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-rw-r--r--scene/3d/body_shape.cpp108
-rw-r--r--scene/3d/body_shape.h18
-rw-r--r--scene/3d/collision_polygon.cpp106
-rw-r--r--scene/3d/collision_polygon.h12
-rw-r--r--scene/3d/navigation.cpp2
-rw-r--r--scene/3d/navigation_mesh.cpp124
-rw-r--r--scene/3d/navigation_mesh.h17
-rw-r--r--scene/3d/skeleton.cpp99
-rw-r--r--scene/3d/skeleton.h8
-rw-r--r--scene/3d/spatial.cpp25
-rw-r--r--scene/3d/spatial.h5
-rw-r--r--scene/3d/spatial_stream_player.cpp290
-rw-r--r--scene/3d/spatial_stream_player.h56
13 files changed, 774 insertions, 96 deletions
diff --git a/scene/3d/body_shape.cpp b/scene/3d/body_shape.cpp
index c49d1b028c..b54cbfe0f9 100644
--- a/scene/3d/body_shape.cpp
+++ b/scene/3d/body_shape.cpp
@@ -43,7 +43,10 @@
void CollisionShape::_update_body() {
-
+ if (!is_inside_tree() || !can_update_body)
+ return;
+ if (!get_tree()->is_editor_hint())
+ return;
if (get_parent() && get_parent()->cast_to<CollisionObject>())
get_parent()->cast_to<CollisionObject>()->_update_shapes_from_children();
@@ -310,10 +313,13 @@ void CollisionShape::_add_to_collision_object(Object* p_cshape) {
if (shape.is_valid()) {
+ update_shape_index=co->get_shape_count();
co->add_shape(shape,get_transform());
- if (trigger)
- co->set_shape_as_trigger( co->get_shape_count() -1, true );
- }
+ if (trigger)
+ co->set_shape_as_trigger( co->get_shape_count() -1, true );
+ } else {
+ update_shape_index=-1;
+ }
}
void CollisionShape::_notification(int p_what) {
@@ -322,12 +328,18 @@ void CollisionShape::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
unparenting=false;
+ can_update_body=get_tree()->is_editor_hint();
+ set_notify_local_transform(!can_update_body);
+
+ if (get_tree()->is_debugging_collisions_hint()) {
+ _create_debug_shape();
+ }
//indicator_instance = VisualServer::get_singleton()->instance_create2(indicator,get_world()->get_scenario());
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
// VisualServer::get_singleton()->instance_set_transform(indicator_instance,get_global_transform());
- if (updating_body) {
+ if (can_update_body && updating_body) {
_update_body();
}
} break;
@@ -336,16 +348,34 @@ void CollisionShape::_notification(int p_what) {
VisualServer::get_singleton()->free(indicator_instance);
indicator_instance=RID();
}*/
+ can_update_body=false;
+ set_notify_local_transform(false);
+ if (debug_shape) {
+ debug_shape->queue_delete();
+ debug_shape=NULL;
+ }
} break;
case NOTIFICATION_UNPARENTED: {
unparenting=true;
- if (updating_body)
+ if (can_update_body && updating_body)
_update_body();
} break;
case NOTIFICATION_PARENTED: {
- if (updating_body)
+ if (can_update_body && updating_body)
_update_body();
} break;
+ case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
+
+ if (!can_update_body && update_shape_index>=0) {
+
+ CollisionObject *co = get_parent()->cast_to<CollisionObject>();
+ if (co) {
+ co->set_shape_transform(update_shape_index,get_transform());
+ }
+ }
+
+ } break;
+
}
}
@@ -357,6 +387,18 @@ void CollisionShape::resource_changed(RES res) {
}
+void CollisionShape::_set_update_shape_index(int p_index) {
+
+
+ update_shape_index=p_index;
+}
+
+int CollisionShape::_get_update_shape_index() const{
+
+ return update_shape_index;
+}
+
+
void CollisionShape::_bind_methods() {
//not sure if this should do anything
@@ -368,10 +410,14 @@ void CollisionShape::_bind_methods() {
ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionShape::is_trigger);
ObjectTypeDB::bind_method(_MD("make_convex_from_brothers"),&CollisionShape::make_convex_from_brothers);
ObjectTypeDB::set_method_flags("CollisionShape","make_convex_from_brothers",METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ObjectTypeDB::bind_method(_MD("_set_update_shape_index","index"),&CollisionShape::_set_update_shape_index);
+ ObjectTypeDB::bind_method(_MD("_get_update_shape_index"),&CollisionShape::_get_update_shape_index);
+ ObjectTypeDB::bind_method(_MD("get_collision_object_shape_index"),&CollisionShape::get_collision_object_shape_index);
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"), _SCS("set_shape"), _SCS("get_shape"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "_update_shape_index", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_NOEDITOR), _SCS("_set_update_shape_index"), _SCS("_get_update_shape_index"));
}
@@ -383,8 +429,15 @@ void CollisionShape::set_shape(const Ref<Shape> &p_shape) {
if (!shape.is_null())
shape->register_owner(this);
update_gizmo();
- if (updating_body)
+ if (updating_body) {
_update_body();
+ } else if (can_update_body && update_shape_index>=0 && is_inside_tree()){
+ CollisionObject *co = get_parent()->cast_to<CollisionObject>();
+ if (co) {
+ co->set_shape(update_shape_index,p_shape);
+ }
+
+ }
}
Ref<Shape> CollisionShape::get_shape() const {
