diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/shape_cast_3d.cpp | 15 | ||||
-rw-r--r-- | scene/3d/shape_cast_3d.h | 1 |
2 files changed, 14 insertions, 2 deletions
diff --git a/scene/3d/shape_cast_3d.cpp b/scene/3d/shape_cast_3d.cpp index 358da2b6d0..e6bf6757fa 100644 --- a/scene/3d/shape_cast_3d.cpp +++ b/scene/3d/shape_cast_3d.cpp @@ -30,6 +30,7 @@ #include "shape_cast_3d.h" +#include "core/core_string_names.h" #include "collision_object_3d.h" #include "mesh_instance_3d.h" #include "scene/resources/concave_polygon_shape_3d.h" @@ -318,25 +319,35 @@ void ShapeCast3D::resource_changed(Ref<Resource> p_res) { update_gizmos(); } +void ShapeCast3D::_shape_changed() { + update_gizmos(); + bool is_editor = Engine::get_singleton()->is_editor_hint(); + if (is_inside_tree() && (is_editor || get_tree()->is_debugging_collisions_hint())) { + _update_debug_shape(); + } +} + void ShapeCast3D::set_shape(const Ref<Shape3D> &p_shape) { if (p_shape == shape) { return; } if (!shape.is_null()) { + shape->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &ShapeCast3D::_shape_changed)); shape->unregister_owner(this); } shape = p_shape; if (!shape.is_null()) { shape->register_owner(this); + shape->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &ShapeCast3D::_shape_changed)); } if (p_shape.is_valid()) { shape_rid = shape->get_rid(); } - if (is_inside_tree() && get_tree()->is_debugging_collisions_hint()) { + bool is_editor = Engine::get_singleton()->is_editor_hint(); + if (is_inside_tree() && (is_editor || get_tree()->is_debugging_collisions_hint())) { _update_debug_shape(); } - update_gizmos(); update_configuration_warnings(); } diff --git a/scene/3d/shape_cast_3d.h b/scene/3d/shape_cast_3d.h index 483364472f..344f1d3b8a 100644 --- a/scene/3d/shape_cast_3d.h +++ b/scene/3d/shape_cast_3d.h @@ -77,6 +77,7 @@ class ShapeCast3D : public Node3D { protected: void _notification(int p_what); void _update_shapecast_state(); + void _shape_changed(); static void _bind_methods(); public: |