diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/particles.cpp | 6 | ||||
-rw-r--r-- | scene/3d/voxel_light_baker.cpp | 4 |
2 files changed, 2 insertions, 8 deletions
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 693b416f6d..d1bd059b63 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -1028,8 +1028,6 @@ void ParticlesMaterial::set_param(Parameter p_param, float p_value) { case PARAM_ANIM_OFFSET: { VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset, p_value); } break; - case PARAM_MAX: { - }; } } float ParticlesMaterial::get_param(Parameter p_param) const { @@ -1082,8 +1080,6 @@ void ParticlesMaterial::set_param_randomness(Parameter p_param, float p_value) { case PARAM_ANIM_OFFSET: { VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_random, p_value); } break; - case PARAM_MAX: { - }; } } float ParticlesMaterial::get_param_randomness(Parameter p_param) const { @@ -1160,8 +1156,6 @@ void ParticlesMaterial::set_param_texture(Parameter p_param, const Ref<Texture> case PARAM_ANIM_OFFSET: { VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_texture, p_texture); } break; - case PARAM_MAX: { - }; } _queue_shader_change(); diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp index d389b69ef3..13700e0bd3 100644 --- a/scene/3d/voxel_light_baker.cpp +++ b/scene/3d/voxel_light_baker.cpp @@ -2338,9 +2338,9 @@ Ref<MultiMesh> VoxelLightBaker::create_debug_multimesh(DebugMode p_mode) { for (int k = 0; k < 3; k++) { if (i < 3) - face_points[j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1); + face_points[j][(i + k) % 3] = v[k]; else - face_points[3 - j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1); + face_points[3 - j][(i + k) % 3] = -v[k]; } } |