diff options
Diffstat (limited to 'scene/3d')
| -rw-r--r-- | scene/3d/mesh_instance_3d.cpp | 17 | ||||
| -rw-r--r-- | scene/3d/mesh_instance_3d.h | 2 | ||||
| -rw-r--r-- | scene/3d/visual_instance_3d.cpp | 14 | ||||
| -rw-r--r-- | scene/3d/visual_instance_3d.h | 4 |
4 files changed, 25 insertions, 12 deletions
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp index 10f3ab5c79..16de95bfb1 100644 --- a/scene/3d/mesh_instance_3d.cpp +++ b/scene/3d/mesh_instance_3d.cpp @@ -53,21 +53,22 @@ bool MeshInstance3D::_set(const StringName &p_name, const Variant &p_value) { if (p_name.operator String().begins_with("surface_material_override/")) { int idx = p_name.operator String().get_slicec('/', 1).to_int(); - // This is a bit of a hack to ensure compatibility with older material - // overrides that start indexing at 0. + // This is a bit of a hack to ensure compatibility with material + // overrides that start indexing at 1. // We assume that idx 0 is always read first, if its not, this won't work. if (idx == 0) { - old_surface_index = true; + surface_index_0 = true; } - if (old_surface_index) { - idx++; + if (!surface_index_0) { + // This means the file was created when the indexing started at 1, so decrease by one. + idx--; } if (idx > surface_override_materials.size() || idx < 0) { return false; } - set_surface_override_material(idx - 1, p_value); + set_surface_override_material(idx, p_value); return true; } @@ -86,7 +87,7 @@ bool MeshInstance3D::_get(const StringName &p_name, Variant &r_ret) const { } if (p_name.operator String().begins_with("surface_material_override/")) { - int idx = p_name.operator String().get_slicec('/', 1).to_int() - 1; + int idx = p_name.operator String().get_slicec('/', 1).to_int(); if (idx >= surface_override_materials.size() || idx < 0) { return false; } @@ -109,7 +110,7 @@ void MeshInstance3D::_get_property_list(List<PropertyInfo> *p_list) const { } if (mesh.is_valid()) { - for (int i = 1; i <= mesh->get_surface_count(); i++) { + for (int i = 0; i < mesh->get_surface_count(); i++) { p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("%s/%d", PNAME("surface_material_override"), i), PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE)); } } diff --git a/scene/3d/mesh_instance_3d.h b/scene/3d/mesh_instance_3d.h index 9e6dbaf160..e1cc5272ea 100644 --- a/scene/3d/mesh_instance_3d.h +++ b/scene/3d/mesh_instance_3d.h @@ -57,7 +57,7 @@ protected: bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; - bool old_surface_index = false; + bool surface_index_0 = false; void _notification(int p_what); static void _bind_methods(); diff --git a/scene/3d/visual_instance_3d.cpp b/scene/3d/visual_instance_3d.cpp index 0f214ecd97..c027e33ad3 100644 --- a/scene/3d/visual_instance_3d.cpp +++ b/scene/3d/visual_instance_3d.cpp @@ -338,8 +338,16 @@ Variant GeometryInstance3D::get_instance_shader_parameter(const StringName &p_na return RS::get_singleton()->instance_geometry_get_shader_parameter(get_instance(), p_name); } -void GeometryInstance3D::set_custom_aabb(AABB aabb) { - RS::get_singleton()->instance_set_custom_aabb(get_instance(), aabb); +void GeometryInstance3D::set_custom_aabb(AABB p_aabb) { + if (p_aabb == custom_aabb) { + return; + } + custom_aabb = p_aabb; + RS::get_singleton()->instance_set_custom_aabb(get_instance(), custom_aabb); +} + +AABB GeometryInstance3D::get_custom_aabb() const { + return custom_aabb; } void GeometryInstance3D::set_lightmap_scale(LightmapScale p_scale) { @@ -449,6 +457,7 @@ void GeometryInstance3D::_bind_methods() { ClassDB::bind_method(D_METHOD("is_ignoring_occlusion_culling"), &GeometryInstance3D::is_ignoring_occlusion_culling); ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &GeometryInstance3D::set_custom_aabb); + ClassDB::bind_method(D_METHOD("get_custom_aabb"), &GeometryInstance3D::get_custom_aabb); ClassDB::bind_method(D_METHOD("get_aabb"), &GeometryInstance3D::get_aabb); @@ -458,6 +467,7 @@ void GeometryInstance3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "transparency", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_transparency", "get_transparency"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), "set_cast_shadows_setting", "get_cast_shadows_setting"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0.01,suffix:m"), "set_extra_cull_margin", "get_extra_cull_margin"); + ADD_PROPERTY(PropertyInfo(Variant::AABB, "custom_aabb", PROPERTY_HINT_NONE, "suffix:m"), "set_custom_aabb", "get_custom_aabb"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_bias", PROPERTY_HINT_RANGE, "0.001,128,0.001"), "set_lod_bias", "get_lod_bias"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_occlusion_culling"), "set_ignore_occlusion_culling", "is_ignoring_occlusion_culling"); diff --git a/scene/3d/visual_instance_3d.h b/scene/3d/visual_instance_3d.h index f18bff2ddc..c741ef710d 100644 --- a/scene/3d/visual_instance_3d.h +++ b/scene/3d/visual_instance_3d.h @@ -121,6 +121,7 @@ private: mutable HashMap<StringName, StringName> instance_shader_parameter_property_remap; float extra_cull_margin = 0.0; + AABB custom_aabb; LightmapScale lightmap_scale = LIGHTMAP_SCALE_1X; GIMode gi_mode = GI_MODE_STATIC; bool ignore_occlusion_culling = false; @@ -177,7 +178,8 @@ public: void set_instance_shader_parameter(const StringName &p_name, const Variant &p_value); Variant get_instance_shader_parameter(const StringName &p_name) const; - void set_custom_aabb(AABB aabb); + void set_custom_aabb(AABB p_aabb); + AABB get_custom_aabb() const; void set_ignore_occlusion_culling(bool p_enabled); bool is_ignoring_occlusion_culling(); |