diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/path_3d.cpp | 90 | ||||
-rw-r--r-- | scene/3d/path_3d.h | 11 |
2 files changed, 100 insertions, 1 deletions
diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp index e13cf6f9c8..f53e783fbd 100644 --- a/scene/3d/path_3d.cpp +++ b/scene/3d/path_3d.cpp @@ -30,6 +30,92 @@ #include "path_3d.h" +Path3D::Path3D() { + SceneTree *st = SceneTree::get_singleton(); + if (st && st->is_debugging_paths_hint()) { + debug_instance = RS::get_singleton()->instance_create(); + set_notify_transform(true); + _update_debug_mesh(); + } +} + +Path3D::~Path3D() { + if (debug_instance.is_valid()) { + RS::get_singleton()->free(debug_instance); + } + if (debug_mesh.is_valid()) { + RS::get_singleton()->free(debug_mesh->get_rid()); + } +} + +void Path3D::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + SceneTree *st = SceneTree::get_singleton(); + if (st && st->is_debugging_paths_hint()) { + _update_debug_mesh(); + } + } break; + + case NOTIFICATION_EXIT_TREE: { + SceneTree *st = SceneTree::get_singleton(); + if (st && st->is_debugging_paths_hint()) { + RS::get_singleton()->instance_set_visible(debug_instance, false); + } + } break; + + case NOTIFICATION_TRANSFORM_CHANGED: { + if (is_inside_tree() && debug_instance.is_valid()) { + RS::get_singleton()->instance_set_transform(debug_instance, get_global_transform()); + } + } break; + } +} + +void Path3D::_update_debug_mesh() { + SceneTree *st = SceneTree::get_singleton(); + if (!(st && st->is_debugging_paths_hint())) { + return; + } + + if (!debug_mesh.is_valid()) { + debug_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); + } + + if (!(curve.is_valid())) { + RS::get_singleton()->instance_set_visible(debug_instance, false); + return; + } + if (curve->get_point_count() < 2) { + RS::get_singleton()->instance_set_visible(debug_instance, false); + return; + } + + Vector<Vector3> vertex_array; + + for (int i = 1; i < curve->get_point_count(); i++) { + Vector3 line_end = curve->get_point_position(i); + Vector3 line_start = curve->get_point_position(i - 1); + vertex_array.push_back(line_start); + vertex_array.push_back(line_end); + } + + Array mesh_array; + mesh_array.resize(Mesh::ARRAY_MAX); + mesh_array[Mesh::ARRAY_VERTEX] = vertex_array; + + debug_mesh->clear_surfaces(); + debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, mesh_array); + + RS::get_singleton()->instance_set_base(debug_instance, debug_mesh->get_rid()); + RS::get_singleton()->mesh_surface_set_material(debug_mesh->get_rid(), 0, st->get_debug_paths_material()->get_rid()); + if (is_inside_tree()) { + RS::get_singleton()->instance_set_scenario(debug_instance, get_world_3d()->get_scenario()); + RS::get_singleton()->instance_set_transform(debug_instance, get_global_transform()); + RS::get_singleton()->instance_set_visible(debug_instance, is_visible_in_tree()); + } +} + void Path3D::_curve_changed() { if (is_inside_tree() && Engine::get_singleton()->is_editor_hint()) { update_gizmos(); @@ -48,6 +134,10 @@ void Path3D::_curve_changed() { } } } + SceneTree *st = SceneTree::get_singleton(); + if (st && st->is_debugging_paths_hint()) { + _update_debug_mesh(); + } } void Path3D::set_curve(const Ref<Curve3D> &p_curve) { diff --git a/scene/3d/path_3d.h b/scene/3d/path_3d.h index cb67a044d1..7c7284534e 100644 --- a/scene/3d/path_3d.h +++ b/scene/3d/path_3d.h @@ -41,14 +41,23 @@ class Path3D : public Node3D { void _curve_changed(); + RID debug_instance; + Ref<ArrayMesh> debug_mesh; + +private: + void _update_debug_mesh(); + protected: + void _notification(int p_what); + static void _bind_methods(); public: void set_curve(const Ref<Curve3D> &p_curve); Ref<Curve3D> get_curve() const; - Path3D() {} + Path3D(); + ~Path3D(); }; class PathFollow3D : public Node3D { |