@@ -405,8 +458,14 @@ bool CollisionShape::is_updating_body() const {
void CollisionShape::set_trigger(bool p_trigger) {
trigger=p_trigger;
- if (updating_body)
+ if (updating_body) {
_update_body();
+ } else if (can_update_body && update_shape_index>=0 && is_inside_tree()){
+ CollisionObject *co = get_parent()->cast_to<CollisionObject>();
+ if (co) {
+ co->set_shape_as_trigger(update_shape_index,p_trigger);
+ }
+ }
}
bool CollisionShape::is_trigger() const{
@@ -419,7 +478,10 @@ CollisionShape::CollisionShape() {
//indicator = VisualServer::get_singleton()->mesh_create();
updating_body=true;
unparenting=false;
- trigger=false;
+ update_shape_index=-1;
+ trigger=false;
+ can_update_body=false;
+ debug_shape=NULL;
}
CollisionShape::~CollisionShape() {
@@ -428,6 +490,30 @@ CollisionShape::~CollisionShape() {
//VisualServer::get_singleton()->free(indicator);
}
+void CollisionShape::_create_debug_shape() {
+
+
+ if (debug_shape) {
+ debug_shape->queue_delete();;
+ debug_shape=NULL;
+ }
+
+ Ref<Shape> s = get_shape();
+
+ if (s.is_null())
+ return;
+
+
+ Ref<Mesh> mesh = s->get_debug_mesh();
+
+ MeshInstance *mi = memnew( MeshInstance );
+ mi->set_mesh(mesh);
+
+ add_child(mi);
+ debug_shape=mi;
+
+}
+
#if 0
#include "body_volume.h"
diff --git a/scene/3d/body_shape.h b/scene/3d/body_shape.h
index b3c0006d79..6c0b89da56 100644
--- a/scene/3d/body_shape.h
+++ b/scene/3d/body_shape.h
@@ -50,14 +50,26 @@ class CollisionShape : public Spatial {
RID indicator_instance;
*/
+ Node* debug_shape;
+
void resource_changed(RES res);
bool updating_body;
bool unparenting;
bool trigger;
+ bool can_update_body;
+
+ int update_shape_index;
+
void _update_body();
void _add_to_collision_object(Object* p_cshape);
+
+ void _set_update_shape_index(int p_index);
+ int _get_update_shape_index() const;
+
+ void _create_debug_shape();
+
protected:
void _notification(int p_what);
@@ -73,8 +85,10 @@ public:
void set_updating_body(bool p_update);
bool is_updating_body() const;
- void set_trigger(bool p_trigger);
- bool is_trigger() const;
+ void set_trigger(bool p_trigger);
+ bool is_trigger() const;
+
+ int get_collision_object_shape_index() const { return _get_update_shape_index(); }
CollisionShape();
~CollisionShape();
diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp
index 4ab1a1a1ab..c857b4851a 100644
--- a/scene/3d/collision_polygon.cpp
+++ b/scene/3d/collision_polygon.cpp
@@ -6,6 +6,8 @@
void CollisionPolygon::_add_to_collision_object(Object *p_obj) {
+ if (!can_update_body)
+ return;
CollisionObject *co = p_obj->cast_to<CollisionObject>();
ERR_FAIL_COND(!co);
@@ -23,6 +25,7 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) {
//here comes the sun, lalalala
//decompose concave into multiple convex polygons and add them
+ shape_from=co->get_shape_count();
for(int i=0;i<decomp.size();i++) {
Ref<ConvexPolygonShape> convex = memnew( ConvexPolygonShape );
DVector<Vector3> cp;
@@ -43,6 +46,11 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) {
co->add_shape(convex,get_transform());
}
+ shape_to=co->get_shape_count()-1;
+ if (shape_to<shape_from) {
+ shape_from=-1;
+ shape_to=-1;
+ }
} else {
#if 0
@@ -71,6 +79,9 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) {
void CollisionPolygon::_update_parent() {
+ if (!can_update_body)
+ return;
+
Node *parent = get_parent();
if (!parent)
return;
@@ -80,15 +91,50 @@ void CollisionPolygon::_update_parent() {
co->_update_shapes_from_children();
}
+void CollisionPolygon::_set_shape_range(const Vector2& p_range) {
+
+ shape_from=p_range.x;
+ shape_to=p_range.y;
+}
+
+Vector2 CollisionPolygon::_get_shape_range() const {
+
+ return Vector2(shape_from,shape_to);
+}
+
void CollisionPolygon::_notification(int p_what) {
switch(p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ can_update_body=get_tree()->is_editor_hint();
+ set_notify_local_transform(!can_update_body);
+
+ //indicator_instance = VisualServer::get_singleton()->instance_create2(indicator,get_world()->get_scenario());
+ } break;
+ case NOTIFICATION_EXIT_TREE: {
+ can_update_body=false;
+ set_notify_local_transform(false);
+ } break;
case NOTIFICATION_TRANSFORM_CHANGED: {
if (!is_inside_tree())
break;
- _update_parent();
+ if (can_update_body) {
+ _update_parent();
+ }
+
+ } break;
+ case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
+ if (!can_update_body && shape_from>=0 && shape_from>=0) {
+
+ CollisionObject *co = get_parent()->cast_to<CollisionObject>();
+ if (co) {
+ for(int i=shape_from;i<=shape_to;i++) {
+ co->set_shape_transform(i,get_transform());
+ }
+ }
+ }
} break;
#if 0
@@ -119,29 +165,31 @@ void CollisionPolygon::_notification(int p_what) {
void CollisionPolygon::set_polygon(const Vector<Point2>& p_polygon) {
polygon=p_polygon;
+ if (can_update_body) {
- for(int i=0;i<polygon.size();i++) {
+ for(int i=0;i<polygon.size();i++) {
