summaryrefslogtreecommitdiff
path: root/scene/3d
diff options
context:
space:
mode:
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/area.cpp12
-rw-r--r--scene/3d/baked_lightmap.cpp6
-rw-r--r--scene/3d/bone_attachment.cpp48
-rw-r--r--scene/3d/bone_attachment.h4
-rw-r--r--scene/3d/gi_probe.cpp2
-rw-r--r--scene/3d/navigation_mesh.cpp4
-rw-r--r--scene/3d/particles.cpp17
-rw-r--r--scene/3d/path.cpp71
-rw-r--r--scene/3d/path.h4
-rw-r--r--scene/3d/physics_body.cpp4
-rw-r--r--scene/3d/proximity_group.cpp35
-rw-r--r--scene/3d/proximity_group.h12
-rw-r--r--scene/3d/ray_cast.cpp2
-rw-r--r--scene/3d/reflection_probe.cpp2
-rw-r--r--scene/3d/spatial.cpp4
-rw-r--r--scene/3d/spatial_velocity_tracker.cpp2
-rw-r--r--scene/3d/visibility_notifier.cpp6
17 files changed, 113 insertions, 122 deletions
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp
index 4089d80d4e..21f471039f 100644
--- a/scene/3d/area.cpp
+++ b/scene/3d/area.cpp
@@ -169,7 +169,7 @@ void Area::_body_inout(int p_status, const RID &p_body, int p_instance, int p_bo
E->get().in_tree = node && node->is_inside_tree();
if (node) {
node->connect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree, make_binds(objid));
- node->connect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid));
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_entered, node);
}
@@ -196,7 +196,7 @@ void Area::_body_inout(int p_status, const RID &p_body, int p_instance, int p_bo
if (node) {
node->disconnect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
if (E->get().in_tree)
emit_signal(SceneStringNames::get_singleton()->body_exited, obj);
}
@@ -246,7 +246,7 @@ void Area::_clear_monitoring() {
emit_signal(SceneStringNames::get_singleton()->body_exited, obj);
node->disconnect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
}
}
@@ -276,7 +276,7 @@ void Area::_clear_monitoring() {
emit_signal(SceneStringNames::get_singleton()->area_exited, obj);
node->disconnect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree);
- node->disconnect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_area_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree);
}
}
}
@@ -366,7 +366,7 @@ void Area::_area_inout(int p_status, const RID &p_area, int p_instance, int p_ar
E->get().in_tree = node && node->is_inside_tree();
if (node) {
node->connect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree, make_binds(objid));
- node->connect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_area_exit_tree, make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree, make_binds(objid));
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->area_entered, node);
}
@@ -393,7 +393,7 @@ void Area::_area_inout(int p_status, const RID &p_area, int p_instance, int p_ar
if (node) {
node->disconnect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree);
- node->disconnect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_area_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree);
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->area_exited, obj);
}
diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp
index 96eb7eb6f4..fa4e6492a1 100644
--- a/scene/3d/baked_lightmap.cpp
+++ b/scene/3d/baked_lightmap.cpp
@@ -170,11 +170,11 @@ void BakedLightmapData::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_users"), &BakedLightmapData::clear_users);
ADD_PROPERTY(PropertyInfo(Variant::AABB, "bounds", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_bounds", "get_bounds");
- ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "octree", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_octree", "get_octree");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "cell_space_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_cell_space_transform", "get_cell_space_transform");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_subdiv", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_cell_subdiv", "get_cell_subdiv");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_energy", "get_energy");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "user_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_user_data", "_get_user_data");
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "octree", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_octree", "get_octree");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "user_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_user_data", "_get_user_data");
