p_name);
+ Ref<AnimationNode> get_child_by_name(const StringName &p_name) override;
AnimationNodeBlendSpace1D();
~AnimationNodeBlendSpace1D();