summaryrefslogtreecommitdiff
path: root/scene/animation/animation_blend_space_1d.h
diff options
context:
space:
mode:
Diffstat (limited to 'scene/animation/animation_blend_space_1d.h')
-rw-r--r--scene/animation/animation_blend_space_1d.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/scene/animation/animation_blend_space_1d.h b/scene/animation/animation_blend_space_1d.h
index 816d3c9d4e..8886e6c679 100644
--- a/scene/animation/animation_blend_space_1d.h
+++ b/scene/animation/animation_blend_space_1d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -43,24 +43,24 @@ class AnimationNodeBlendSpace1D : public AnimationRootNode {
struct BlendPoint {
StringName name;
Ref<AnimationRootNode> node;
- float position;
+ float position = 0.0;
};
BlendPoint blend_points[MAX_BLEND_POINTS];
- int blend_points_used;
+ int blend_points_used = 0;
- float max_space;
- float min_space;
+ float max_space = 1.0;
+ float min_space = -1.0;
- float snap;
+ float snap = 0.1;
- String value_label;
+ String value_label = "value";
void _add_blend_point(int p_index, const Ref<AnimationRootNode> &p_node);
void _tree_changed();
- StringName blend_position;
+ StringName blend_position = "blend_position";
protected:
virtual void _validate_property(PropertyInfo &property) const override;