}
BakedLightmapData::BakedLightmapData() {
@@ -784,7 +784,7 @@ void BakedLightmap::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "capture_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_capture_cell_size", "get_capture_cell_size");
ADD_GROUP("Data", "");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "image_path", PROPERTY_HINT_DIR), "set_image_path", "get_image_path");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_data", PROPERTY_HINT_RESOURCE_TYPE, "BakedIndirectLightData"), "set_light_data", "get_light_data");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_data", PROPERTY_HINT_RESOURCE_TYPE, "BakedLightmapData"), "set_light_data", "get_light_data");
BIND_ENUM_CONSTANT(BAKE_QUALITY_LOW);
BIND_ENUM_CONSTANT(BAKE_QUALITY_MEDIUM);
diff --git a/scene/3d/bone_attachment.cpp b/scene/3d/bone_attachment.cpp
index 3882b8548b..a875b65c22 100644
--- a/scene/3d/bone_attachment.cpp
+++ b/scene/3d/bone_attachment.cpp
@@ -30,43 +30,27 @@
#include "bone_attachment.h"
-bool BoneAttachment::_get(const StringName &p_name, Variant &r_ret) const {
+void BoneAttachment::_validate_property(PropertyInfo &property) const {
- if (String(p_name) == "bone_name") {
+ if (property.name == "bone_name") {
+ Skeleton *parent = Object::cast_to<Skeleton>(get_parent());
- r_ret = get_bone_name();
- return true;
- }
-
- return false;
-}
-bool BoneAttachment::_set(const StringName &p_name, const Variant &p_value) {
-
- if (String(p_name) == "bone_name") {
-
- set_bone_name(p_value);
- return true;
- }
+ if (parent) {
- return false;
-}
-void BoneAttachment::_get_property_list(List<PropertyInfo> *p_list) const {
-
- Skeleton *parent = Object::cast_to<Skeleton>(get_parent());
+ String names;
+ for (int i = 0; i < parent->get_bone_count(); i++) {
+ if (i > 0)
+ names += ",";
+ names += parent->get_bone_name(i);
+ }
- if (parent) {
+ property.hint = PROPERTY_HINT_ENUM;
+ property.hint_string = names;
+ } else {
- String names;
- for (int i = 0; i < parent->get_bone_count(); i++) {
- if (i > 0)
- names += ",";
- names += parent->get_bone_name(i);
+ property.hint = PROPERTY_HINT_NONE;
+ property.hint_string = "";
}
-
- p_list->push_back(PropertyInfo(Variant::STRING, "bone_name", PROPERTY_HINT_ENUM, names));
- } else {
-
- p_list->push_back(PropertyInfo(Variant::STRING, "bone_name"));
}
}
@@ -138,4 +122,6 @@ BoneAttachment::BoneAttachment() {
void BoneAttachment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bone_name", "bone_name"), &BoneAttachment::set_bone_name);
ClassDB::bind_method(D_METHOD("get_bone_name"), &BoneAttachment::get_bone_name);
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "bone_name"), "set_bone_name", "get_bone_name");
}
diff --git a/scene/3d/bone_attachment.h b/scene/3d/bone_attachment.h
index fa31642354..81a225015e 100644
--- a/scene/3d/bone_attachment.h
+++ b/scene/3d/bone_attachment.h
@@ -44,9 +44,7 @@ class BoneAttachment : public Spatial {
void _check_unbind();
protected:
- bool _get(const StringName &p_name, Variant &r_ret) const;
- bool _set(const StringName &p_name, const Variant &p_value);
- void _get_property_list(List<PropertyInfo> *p_list) const;
+ virtual void _validate_property(PropertyInfo &property) const;
void _notification(int p_what);
static void _bind_methods();
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index ce9e801385..4ad2eb60ee 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -535,7 +535,7 @@ void GIProbe::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "normal_bias", PROPERTY_HINT_RANGE, "0,4,0.001"), "set_normal_bias", "get_normal_bias");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior"), "set_interior", "is_interior");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "compress"), "set_compress", "is_compressed");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "GIProbeData"), "set_probe_data", "get_probe_data");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "GIProbeData", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "set_probe_data", "get_probe_data");
BIND_ENUM_CONSTANT(SUBDIV_64);
BIND_ENUM_CONSTANT(SUBDIV_128);
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 5ec5b8b6c7..073e56fdb4 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -405,8 +405,8 @@ void NavigationMesh::_bind_methods() {