- Vector3 p1(polygon[i].x,polygon[i].y,depth*0.5);
+ Vector3 p1(polygon[i].x,polygon[i].y,depth*0.5);
- if (i==0)
- aabb=AABB(p1,Vector3());
- else
- aabb.expand_to(p1);
+ if (i==0)
+ aabb=AABB(p1,Vector3());
+ else
+ aabb.expand_to(p1);
- Vector3 p2(polygon[i].x,polygon[i].y,-depth*0.5);
- aabb.expand_to(p2);
+ Vector3 p2(polygon[i].x,polygon[i].y,-depth*0.5);
+ aabb.expand_to(p2);
- }
- if (aabb==AABB()) {
+ }
+ if (aabb==AABB()) {
- aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2));
- } else {
- aabb.pos-=aabb.size*0.3;
- aabb.size+=aabb.size*0.6;
+ aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2));
+ } else {
+ aabb.pos-=aabb.size*0.3;
+ aabb.size+=aabb.size*0.6;
+ }
+ _update_parent();
}
- _update_parent();
update_gizmo();
}
@@ -154,6 +202,8 @@ void CollisionPolygon::set_build_mode(BuildMode p_mode) {
ERR_FAIL_INDEX(p_mode,2);
build_mode=p_mode;
+ if (!can_update_body)
+ return;
_update_parent();
}
@@ -170,6 +220,8 @@ AABB CollisionPolygon::get_item_rect() const {
void CollisionPolygon::set_depth(float p_depth) {
depth=p_depth;
+ if (!can_update_body)
+ return;
_update_parent();
update_gizmo();
}
@@ -183,22 +235,34 @@ float CollisionPolygon::get_depth() const {
void CollisionPolygon::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon::_add_to_collision_object);
- ObjectTypeDB::bind_method(_MD("set_polygon","polygon"),&CollisionPolygon::set_polygon);
- ObjectTypeDB::bind_method(_MD("get_polygon"),&CollisionPolygon::get_polygon);
+
+ ObjectTypeDB::bind_method(_MD("set_build_mode"),&CollisionPolygon::set_build_mode);
+ ObjectTypeDB::bind_method(_MD("get_build_mode"),&CollisionPolygon::get_build_mode);
ObjectTypeDB::bind_method(_MD("set_depth","depth"),&CollisionPolygon::set_depth);
ObjectTypeDB::bind_method(_MD("get_depth"),&CollisionPolygon::get_depth);
- ObjectTypeDB::bind_method(_MD("set_build_mode"),&CollisionPolygon::set_build_mode);
- ObjectTypeDB::bind_method(_MD("get_build_mode"),&CollisionPolygon::get_build_mode);
+ ObjectTypeDB::bind_method(_MD("set_polygon","polygon"),&CollisionPolygon::set_polygon);
+ ObjectTypeDB::bind_method(_MD("get_polygon"),&CollisionPolygon::get_polygon);
+
+ ObjectTypeDB::bind_method(_MD("_set_shape_range","shape_range"),&CollisionPolygon::_set_shape_range);
+ ObjectTypeDB::bind_method(_MD("_get_shape_range"),&CollisionPolygon::_get_shape_range);
+
+ ObjectTypeDB::bind_method(_MD("get_collision_object_first_shape"),&CollisionPolygon::get_collision_object_first_shape);
+ ObjectTypeDB::bind_method(_MD("get_collision_object_last_shape"),&CollisionPolygon::get_collision_object_last_shape);
ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Triangles"),_SCS("set_build_mode"),_SCS("get_build_mode"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"depth"),_SCS("set_depth"),_SCS("get_depth"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"shape_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_shape_range"),_SCS("_get_shape_range"));
}
CollisionPolygon::CollisionPolygon() {
+ shape_from=-1;
+ shape_to=-1;
+ can_update_body=false;
+
aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2));
build_mode=BUILD_SOLIDS;
depth=1.0;
diff --git a/scene/3d/collision_polygon.h b/scene/3d/collision_polygon.h
index efb3666778..9b9afea34f 100644
--- a/scene/3d/collision_polygon.h
+++ b/scene/3d/collision_polygon.h
@@ -24,9 +24,17 @@ protected:
BuildMode build_mode;
Vector<Point2> polygon;
+
void _add_to_collision_object(Object *p_obj);
void _update_parent();
+ bool can_update_body;
+ int shape_from;
+ int shape_to;
+
+ void _set_shape_range(const Vector2& p_range);
+ Vector2 _get_shape_range() const;
+
protected:
void _notification(int p_what);
@@ -43,6 +51,10 @@ public:
Vector<Point2> get_polygon() const;
virtual AABB get_item_rect() const;
+
+ int get_collision_object_first_shape() const { return shape_from; }
+ int get_collision_object_last_shape() const { return shape_to; }
+
CollisionPolygon();
};
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index bfa8add09c..ce28350be0 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -295,12 +295,14 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3& p_start, const Vector
}
}
+
if (!begin_poly || !end_poly) {
//print_line("No Path Path");
return Vector<Vector3>(); //no path
}
+
if (begin_poly==end_poly) {
Vector<Vector3> path;
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 8c52d4c35c..a238a8ff22 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -1,6 +1,6 @@
#include "navigation_mesh.h"
#include "navigation.h"
-
+#include "mesh_instance.h"
void NavigationMesh::create_from_mesh(const Ref<Mesh>& p_mesh) {
@@ -87,6 +87,97 @@ void NavigationMesh::clear_polygons(){
polygons.clear();
}
+Ref<Mesh> NavigationMesh::get_debug_mesh() {
+
+ if (debug_mesh.is_valid())
+ return debug_mesh;
+
+
+
+ DVector<Vector3> vertices = get_vertices();
