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path: root/scene/animation/animation_blend_space_1d.cpp
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Diffstat (limited to 'scene/animation/animation_blend_space_1d.cpp')
-rw-r--r--scene/animation/animation_blend_space_1d.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index 15f562242f..0167992baf 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -47,14 +47,14 @@ void AnimationNodeBlendSpace1D::_validate_property(PropertyInfo &property) const
String left = property.name.get_slicec('/', 0);
int idx = left.get_slicec('_', 2).to_int();
if (idx >= blend_points_used) {
- property.usage = 0;
+ property.usage = PROPERTY_USAGE_NONE;
}
}
AnimationRootNode::_validate_property(property);
}
void AnimationNodeBlendSpace1D::_tree_changed() {
- emit_signal("tree_changed");
+ emit_signal(SNAME("tree_changed"));
}
void AnimationNodeBlendSpace1D::_bind_methods() {
@@ -120,7 +120,7 @@ void AnimationNodeBlendSpace1D::add_blend_point(const Ref<AnimationRootNode> &p_
blend_points[p_at_index].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
blend_points_used++;
- emit_signal("tree_changed");
+ emit_signal(SNAME("tree_changed"));
}
void AnimationNodeBlendSpace1D::set_blend_point_position(int p_point, float p_position) {
@@ -140,7 +140,7 @@ void AnimationNodeBlendSpace1D::set_blend_point_node(int p_point, const Ref<Anim
blend_points[p_point].node = p_node;
blend_points[p_point].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
- emit_signal("tree_changed");
+ emit_signal(SNAME("tree_changed"));
}
float AnimationNodeBlendSpace1D::get_blend_point_position(int p_point) const {
@@ -164,7 +164,7 @@ void AnimationNodeBlendSpace1D::remove_blend_point(int p_point) {
}
blend_points_used--;
- emit_signal("tree_changed");
+ emit_signal(SNAME("tree_changed"));
}
int AnimationNodeBlendSpace1D::get_blend_point_count() const {
@@ -219,7 +219,7 @@ void AnimationNodeBlendSpace1D::_add_blend_point(int p_index, const Ref<Animatio
}
}
-float AnimationNodeBlendSpace1D::process(float p_time, bool p_seek) {
+double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek) {
if (blend_points_used == 0) {
return 0.0;
}
@@ -229,7 +229,7 @@ float AnimationNodeBlendSpace1D::process(float p_time, bool p_seek) {
return blend_node(blend_points[0].name, blend_points[0].node, p_time, p_seek, 1.0, FILTER_IGNORE, false);
}
- float blend_pos = get_parameter(blend_position);
+ double blend_pos = get_parameter(blend_position);
float weights[MAX_BLEND_POINTS] = {};