BIND_CONSTANT(SAMPLE_PARTITION_MONOTONE);
BIND_CONSTANT(SAMPLE_PARTITION_LAYERS);
- ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_vertices", "get_vertices");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_polygons", "_get_polygons");
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sample_partition_type/sample_partition_type", PROPERTY_HINT_ENUM, "Watershed,Monotone,Layers"), "set_sample_partition_type", "get_sample_partition_type");
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index 219464ae1f..8617bbc2f6 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -1597,4 +1597,21 @@ ParticlesMaterial::ParticlesMaterial() :
}
ParticlesMaterial::~ParticlesMaterial() {
+
+ if (material_mutex)
+ material_mutex->lock();
+
+ if (shader_map.has(current_key)) {
+ shader_map[current_key].users--;
+ if (shader_map[current_key].users == 0) {
+ //deallocate shader, as it's no longer in use
+ VS::get_singleton()->free(shader_map[current_key].shader);
+ shader_map.erase(current_key);
+ }
+
+ VS::get_singleton()->material_set_shader(_get_material(), RID());
+ }
+
+ if (material_mutex)
+ material_mutex->unlock();
}
diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp
index afe4dd3f46..7ac7f74bb0 100644
--- a/scene/3d/path.cpp
+++ b/scene/3d/path.cpp
@@ -190,61 +190,16 @@ bool PathFollow::get_cubic_interpolation() const {
return cubic;
}
-bool PathFollow::_set(const StringName &p_name, const Variant &p_value) {
-
- if (p_name == SceneStringNames::get_singleton()->offset) {
- set_offset(p_value);
- } else if (p_name == SceneStringNames::get_singleton()->unit_offset) {
- set_unit_offset(p_value);
- } else if (p_name == SceneStringNames::get_singleton()->rotation_mode) {
- set_rotation_mode(RotationMode(p_value.operator int()));
- } else if (p_name == SceneStringNames::get_singleton()->v_offset) {
- set_v_offset(p_value);
- } else if (p_name == SceneStringNames::get_singleton()->h_offset) {
- set_h_offset(p_value);
- } else if (String(p_name) == "cubic_interp") {
- set_cubic_interpolation(p_value);
- } else if (String(p_name) == "loop") {
- set_loop(p_value);
- } else
- return false;
-
- return true;
-}
+void PathFollow::_validate_property(PropertyInfo &property) const {
-bool PathFollow::_get(const StringName &p_name, Variant &r_ret) const {
-
- if (p_name == SceneStringNames::get_singleton()->offset) {
- r_ret = get_offset();
- } else if (p_name == SceneStringNames::get_singleton()->unit_offset) {
- r_ret = get_unit_offset();
- } else if (p_name == SceneStringNames::get_singleton()->rotation_mode) {
- r_ret = get_rotation_mode();
- } else if (p_name == SceneStringNames::get_singleton()->v_offset) {
- r_ret = get_v_offset();
- } else if (p_name == SceneStringNames::get_singleton()->h_offset) {
- r_ret = get_h_offset();
- } else if (String(p_name) == "cubic_interp") {
- r_ret = cubic;
- } else if (String(p_name) == "loop") {
- r_ret = loop;
- } else
- return false;
-
- return true;
-}
-void PathFollow::_get_property_list(List<PropertyInfo> *p_list) const {
-
- float max = 10000;
- if (path && path->get_curve().is_valid())
- max = path->get_curve()->get_baked_length();
- p_list->push_back(PropertyInfo(Variant::REAL, "offset", PROPERTY_HINT_RANGE, "0," + rtos(max) + ",0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001", PROPERTY_USAGE_EDITOR));
- p_list->push_back(PropertyInfo(Variant::REAL, "h_offset"));
- p_list->push_back(PropertyInfo(Variant::REAL, "v_offset"));
- p_list->push_back(PropertyInfo(Variant::INT, "rotation_mode", PROPERTY_HINT_ENUM, "None,Y,XY,XYZ"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "cubic_interp"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "loop"));
+ if (property.name == "offset") {
+
+ float max = 10000;
+ if (path && path->get_curve().is_valid())
+ max = path->get_curve()->get_baked_length();
+
+ property.hint_string = "0," + rtos(max) + ",0.01";
+ }
}
void PathFollow::_bind_methods() {
@@ -270,6 +225,14 @@ void PathFollow::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_loop", "loop"), &PathFollow::set_loop);
ClassDB::bind_method(D_METHOD("has_loop"), &PathFollow::has_loop);