+ DVector<Vector3>::Read vr=vertices.read();
+ List<Face3> faces;
+ for(int i=0;i<get_polygon_count();i++) {
+ Vector<int> p = get_polygon(i);
+
+ for(int j=2;j<p.size();j++) {
+ Face3 f;
+ f.vertex[0]=vr[p[0]];
+ f.vertex[1]=vr[p[j-1]];
+ f.vertex[2]=vr[p[j]];
+
+ faces.push_back(f);
+ }
+ }
+
+
+ Map<_EdgeKey,bool> edge_map;
+ DVector<Vector3> tmeshfaces;
+ tmeshfaces.resize(faces.size()*3);
+
+ {
+ DVector<Vector3>::Write tw=tmeshfaces.write();
+ int tidx=0;
+
+
+ for(List<Face3>::Element *E=faces.front();E;E=E->next()) {
+
+ const Face3 &f = E->get();
+
+ for(int j=0;j<3;j++) {
+
+ tw[tidx++]=f.vertex[j];
+ _EdgeKey ek;
+ ek.from=f.vertex[j].snapped(CMP_EPSILON);
+ ek.to=f.vertex[(j+1)%3].snapped(CMP_EPSILON);
+ if (ek.from<ek.to)
+ SWAP(ek.from,ek.to);
+
+ Map<_EdgeKey,bool>::Element *E=edge_map.find(ek);
+
+ if (E) {
+
+ E->get()=false;
+
+ } else {
+
+ edge_map[ek]=true;
+ }
+
+ }
+ }
+ }
+ List<Vector3> lines;
+
+ for(Map<_EdgeKey,bool>::Element *E=edge_map.front();E;E=E->next()) {
+
+ if (E->get()) {
+ lines.push_back(E->key().from);
+ lines.push_back(E->key().to);
+ }
+ }
+
+ DVector<Vector3> varr;
+ varr.resize(lines.size());
+ {
+ DVector<Vector3>::Write w = varr.write();
+ int idx=0;
+ for(List<Vector3>::Element *E=lines.front();E;E=E->next()) {
+ w[idx++]=E->get();
+ }
+ }
+
+ debug_mesh = Ref<Mesh>( memnew( Mesh ) );
+
+ Array arr;
+ arr.resize(Mesh::ARRAY_MAX);
+ arr[Mesh::ARRAY_VERTEX]=varr;
+
+ debug_mesh->add_surface(Mesh::PRIMITIVE_LINES,arr);
+
+ return debug_mesh;
+}
+
void NavigationMesh::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_vertices","vertices"),&NavigationMesh::set_vertices);
@@ -135,6 +226,16 @@ void NavigationMeshInstance::set_enabled(bool p_enabled) {
}
+ if (debug_view) {
+ MeshInstance *dm=debug_view->cast_to<MeshInstance>();
+ if (is_enabled()) {
+ dm->set_material_override( get_tree()->get_debug_navigation_material() );
+ } else {
+ dm->set_material_override( get_tree()->get_debug_navigation_disabled_material() );
+ }
+
+ }
+
update_gizmo();
}
@@ -170,6 +271,19 @@ void NavigationMeshInstance::_notification(int p_what) {
c=c->get_parent_spatial();
}
+ if (navmesh.is_valid() && get_tree()->is_debugging_navigation_hint()) {
+
+ MeshInstance *dm = memnew( MeshInstance );
+ dm->set_mesh( navmesh->get_debug_mesh() );
+ if (is_enabled()) {
+ dm->set_material_override( get_tree()->get_debug_navigation_material() );
+ } else {
+ dm->set_material_override( get_tree()->get_debug_navigation_disabled_material() );
+ }
+ add_child(dm);
+ debug_view=dm;
+ }
+
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
@@ -177,6 +291,8 @@ void NavigationMeshInstance::_notification(int p_what) {
navigation->navmesh_set_transform(nav_id,get_relative_transform(navigation));
}
+
+
} break;
case NOTIFICATION_EXIT_TREE: {
@@ -187,6 +303,11 @@ void NavigationMeshInstance::_notification(int p_what) {
nav_id=-1;
}
}
+
+ if (debug_view) {
+ debug_view->queue_delete();
+ debug_view=NULL;
+ }
navigation=NULL;
} break;
}
@@ -230,6 +351,7 @@ void NavigationMeshInstance::_bind_methods() {
NavigationMeshInstance::NavigationMeshInstance() {
+ debug_view=NULL;
navigation=NULL;
nav_id=-1;
enabled=true;
diff --git a/scene/3d/navigation_mesh.h b/scene/3d/navigation_mesh.h
index fccf405f9d..1e53b2127a 100644
--- a/scene/3d/navigation_mesh.h
+++ b/scene/3d/navigation_mesh.h
@@ -4,6 +4,7 @@
#include "scene/3d/spatial.h"
#include "scene/resources/mesh.h"
+class Mesh;
class NavigationMesh : public Resource {
@@ -14,6 +15,16 @@ class NavigationMesh : public Resource {
Vector<int> indices;
};
Vector<Polygon> polygons;
+ Ref<Mesh> debug_mesh;
+
+ struct _EdgeKey {
+
+ Vector3 from;
+ Vector3 to;
+
+ bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; }
+ };
+
protected:
@@ -21,6 +32,7 @@ protected:
void _set_polygons(const Array& p_array);
Array _get_polygons() const;
+
public:
void create_from_mesh(const Ref<Mesh>& p_mesh);
@@ -33,6 +45,8 @@ public:
Vector<int> get_polygon(int p_idx);
void clear_polygons();
+ Ref<Mesh> get_debug_mesh();
+
NavigationMesh();
};
@@ -47,6 +61,9 @@ class NavigationMeshInstance : public Spatial {
int nav_id;
Navigation *navigation;
Ref<NavigationMesh> navmesh;
+
+ Node *debug_view;
+
protected:
void _notification(int p_what);
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 9df29f70ec..4712ba308a 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -187,30 +187,59 @@ void Skeleton::_notification(int p_what) {
Bone &b=bonesptr[i];
- if (b.enabled) {
+ if (b.disable_rest) {
+ if (b.enabled) {
- Transform pose=b.pose;
- if (b.custom_pose_enable) {
+ Transform pose=b.pose;
+ if (b.custom_pose_enable) {
- pose = b.custom_pose * pose;
- }
+ pose = b.custom_pose * pose;
+ }
+
+ if (b.parent>=0) {
+
+ b.pose_global=bonesptr[b.parent].pose_global * pose;
+ } else {
- if (b.parent>=0) {
-
