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Diffstat (limited to 'scene/animation/animation_blend_space_1d.cpp')
-rw-r--r--scene/animation/animation_blend_space_1d.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index dded44b990..7fe544eaab 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -157,6 +157,7 @@ Ref<AnimationRootNode> AnimationNodeBlendSpace1D::get_blend_point_node(int p_poi
void AnimationNodeBlendSpace1D::remove_blend_point(int p_point) {
ERR_FAIL_INDEX(p_point, blend_points_used);
+ ERR_FAIL_COND(blend_points[p_point].node.is_null());
blend_points[p_point].node->disconnect("tree_changed", this, "_tree_changed");
for (int i = p_point; i < blend_points_used - 1; i++) {
@@ -266,7 +267,7 @@ float AnimationNodeBlendSpace1D::process(float p_time, bool p_seek) {
// fill in weights
- if (point_lower == -1) {
+ if (point_lower == -1 && point_higher != -1) {
// we are on the left side, no other point to the left
// we just play the next point.