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-rw-r--r--scene/3d/SCsub2
-rw-r--r--scene/3d/area.cpp4
-rw-r--r--scene/3d/camera.cpp12
-rw-r--r--scene/3d/immediate_geometry.cpp1
-rw-r--r--scene/3d/light.cpp6
-rw-r--r--scene/3d/ray_cast.cpp48
-rw-r--r--scene/3d/ray_cast.h2
-rw-r--r--scene/3d/visual_instance.cpp4
8 files changed, 50 insertions, 29 deletions
diff --git a/scene/3d/SCsub b/scene/3d/SCsub
index 116e641593..1205deb94a 100644
--- a/scene/3d/SCsub
+++ b/scene/3d/SCsub
@@ -1,3 +1,5 @@
+#!/usr/bin/env python
+
Import('env')
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp
index a8a4122016..c1d0d1a97c 100644
--- a/scene/3d/area.cpp
+++ b/scene/3d/area.cpp
@@ -640,8 +640,8 @@ void Area::_bind_methods() {
ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body")));
ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body")));
- ADD_SIGNAL( MethodInfo("area_enter_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape")));
- ADD_SIGNAL( MethodInfo("area_exit_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape")));
+ ADD_SIGNAL( MethodInfo("area_enter_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape")));
+ ADD_SIGNAL( MethodInfo("area_exit_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape")));
ADD_SIGNAL( MethodInfo("area_enter",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area")));
ADD_SIGNAL( MethodInfo("area_exit",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area")));
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index e76c0938fb..76543b67c6 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -648,12 +648,16 @@ void Camera::_bind_methods() {
ObjectTypeDB::bind_method( _MD("get_zfar"),&Camera::get_zfar );
ObjectTypeDB::bind_method( _MD("get_znear"),&Camera::get_znear );
ObjectTypeDB::bind_method( _MD("get_projection"),&Camera::get_projection );
+ ObjectTypeDB::bind_method( _MD("set_h_offset","ofs"),&Camera::set_h_offset );
+ ObjectTypeDB::bind_method( _MD("get_h_offset"),&Camera::get_h_offset );
+ ObjectTypeDB::bind_method( _MD("set_v_offset","ofs"),&Camera::set_v_offset );
+ ObjectTypeDB::bind_method( _MD("get_v_offset"),&Camera::get_v_offset );
ObjectTypeDB::bind_method( _MD("set_visible_layers","mask"),&Camera::set_visible_layers );
ObjectTypeDB::bind_method( _MD("get_visible_layers"),&Camera::get_visible_layers );
- ObjectTypeDB::bind_method(_MD("set_environment","env:Environment"),&Camera::set_environment);
- ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&Camera::get_environment);
- ObjectTypeDB::bind_method(_MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode);
- ObjectTypeDB::bind_method(_MD("get_keep_aspect_mode"),&Camera::get_keep_aspect_mode);
+ ObjectTypeDB::bind_method( _MD("set_environment","env:Environment"),&Camera::set_environment );
+ ObjectTypeDB::bind_method( _MD("get_environment:Environment"),&Camera::get_environment );
+ ObjectTypeDB::bind_method( _MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode );
+ ObjectTypeDB::bind_method( _MD("get_keep_aspect_mode"),&Camera::get_keep_aspect_mode );
//ObjectTypeDB::bind_method( _MD("_camera_make_current"),&Camera::_camera_make_current );
BIND_CONSTANT( PROJECTION_PERSPECTIVE );
diff --git a/scene/3d/immediate_geometry.cpp b/scene/3d/immediate_geometry.cpp
index c9319904bd..99c7fd047f 100644
--- a/scene/3d/immediate_geometry.cpp
+++ b/scene/3d/immediate_geometry.cpp
@@ -72,6 +72,7 @@ void ImmediateGeometry::add_vertex(const Vector3& p_vertex){
if (empty) {
aabb.pos=p_vertex;
aabb.size=Vector3();
+ empty=false;
} else {
aabb.expand_to(p_vertex);
}
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 227bb3a59d..5b221d1574 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -446,6 +446,10 @@ bool editor_ok=true;
editor_ok = (get_tree()->get_edited_scene_root() && (this==get_tree()->get_edited_scene_root() || get_owner()==get_tree()->get_edited_scene_root()));
}
}
+#else
+ if (editor_only) {
+ editor_ok=false;
+ }
#endif
VS::get_singleton()->instance_light_set_enabled(get_instance(),is_visible() && enabled && editor_ok);