- b.pose_global=bonesptr[b.parent].pose_global * (b.rest * pose);
+ b.pose_global=pose;
+ }
} else {
-
- b.pose_global=b.rest * pose;
+
+ if (b.parent>=0) {
+
+ b.pose_global=bonesptr[b.parent].pose_global;
+ } else {
+
+ b.pose_global=Transform();
+ }
}
+
} else {
-
- if (b.parent>=0) {
-
- b.pose_global=bonesptr[b.parent].pose_global * b.rest;
+ if (b.enabled) {
+
+ Transform pose=b.pose;
+ if (b.custom_pose_enable) {
+
+ pose = b.custom_pose * pose;
+ }
+
+ if (b.parent>=0) {
+
+ b.pose_global=bonesptr[b.parent].pose_global * (b.rest * pose);
+ } else {
+
+ b.pose_global=b.rest * pose;
+ }
} else {
-
- b.pose_global=b.rest;
- }
+
+ if (b.parent>=0) {
+
+ b.pose_global=bonesptr[b.parent].pose_global * b.rest;
+ } else {
+
+ b.pose_global=b.rest;
+ }
+ }
}
vs->skeleton_bone_set_transform( skeleton, i, b.pose_global * b.rest_global_inverse );
@@ -315,6 +344,37 @@ void Skeleton::set_bone_parent(int p_bone, int p_parent) {
_make_dirty();
}
+void Skeleton::unparent_bone_and_rest(int p_bone) {
+
+ ERR_FAIL_INDEX( p_bone, bones.size() );
+
+ int parent=bones[p_bone].parent;
+ while(parent>=0) {
+ bones[p_bone].rest = bones[parent].rest * bones[p_bone].rest;
+ parent=bones[parent].parent;
+ }
+
+ bones[p_bone].parent=-1;
+ bones[p_bone].rest_global_inverse=bones[p_bone].rest.affine_inverse(); //same thing
+
+ _make_dirty();
+
+}
+
+void Skeleton::set_bone_disable_rest(int p_bone, bool p_disable) {
+
+ ERR_FAIL_INDEX( p_bone, bones.size() );
+ bones[p_bone].disable_rest=p_disable;
+
+}
+
+bool Skeleton::is_bone_rest_disabled(int p_bone) const {
+
+ ERR_FAIL_INDEX_V( p_bone, bones.size(), false );
+ return bones[p_bone].disable_rest;
+}
+
+
int Skeleton::get_bone_parent(int p_bone) const {
ERR_FAIL_INDEX_V( p_bone, bones.size(), -1 );
@@ -522,9 +582,14 @@ void Skeleton::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_bone_count"),&Skeleton::get_bone_count);
+ ObjectTypeDB::bind_method(_MD("unparent_bone_and_rest","bone_idx"),&Skeleton::unparent_bone_and_rest);
+
ObjectTypeDB::bind_method(_MD("get_bone_rest","bone_idx"),&Skeleton::get_bone_rest);
ObjectTypeDB::bind_method(_MD("set_bone_rest","bone_idx","rest"),&Skeleton::set_bone_rest);
+ ObjectTypeDB::bind_method(_MD("set_bone_disable_rest","bone_idx","disable"),&Skeleton::set_bone_disable_rest);
+ ObjectTypeDB::bind_method(_MD("is_bone_rest_disabled","bone_idx"),&Skeleton::is_bone_rest_disabled);
+
ObjectTypeDB::bind_method(_MD("bind_child_node_to_bone","bone_idx","node:Node"),&Skeleton::bind_child_node_to_bone);
ObjectTypeDB::bind_method(_MD("unbind_child_node_from_bone","bone_idx","node:Node"),&Skeleton::unbind_child_node_from_bone);
ObjectTypeDB::bind_method(_MD("get_bound_child_nodes_to_bone","bone_idx"),&Skeleton::_get_bound_child_nodes_to_bone);
diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h
index b7f84f44c9..6678722d12 100644
--- a/scene/3d/skeleton.h
+++ b/scene/3d/skeleton.h
@@ -46,6 +46,7 @@ class Skeleton : public Spatial {
bool enabled;
int parent;
+ bool disable_rest;
Transform rest;
Transform rest_global_inverse;
@@ -57,7 +58,7 @@ class Skeleton : public Spatial {
List<uint32_t> nodes_bound;
- Bone() { parent=-1; enabled=true; custom_pose_enable=false; }
+ Bone() { parent=-1; enabled=true; custom_pose_enable=false; disable_rest=false; }
};
bool rest_global_inverse_dirty;
@@ -111,6 +112,11 @@ public:
void set_bone_parent(int p_bone, int p_parent);
int get_bone_parent(int p_bone) const;
+ void unparent_bone_and_rest(int p_idx);
+
+ void set_bone_disable_rest(int p_bone, bool p_disable);
+ bool is_bone_rest_disabled(int p_bone) const;
+
int get_bone_count() const;
void set_bone_rest(int p_bone, const Transform& p_rest);
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 7117c59176..a65f68ed2c 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -231,6 +231,11 @@ void Spatial::set_transform(const Transform& p_transform) {
_change_notify("transform/rotation");
_change_notify("transform/scale");
_propagate_transform_changed(this);
+ if (data.notify_local_transform) {
+ notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
+ }
+
+
}
@@ -335,6 +340,9 @@ void Spatial::set_translation(const Vector3& p_translation) {
data.local_transform.origin=p_translation;
_propagate_transform_changed(this);
+ if (data.notify_local_transform) {
+ notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
+ }
}
@@ -348,6 +356,9 @@ void Spatial::set_rotation(const Vector3& p_euler){
data.rotation=p_euler;
data.dirty|=DIRTY_LOCAL;
_propagate_transform_changed(this);
+ if (data.notify_local_transform) {
+ notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
+ }
}
void Spatial::set_scale(const Vector3& p_scale){
@@ -360,6 +371,9 @@ void Spatial::set_scale(const Vector3& p_scale){
data.scale=p_scale;
data.dirty|=DIRTY_LOCAL;
_propagate_transform_changed(this);
+ if (data.notify_local_transform) {
+ notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
+ }
}
@@ -685,6 +699,13 @@ void Spatial::look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, con
}
+void Spatial::set_notify_local_transform(bool p_enable) {
+ data.notify_local_transform=p_enable;
+}
+
+bool Spatial::is_local_transform_notification_enabled() const {
+ return data.notify_local_transform;
+}
void Spatial::_bind_methods() {
@@ -725,6 +746,9 @@ void Spatial::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_set_visible_"), &Spatial::_set_visible_);
ObjectTypeDB::bind_method(_MD("_is_visible_"), &Spatial::_is_visible_);
+ ObjectTypeDB::bind_method(_MD("set_notify_local_transform","enable"), &Spatial::set_notify_local_transform);
+ ObjectTypeDB::bind_method(_MD("is_local_transform_notification_enabled"), &Spatial::is_local_transform_notification_enabled);
+
void rotate(const Vector3& p_normal,float p_radians);
void rotate_x(float p_radians);
void rotate_y(float p_radians);
@@ -783,6 +807,7 @@ Spatial::Spatial() : xform_change(this)
data.gizmo_disabled=false;
data.gizmo_dirty=false;
#endif
+ data.notify_local_transform=false;
data.parent=NULL;
data.C=NULL;
diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h
index 8b40786fb8..7fa6099d7a 100644
--- a/scene/3d/spatial.h
+++ b/scene/3d/spatial.h
@@ -91,6 +91,7 @@ class Spatial : public Node {
List<Spatial*>::Element *C;
bool ignore_notification;
+ bool notify_local_transform;
bool visible;
@@ -134,6 +135,7 @@ public:
NOTIFICATION_ENTER_WORLD=41,
NOTIFICATION_EXIT_WORLD=42,
NOTIFICATION_VISIBILITY_CHANGED=43,
+ NOTIFICATION_LOCAL_TRANSFORM_CHANGED=44,
};
Spatial *get_parent_spatial() const;
@@ -179,6 +181,9 @@ public:
void look_at(const Vector3& p_target, const Vector3& p_up_normal);
void look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal);
+ void set_notify_local_transform(bool p_enable);
+ bool is_local_transform_notification_enabled() const;
+
void orthonormalize();
void set_identity();
diff --git a/scene/3d/spatial_stream_player.cpp b/scene/3d/spatial_stream_player.cpp
index 84e68bf418..346e354df2 100644
--- a/scene/3d/spatial_stream_player.cpp
+++ b/scene/3d/spatial_stream_player.cpp
@@ -30,21 +30,79 @@
-void SpatialStreamPlayer::_notification(int p_what) {
+int SpatialStreamPlayer::InternalStream::get_channel_count() const {
- switch(p_what) {
+ return player->sp_get_channel_count();
+}
+void SpatialStreamPlayer::InternalStream::set_mix_rate(int p_rate){
- case NOTIFICATION_ENTER_WORLD: {
+ return player->sp_set_mix_rate(p_rate);
+}
+bool SpatialStreamPlayer::InternalStream::mix(int32_t *p_buffer,int p_frames){
+
+ return player->sp_mix(p_buffer,p_frames);
+}
+void SpatialStreamPlayer::InternalStream::update(){
+
+ player->sp_update();
+}
+
+
+int SpatialStreamPlayer::sp_get_channel_count() const {
+
+ return playback->get_channels();
+}
+
+void SpatialStreamPlayer::sp_set_mix_rate(int p_rate){
+
+ server_mix_rate=p_rate;
+}
+
+bool SpatialStreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) {
+
+ if (resampler.is_ready()) {
+ return resampler.mix(p_buffer,p_frames);
+ }
+
+ return false;
+}
+
+void SpatialStreamPlayer::sp_update() {
+
+ _THREAD_SAFE_METHOD_
+ if (!paused && resampler.is_ready() && playback.is_valid()) {
+
+ if (!playback->is_playing()) {
+ //stream depleted data, but there's still audio in the ringbuffer
+ //check that all this audio has been flushed before stopping the stream
+ int to_mix = resampler.get_total() - resampler.get_todo();
+ if (to_mix==0) {
+ stop();
+ return;
+ }
+
+ return;
+ }
+
+ int todo =resampler.get_todo();
+ int wrote = playback->mix(resampler.get_write_buffer(),todo);
+ resampler.write(wrote);
+ }
+}
-// set_idle_process(false); //don't annoy
- } break;
- case NOTIFICATION_PROCESS: {
-// if (!stream.is_null())
-// stream->update();
+void SpatialStreamPlayer::_notification(int p_what) {
+
+ switch(p_what) {
+
+ case NOTIFICATION_ENTER_TREE: {
+
+ //set_idle_process(false); //don't annoy
+ if (stream.is_valid() && autoplay && !get_tree()->is_editor_hint())
+ play();
} break;
- case NOTIFICATION_EXIT_WORLD: {
+ case NOTIFICATION_EXIT_TREE: {
stop(); //wathever it may be doing, stop
} break;
@@ -58,12 +116,20 @@ void SpatialStreamPlayer::set_stream(const Ref<AudioStream> &p_stream) {
stop();
stream=p_stream;
- if (!stream.is_null()) {
- stream->set_loop(loops);
+ if (!stream.is_null()) {
+ playback=stream->instance_playback();
+ playback->set_loop(loops);
+ playback->set_loop_restart_time(loop_point);
+ AudioServer::get_singleton()->lock();
+ resampler.setup(playback->get_channels(),playback->get_mix_rate(),server_mix_rate,buffering_ms,playback->get_minimum_buffer_size());
+ AudioServer::get_singleton()->unlock();
+ } else {
+ AudioServer::get_singleton()->lock();
+ resampler.clear();
+ playback.unref();
+ AudioServer::get_singleton()->unlock();
}