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset", PROPERTY_HINT_RANGE, "0,10000,0.01"), "set_offset", "get_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001", PROPERTY_USAGE_EDITOR), "set_unit_offset", "get_unit_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "h_offset"), "set_h_offset", "get_h_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_offset"), "set_v_offset", "get_v_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "rotation_mode", PROPERTY_HINT_ENUM, "None,Y,XY,XYZ"), "set_rotation_mode", "get_rotation_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cubic_interp"), "set_cubic_interpolation", "get_cubic_interpolation");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
+
BIND_ENUM_CONSTANT(ROTATION_NONE);
BIND_ENUM_CONSTANT(ROTATION_Y);
BIND_ENUM_CONSTANT(ROTATION_XY);
diff --git a/scene/3d/path.h b/scene/3d/path.h
index fe57103d25..2ed686ac3c 100644
--- a/scene/3d/path.h
+++ b/scene/3d/path.h
@@ -79,9 +79,7 @@ private:
void _update_transform();
protected:
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
+ virtual void _validate_property(PropertyInfo &property) const;
void _notification(int p_what);
static void _bind_methods();
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 7d638d8737..a15a7dcead 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -318,7 +318,7 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape,
E->get().in_tree = node && node->is_inside_tree();
if (node) {
node->connect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree, make_binds(objid));
- node->connect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid));
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_entered, node);
}
@@ -345,7 +345,7 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape,
if (node) {
node->disconnect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
if (in_tree)
emit_signal(SceneStringNames::get_singleton()->body_exited, obj);
}
diff --git a/scene/3d/proximity_group.cpp b/scene/3d/proximity_group.cpp
index f719a0356b..f584ed22eb 100644
--- a/scene/3d/proximity_group.cpp
+++ b/scene/3d/proximity_group.cpp
@@ -112,11 +112,6 @@ void ProximityGroup::_new_group(StringName p_name) {
groups[p_name] = group_version;
};
-void ProximityGroup::set_group_name(String p_group_name) {
-
- group_name = p_group_name;
-};
-
void ProximityGroup::_notification(int p_what) {
switch (p_what) {
@@ -153,9 +148,24 @@ void ProximityGroup::_proximity_group_broadcast(String p_name, Variant p_params)
};
};
-void ProximityGroup::set_dispatch_mode(int p_mode) {
+void ProximityGroup::set_group_name(const String &p_group_name) {
+
+ group_name = p_group_name;
+};
+
+String ProximityGroup::get_group_name() const {
- dispatch_mode = (DispatchMode)p_mode;
+ return group_name;
+};
+
+void ProximityGroup::set_dispatch_mode(DispatchMode p_mode) {
+
+ dispatch_mode = p_mode;
+};
+
+ProximityGroup::DispatchMode ProximityGroup::get_dispatch_mode() const {
+
+ return dispatch_mode;
};
void ProximityGroup::set_grid_radius(const Vector3 &p_radius) {
@@ -171,15 +181,22 @@ Vector3 ProximityGroup::get_grid_radius() const {
void ProximityGroup::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_group_name", "name"), &ProximityGroup::set_group_name);
- ClassDB::bind_method(D_METHOD("broadcast", "name", "parameters"), &ProximityGroup::broadcast);
+ ClassDB::bind_method(D_METHOD("get_group_name"), &ProximityGroup::get_group_name);
ClassDB::bind_method(D_METHOD("set_dispatch_mode", "mode"), &ProximityGroup::set_dispatch_mode);
- ClassDB::bind_method(D_METHOD("_proximity_group_broadcast", "name", "params"), &ProximityGroup::_proximity_group_broadcast);
+ ClassDB::bind_method(D_METHOD("get_dispatch_mode"), &ProximityGroup::get_dispatch_mode);
ClassDB::bind_method(D_METHOD("set_grid_radius", "radius"), &ProximityGroup::set_grid_radius);
ClassDB::bind_method(D_METHOD("get_grid_radius"), &ProximityGroup::get_grid_radius);
+ ClassDB::bind_method(D_METHOD("broadcast", "name", "parameters"), &ProximityGroup::broadcast);
+ ClassDB::bind_method(D_METHOD("_proximity_group_broadcast", "name", "params"), &ProximityGroup::_proximity_group_broadcast);
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "group_name"), "set_group_name", "get_group_name");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "dispatch_mode", PROPERTY_HINT_ENUM, "Proxy,Signal"), "set_dispatch_mode", "get_dispatch_mode");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "grid_radius"), "set_grid_radius", "get_grid_radius");
ADD_SIGNAL(MethodInfo("broadcast", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::ARRAY, "parameters")));