@@ -672,5 +676,3 @@ void SpotLight::_bind_methods() {
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/spot_attenuation", PROPERTY_HINT_EXP_EASING, "spot_attenuation"), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_SPOT_ATTENUATION );
}
-
-
diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp
index 1acda8d1f8..2b8df8265e 100644
--- a/scene/3d/ray_cast.cpp
+++ b/scene/3d/ray_cast.cpp
@@ -134,39 +134,44 @@ void RayCast::_notification(int p_what) {
if (!enabled)
break;
+ _update_raycast_state();
- Ref<World> w3d = get_world();
- ERR_BREAK( w3d.is_null() );
-
- PhysicsDirectSpaceState *dss = PhysicsServer::get_singleton()->space_get_direct_state(w3d->get_space());
- ERR_BREAK( !dss );
-
- Transform gt = get_global_transform();
+ } break;
+ }
+}
- Vector3 to = cast_to;
- if (to==Vector3())
- to=Vector3(0,0.01,0);
+void RayCast::_update_raycast_state(){
+ Ref<World> w3d = get_world();
+ ERR_FAIL_COND( w3d.is_null() );
- PhysicsDirectSpaceState::RayResult rr;
+ PhysicsDirectSpaceState *dss = PhysicsServer::get_singleton()->space_get_direct_state(w3d->get_space());
+ ERR_FAIL_COND( !dss );
- if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude, layer_mask, type_mask)) {
+ Transform gt = get_global_transform();
- collided=true;
- against=rr.collider_id;
- collision_point=rr.position;
- collision_normal=rr.normal;
- against_shape=rr.shape;
- } else {
- collided=false;
- }
+ Vector3 to = cast_to;
+ if (to==Vector3())
+ to=Vector3(0,0.01,0);
+ PhysicsDirectSpaceState::RayResult rr;
+ if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude, layer_mask, type_mask)) {
- } break;
+ collided=true;
+ against=rr.collider_id;
+ collision_point=rr.position;
+ collision_normal=rr.normal;
+ against_shape=rr.shape;
+ } else {
+ collided=false;
}
}
+void RayCast::force_raycast_update() {
+ _update_raycast_state();
+}
+
void RayCast::add_exception_rid(const RID& p_rid) {
exclude.insert(p_rid);
@@ -212,6 +217,7 @@ void RayCast::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_cast_to"),&RayCast::get_cast_to);
ObjectTypeDB::bind_method(_MD("is_colliding"),&RayCast::is_colliding);
+ ObjectTypeDB::bind_method(_MD("force_raycast_update"),&RayCast::force_raycast_update);
ObjectTypeDB::bind_method(_MD("get_collider"),&RayCast::get_collider);
ObjectTypeDB::bind_method(_MD("get_collider_shape"),&RayCast::get_collider_shape);
diff --git a/scene/3d/ray_cast.h b/scene/3d/ray_cast.h
index 4f6514e61b..47553f08ed 100644
--- a/scene/3d/ray_cast.h
+++ b/scene/3d/ray_cast.h
@@ -53,6 +53,7 @@ class RayCast : public Spatial {
protected:
void _notification(int p_what);
+ void _update_raycast_state();
static void _bind_methods();
public:
@@ -68,6 +69,7 @@ public:
void set_type_mask(uint32_t p_mask);
uint32_t get_type_mask() const;
+ void force_raycast_update();
bool is_colliding() const;
Object *get_collider() const;
int get_collider_shape() const;
diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp
index b15226cce3..b4f7a4e5b4 100644
--- a/scene/3d/visual_instance.cpp
+++ b/scene/3d/visual_instance.cpp
@@ -128,6 +128,8 @@ void VisualInstance::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_layer_mask","mask"), &VisualInstance::set_layer_mask);
ObjectTypeDB::bind_method(_MD("get_layer_mask"), &VisualInstance::get_layer_mask);
+ ObjectTypeDB::bind_method(_MD("get_transformed_aabb"), &VisualInstance::get_transformed_aabb);
+
ADD_PROPERTY( PropertyInfo( Variant::INT, "layers",PROPERTY_HINT_ALL_FLAGS), _SCS("set_layer_mask"), _SCS("get_layer_mask"));
@@ -376,6 +378,8 @@ void GeometryInstance::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_extra_cull_margin","margin"), &GeometryInstance::set_extra_cull_margin);
ObjectTypeDB::bind_method(_MD("get_extra_cull_margin"), &GeometryInstance::get_extra_cull_margin);
+ ObjectTypeDB::bind_method(_MD("get_aabb"),&GeometryInstance::get_aabb);
+
ObjectTypeDB::bind_method(_MD("_baked_light_changed"), &GeometryInstance::_baked_light_changed);
ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/visible"), _SCS("set_flag"), _SCS("get_flag"),FLAG_VISIBLE);