-
-
}
Ref<AudioStream> SpatialStreamPlayer::get_stream() const {
@@ -72,18 +138,25 @@ Ref<AudioStream> SpatialStreamPlayer::get_stream() const {
}
-void SpatialStreamPlayer::play() {
+void SpatialStreamPlayer::play(float p_from_offset) {
- if (!is_inside_tree())
+ ERR_FAIL_COND(!is_inside_tree());
+ if (playback.is_null())
return;
- if (stream.is_null())
- return;
- if (stream->is_playing())
+ if (playback->is_playing())
stop();
- stream->play();
- SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),stream->get_audio_stream());
- //if (stream->get_update_mode()!=AudioStream::UPDATE_NONE)
- // set_idle_process(true);
+
+ _THREAD_SAFE_METHOD_
+ playback->play(p_from_offset);
+ //feed the ringbuffer as long as no update callback is going on
+ sp_update();
+
+ SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),&internal_stream);
+
+// AudioServer::get_singleton()->stream_set_active(stream_rid,true);
+// AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
+// if (stream->get_update_mode()!=AudioStream::UPDATE_NONE)
+// set_idle_process(true);
}
@@ -91,28 +164,30 @@ void SpatialStreamPlayer::stop() {
if (!is_inside_tree())
return;
- if (stream.is_null())
+ if (playback.is_null())
return;
+ _THREAD_SAFE_METHOD_
+ //AudioServer::get_singleton()->stream_set_active(stream_rid,false);
SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),NULL);
- stream->stop();
+ playback->stop();
//set_idle_process(false);
}
bool SpatialStreamPlayer::is_playing() const {
- if (stream.is_null())
+ if (playback.is_null())
return false;
- return stream->is_playing();
+ return playback->is_playing();
}
void SpatialStreamPlayer::set_loop(bool p_enable) {
loops=p_enable;
- if (stream.is_null())
+ if (playback.is_null())
return;
- stream->set_loop(loops);
+ playback->set_loop(loops);
}
bool SpatialStreamPlayer::has_loop() const {
@@ -120,6 +195,46 @@ bool SpatialStreamPlayer::has_loop() const {
return loops;
}
+void SpatialStreamPlayer::set_volume(float p_vol) {
+
+ volume=p_vol;
+ if (stream_rid.is_valid())
+ AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
+}
+
+float SpatialStreamPlayer::get_volume() const {
+
+ return volume;
+}
+
+void SpatialStreamPlayer::set_loop_restart_time(float p_secs) {
+
+ loop_point=p_secs;
+ if (playback.is_valid())
+ playback->set_loop_restart_time(p_secs);
+}
+
+float SpatialStreamPlayer::get_loop_restart_time() const {
+
+ return loop_point;
+}
+
+
+void SpatialStreamPlayer::set_volume_db(float p_db) {
+
+ if (p_db<-79)
+ set_volume(0);
+ else
+ set_volume(Math::db2linear(p_db));
+}
+
+float SpatialStreamPlayer::get_volume_db() const {
+
+ if (volume==0)
+ return -80;
+ else
+ return Math::linear2db(volume);
+}
String SpatialStreamPlayer::get_stream_name() const {
@@ -132,59 +247,156 @@ String SpatialStreamPlayer::get_stream_name() const {
int SpatialStreamPlayer::get_loop_count() const {
- if (stream.is_null())
+ if (playback.is_null())
return 0;
- return stream->get_loop_count();
+ return playback->get_loop_count();
}
float SpatialStreamPlayer::get_pos() const {
- if (stream.is_null())
+ if (playback.is_null())
return 0;
- return stream->get_pos();
+ return playback->get_pos();
+
+}
+
+float SpatialStreamPlayer::get_length() const {
+ if (playback.is_null())
+ return 0;
+ return playback->get_length();
}
void SpatialStreamPlayer::seek_pos(float p_time) {
- if (stream.is_null())
+ if (playback.is_null())
return;
- return stream->seek_pos(p_time);
+ return playback->seek_pos(p_time);
+
+}
+
+void SpatialStreamPlayer::set_autoplay(bool p_enable) {
+
+ autoplay=p_enable;
+}
+
+bool SpatialStreamPlayer::has_autoplay() const {
+
+ return autoplay;
+}
+
+void SpatialStreamPlayer::set_paused(bool p_paused) {
+
+ paused=p_paused;
+ //if (stream.is_valid())
+ // stream->set_paused(p_paused);
+}
+
+bool SpatialStreamPlayer::is_paused() const {
+ return paused;
}
+void SpatialStreamPlayer::_set_play(bool p_play) {
+
+ _play=p_play;
+ if (is_inside_tree()) {
+ if(_play)
+ play();
+ else
+ stop();
+ }
+
+}
+
+bool SpatialStreamPlayer::_get_play() const{
+
+ return _play;
+}
+
+void SpatialStreamPlayer::set_buffering_msec(int p_msec) {
+
+ buffering_ms=p_msec;
+}
+
+int SpatialStreamPlayer::get_buffering_msec() const{
+
+ return buffering_ms;
+}
+
+
+
void SpatialStreamPlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_stream","stream:Stream"),&SpatialStreamPlayer::set_stream);
ObjectTypeDB::bind_method(_MD("get_stream:Stream"),&SpatialStreamPlayer::get_stream);
- ObjectTypeDB::bind_method(_MD("play"),&SpatialStreamPlayer::play);
+ ObjectTypeDB::bind_method(_MD("play"),&SpatialStreamPlayer::play,DEFVAL(0));
ObjectTypeDB::bind_method(_MD("stop"),&SpatialStreamPlayer::stop);
ObjectTypeDB::bind_method(_MD("is_playing"),&SpatialStreamPlayer::is_playing);
+ ObjectTypeDB::bind_method(_MD("set_paused","paused"),&SpatialStreamPlayer::set_paused);
