diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/audio_stream_player_3d.cpp | 4 | ||||
-rw-r--r-- | scene/3d/skeleton_ik_3d.cpp | 2 | ||||
-rw-r--r-- | scene/3d/xr_nodes.cpp | 8 |
3 files changed, 7 insertions, 7 deletions
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 097368853e..28a8b01437 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -556,7 +556,7 @@ void AudioStreamPlayer3D::_notification(int p_what) { for (int i = 0; i < vol_index_max; i++) { - output.reverb_vol[i] = output.reverb_vol[i].linear_interpolate(center_frame, attenuation); + output.reverb_vol[i] = output.reverb_vol[i].lerp(center_frame, attenuation); } } else { for (int i = 0; i < vol_index_max; i++) { @@ -567,7 +567,7 @@ void AudioStreamPlayer3D::_notification(int p_what) { for (int i = 0; i < vol_index_max; i++) { - output.reverb_vol[i] = output.vol[i].linear_interpolate(output.reverb_vol[i] * attenuation, uniformity); + output.reverb_vol[i] = output.vol[i].lerp(output.reverb_vol[i] * attenuation, uniformity); output.reverb_vol[i] *= area_send; } diff --git a/scene/3d/skeleton_ik_3d.cpp b/scene/3d/skeleton_ik_3d.cpp index 818a2baf0d..10bdd71d73 100644 --- a/scene/3d/skeleton_ik_3d.cpp +++ b/scene/3d/skeleton_ik_3d.cpp @@ -302,7 +302,7 @@ void FabrikInverseKinematic::solve(Task *p_task, real_t blending_delta, bool ove update_chain(p_task->skeleton, &p_task->chain.chain_root); if (p_use_magnet && p_task->chain.middle_chain_item) { - p_task->chain.magnet_position = p_task->chain.middle_chain_item->initial_transform.origin.linear_interpolate(p_magnet_position, blending_delta); + p_task->chain.magnet_position = p_task->chain.middle_chain_item->initial_transform.origin.lerp(p_magnet_position, blending_delta); solve_simple(p_task, true); } solve_simple(p_task, false); diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp index 0373114e7d..6f41629bac 100644 --- a/scene/3d/xr_nodes.cpp +++ b/scene/3d/xr_nodes.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "xr_nodes.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "servers/xr/xr_interface.h" #include "servers/xr_server.h" @@ -206,7 +206,7 @@ void XRController3D::_notification(int p_what) { // check button states for (int i = 0; i < 16; i++) { bool was_pressed = (button_states & mask) == mask; - bool is_pressed = InputFilter::get_singleton()->is_joy_button_pressed(joy_id, i); + bool is_pressed = Input::get_singleton()->is_joy_button_pressed(joy_id, i); if (!was_pressed && is_pressed) { emit_signal("button_pressed", i); @@ -306,7 +306,7 @@ bool XRController3D::is_button_pressed(int p_button) const { return false; }; - return InputFilter::get_singleton()->is_joy_button_pressed(joy_id, p_button); + return Input::get_singleton()->is_joy_button_pressed(joy_id, p_button); }; float XRController3D::get_joystick_axis(int p_axis) const { @@ -315,7 +315,7 @@ float XRController3D::get_joystick_axis(int p_axis) const { return 0.0; }; - return InputFilter::get_singleton()->get_joy_axis(joy_id, p_axis); + return Input::get_singleton()->get_joy_axis(joy_id, p_axis); }; real_t XRController3D::get_rumble() const { |