diff options
Diffstat (limited to 'scene/SCsub')
-rw-r--r-- | scene/SCsub | 21 |
1 files changed, 3 insertions, 18 deletions
diff --git a/scene/SCsub b/scene/SCsub index f9fc00f3f2..92288211bb 100644 --- a/scene/SCsub +++ b/scene/SCsub @@ -4,35 +4,20 @@ Import("env") env.scene_sources = [] -# Thirdparty code -thirdparty_dir = "#thirdparty/misc/" -thirdparty_sources = [ - # C++ sources - "easing_equations.cpp", - # C sources - "mikktspace.c", -] -thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - -env_thirdparty = env.Clone() -env_thirdparty.disable_warnings() -env_thirdparty.add_source_files(env.scene_sources, thirdparty_sources) - -# Godot's own sources +# Godot source files env.add_source_files(env.scene_sources, "*.cpp") - # Chain load SCsubs SConscript("main/SCsub") SConscript("gui/SCsub") -SConscript("3d/SCsub") +if not env["disable_3d"]: + SConscript("3d/SCsub") SConscript("2d/SCsub") SConscript("animation/SCsub") SConscript("audio/SCsub") SConscript("resources/SCsub") SConscript("debugger/SCsub") - # Build it all as a library lib = env.add_library("scene", env.scene_sources) env.Prepend(LIBS=[lib]) |