+ ObjectTypeDB::bind_method(_MD("is_paused"),&SpatialStreamPlayer::is_paused);
+
ObjectTypeDB::bind_method(_MD("set_loop","enabled"),&SpatialStreamPlayer::set_loop);
ObjectTypeDB::bind_method(_MD("has_loop"),&SpatialStreamPlayer::has_loop);
+ ObjectTypeDB::bind_method(_MD("set_volume","volume"),&SpatialStreamPlayer::set_volume);
+ ObjectTypeDB::bind_method(_MD("get_volume"),&SpatialStreamPlayer::get_volume);
+
+ ObjectTypeDB::bind_method(_MD("set_volume_db","db"),&SpatialStreamPlayer::set_volume_db);
+ ObjectTypeDB::bind_method(_MD("get_volume_db"),&SpatialStreamPlayer::get_volume_db);
+
+ ObjectTypeDB::bind_method(_MD("set_buffering_msec","msec"),&SpatialStreamPlayer::set_buffering_msec);
+ ObjectTypeDB::bind_method(_MD("get_buffering_msec"),&SpatialStreamPlayer::get_buffering_msec);
+
+ ObjectTypeDB::bind_method(_MD("set_loop_restart_time","secs"),&SpatialStreamPlayer::set_loop_restart_time);
+ ObjectTypeDB::bind_method(_MD("get_loop_restart_time"),&SpatialStreamPlayer::get_loop_restart_time);
+
ObjectTypeDB::bind_method(_MD("get_stream_name"),&SpatialStreamPlayer::get_stream_name);
ObjectTypeDB::bind_method(_MD("get_loop_count"),&SpatialStreamPlayer::get_loop_count);
ObjectTypeDB::bind_method(_MD("get_pos"),&SpatialStreamPlayer::get_pos);
ObjectTypeDB::bind_method(_MD("seek_pos","time"),&SpatialStreamPlayer::seek_pos);
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"),_SCS("get_stream") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"),_SCS("has_loop") );
+ ObjectTypeDB::bind_method(_MD("set_autoplay","enabled"),&SpatialStreamPlayer::set_autoplay);
+ ObjectTypeDB::bind_method(_MD("has_autoplay"),&SpatialStreamPlayer::has_autoplay);
+ ObjectTypeDB::bind_method(_MD("get_length"),&SpatialStreamPlayer::get_length);
+
+ ObjectTypeDB::bind_method(_MD("_set_play","play"),&SpatialStreamPlayer::_set_play);
+ ObjectTypeDB::bind_method(_MD("_get_play"),&SpatialStreamPlayer::_get_play);
+
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/play"), _SCS("_set_play"), _SCS("_get_play") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"), _SCS("has_loop") );
+ ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") );
}
SpatialStreamPlayer::SpatialStreamPlayer() {
+ volume=1;
loops=false;
+ paused=false;
+ autoplay=false;
+ _play=false;
+ server_mix_rate=1;
+ internal_stream.player=this;
+ stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream);
+ buffering_ms=500;
+ loop_point=0;
+
}
SpatialStreamPlayer::~SpatialStreamPlayer() {
-
-}
+ AudioServer::get_singleton()->free(stream_rid);
+ resampler.clear();
+}
diff --git a/scene/3d/spatial_stream_player.h b/scene/3d/spatial_stream_player.h
index 7e639a7232..f2775a4982 100644
--- a/scene/3d/spatial_stream_player.h
+++ b/scene/3d/spatial_stream_player.h
@@ -31,16 +31,48 @@
#include "scene/resources/audio_stream.h"
#include "scene/3d/spatial_player.h"
-
+#include "servers/audio/audio_rb_resampler.h"
class SpatialStreamPlayer : public SpatialPlayer {
OBJ_TYPE(SpatialStreamPlayer,SpatialPlayer);
+ _THREAD_SAFE_CLASS_
+
+ struct InternalStream : public AudioServer::AudioStream {
+ SpatialStreamPlayer *player;
+ virtual int get_channel_count() const;
+ virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate
+ virtual bool mix(int32_t *p_buffer,int p_frames);
+ virtual void update();
+ };
+
+
+ InternalStream internal_stream;
+ Ref<AudioStreamPlayback> playback;
Ref<AudioStream> stream;
+
+ int sp_get_channel_count() const;
+ void sp_set_mix_rate(int p_rate); //notify the stream of the mix rate
+ bool sp_mix(int32_t *p_buffer,int p_frames);
+ void sp_update();
+
+ int server_mix_rate;
+
+ RID stream_rid;
+ bool paused;
+ bool autoplay;
bool loops;
-protected:
+ float volume;
+ float loop_point;
+ int buffering_ms;
+ AudioRBResampler resampler;
+
+ bool _play;
+ void _set_play(bool p_play);
+ bool _get_play() const;
+protected:
void _notification(int p_what);
static void _bind_methods();
@@ -49,21 +81,37 @@ public:
void set_stream(const Ref<AudioStream> &p_stream);
Ref<AudioStream> get_stream() const;
- void play();
+ void play(float p_from_offset=0);
void stop();
bool is_playing() const;
+ void set_paused(bool p_paused);
+ bool is_paused() const;
+
void set_loop(bool p_enable);
bool has_loop() const;
+ void set_volume(float p_vol);
+ float get_volume() const;
+
+ void set_loop_restart_time(float p_secs);
+ float get_loop_restart_time() const;
+
+ void set_volume_db(float p_db);
+ float get_volume_db() const;
String get_stream_name() const;
- int get_loop_count() const;
+ int get_loop_count() const;
float get_pos() const;
void seek_pos(float p_time);
+ float get_length() const;
+ void set_autoplay(bool p_vol);
+ bool has_autoplay() const;
+ void set_buffering_msec(int p_msec);
+ int get_buffering_msec() const;
SpatialStreamPlayer();
~SpatialStreamPlayer();