+
+ BIND_ENUM_CONSTANT(MODE_PROXY);
+ BIND_ENUM_CONSTANT(MODE_SIGNAL);
};
ProximityGroup::ProximityGroup() {
diff --git a/scene/3d/proximity_group.h b/scene/3d/proximity_group.h
index aae44e0be5..448f30bf80 100644
--- a/scene/3d/proximity_group.h
+++ b/scene/3d/proximity_group.h
@@ -67,15 +67,21 @@ public:
static void _bind_methods();
public:
- void set_group_name(String p_group_name);
- void broadcast(String p_name, Variant p_params);
- void set_dispatch_mode(int p_mode);
+ void set_group_name(const String &p_group_name);
+ String get_group_name() const;
+
+ void set_dispatch_mode(DispatchMode p_mode);
+ DispatchMode get_dispatch_mode() const;
void set_grid_radius(const Vector3 &p_radius);
Vector3 get_grid_radius() const;
+ void broadcast(String p_name, Variant p_params);
+
ProximityGroup();
~ProximityGroup();
};
+VARIANT_ENUM_CAST(ProximityGroup::DispatchMode);
+
#endif
diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp
index 556774a0d1..dd5ae8a999 100644
--- a/scene/3d/ray_cast.cpp
+++ b/scene/3d/ray_cast.cpp
@@ -217,6 +217,8 @@ void RayCast::_update_raycast_state() {
against_shape = rr.shape;
} else {
collided = false;
+ against = 0;
+ against_shape = 0;
}
}
diff --git a/scene/3d/reflection_probe.cpp b/scene/3d/reflection_probe.cpp
index 9e3a9ac27f..2178da02b5 100644
--- a/scene/3d/reflection_probe.cpp
+++ b/scene/3d/reflection_probe.cpp
@@ -195,7 +195,7 @@ void ReflectionProbe::_validate_property(PropertyInfo &property) const {
if (property.name == "interior/ambient_color" || property.name == "interior/ambient_energy" || property.name == "interior/ambient_contrib") {
if (!interior) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
}
}
}
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index b3740dba68..721641e09b 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -788,7 +788,9 @@ void Spatial::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_scale", "get_scale");
ADD_GROUP("Visibility", "");
ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
- //ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"transform/local"), "set_transform", "get_transform") ;
+#ifdef TOOLS_ENABLED
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gizmo", PROPERTY_HINT_RESOURCE_TYPE, "SpatialGizmo", 0), "set_gizmo", "get_gizmo");
+#endif
ADD_SIGNAL(MethodInfo("visibility_changed"));
}
diff --git a/scene/3d/spatial_velocity_tracker.cpp b/scene/3d/spatial_velocity_tracker.cpp
index 75da3a7911..c547e76e30 100644
--- a/scene/3d/spatial_velocity_tracker.cpp
+++ b/scene/3d/spatial_velocity_tracker.cpp
@@ -125,6 +125,8 @@ void SpatialVelocityTracker::_bind_methods() {
ClassDB::bind_method(D_METHOD("update_position", "position"), &SpatialVelocityTracker::update_position);
ClassDB::bind_method(D_METHOD("get_tracked_linear_velocity"), &SpatialVelocityTracker::get_tracked_linear_velocity);
ClassDB::bind_method(D_METHOD("reset", "position"), &SpatialVelocityTracker::reset);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "track_physics_step"), "set_track_physics_step", "is_tracking_physics_step");
}
SpatialVelocityTracker::SpatialVelocityTracker() {
diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp
index a8818a06c3..9d6e4941f3 100644
--- a/scene/3d/visibility_notifier.cpp
+++ b/scene/3d/visibility_notifier.cpp
@@ -170,7 +170,7 @@ void VisibilityEnabler::_find_nodes(Node *p_node) {
if (add) {
- p_node->connect(SceneStringNames::get_singleton()->tree_exited, this, "_node_removed", varray(p_node), CONNECT_ONESHOT);
+ p_node->connect(SceneStringNames::get_singleton()->tree_exiting, this, "_node_removed", varray(p_node), CONNECT_ONESHOT);
nodes[p_node] = meta;
_change_node_state(p_node, false);
}
@@ -208,7 +208,7 @@ void VisibilityEnabler::_notification(int p_what) {
if (!visible)
_change_node_state(E->key(), true);
- E->key()->disconnect(SceneStringNames::get_singleton()->tree_exited, this, "_node_removed");
+ E->key()->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, "_node_removed");
}
nodes.clear();
@@ -240,7 +240,7 @@ void VisibilityEnabler::_node_removed(Node *p_node) {
if (!visible)
_change_node_state(p_node, true);
- p_node->disconnect(SceneStringNames::get_singleton()->tree_exited, this, "_node_removed");
+ p_node->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, "_node_removed");
nodes.erase(p_node);
}