diff options
Diffstat (limited to 'scene/3d')
| -rw-r--r-- | scene/3d/body_shape.cpp | 75 | ||||
| -rw-r--r-- | scene/3d/body_shape.h | 14 | ||||
| -rw-r--r-- | scene/3d/collision_polygon.cpp | 106 | ||||
| -rw-r--r-- | scene/3d/collision_polygon.h | 12 | ||||
| -rw-r--r-- | scene/3d/spatial.cpp | 25 | ||||
| -rw-r--r-- | scene/3d/spatial.h | 5 |
6 files changed, 203 insertions, 34 deletions
diff --git a/scene/3d/body_shape.cpp b/scene/3d/body_shape.cpp index c49d1b028c..709a79a5f4 100644 --- a/scene/3d/body_shape.cpp +++ b/scene/3d/body_shape.cpp @@ -43,7 +43,10 @@ void CollisionShape::_update_body() { - + if (!get_tree() || !can_update_body) + return; + if (!get_tree()->is_editor_hint()) + return; if (get_parent() && get_parent()->cast_to<CollisionObject>()) get_parent()->cast_to<CollisionObject>()->_update_shapes_from_children(); @@ -310,10 +313,13 @@ void CollisionShape::_add_to_collision_object(Object* p_cshape) { if (shape.is_valid()) { + update_shape_index=co->get_shape_count(); co->add_shape(shape,get_transform()); - if (trigger) - co->set_shape_as_trigger( co->get_shape_count() -1, true ); - } + if (trigger) + co->set_shape_as_trigger( co->get_shape_count() -1, true ); + } else { + update_shape_index=-1; + } } void CollisionShape::_notification(int p_what) { @@ -322,12 +328,14 @@ void CollisionShape::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { unparenting=false; + can_update_body=get_tree()->is_editor_hint(); + set_notify_local_transform(!can_update_body); //indicator_instance = VisualServer::get_singleton()->instance_create2(indicator,get_world()->get_scenario()); } break; case NOTIFICATION_TRANSFORM_CHANGED: { // VisualServer::get_singleton()->instance_set_transform(indicator_instance,get_global_transform()); - if (updating_body) { + if (can_update_body && updating_body) { _update_body(); } } break; @@ -336,16 +344,30 @@ void CollisionShape::_notification(int p_what) { VisualServer::get_singleton()->free(indicator_instance); indicator_instance=RID(); }*/ + can_update_body=false; + set_notify_local_transform(false); } break; case NOTIFICATION_UNPARENTED: { unparenting=true; - if (updating_body) + if (can_update_body && updating_body) _update_body(); } break; case NOTIFICATION_PARENTED: { - if (updating_body) + if (can_update_body && updating_body) _update_body(); } break; + case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { + + if (!can_update_body && update_shape_index>=0) { + + CollisionObject *co = get_parent()->cast_to<CollisionObject>(); + if (co) { + co->set_shape_transform(update_shape_index,get_transform()); + } + } + + } break; + } } @@ -357,6 +379,18 @@ void CollisionShape::resource_changed(RES res) { } +void CollisionShape::_set_update_shape_index(int p_index) { + + + update_shape_index=p_index; +} + +int CollisionShape::_get_update_shape_index() const{ + + return update_shape_index; +} + + void CollisionShape::_bind_methods() { //not sure if this should do anything @@ -368,10 +402,14 @@ void CollisionShape::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionShape::is_trigger); ObjectTypeDB::bind_method(_MD("make_convex_from_brothers"),&CollisionShape::make_convex_from_brothers); ObjectTypeDB::set_method_flags("CollisionShape","make_convex_from_brothers",METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); + ObjectTypeDB::bind_method(_MD("_set_update_shape_index","index"),&CollisionShape::_set_update_shape_index); + ObjectTypeDB::bind_method(_MD("_get_update_shape_index"),&CollisionShape::_get_update_shape_index); + ObjectTypeDB::bind_method(_MD("get_collision_object_shape_index"),&CollisionShape::get_collision_object_shape_index); ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"), _SCS("set_shape"), _SCS("get_shape")); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger")); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger")); + ADD_PROPERTY( PropertyInfo( Variant::INT, "_update_shape_index", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_NOEDITOR), _SCS("_set_update_shape_index"), _SCS("_get_update_shape_index")); } @@ -383,8 +421,15 @@ void CollisionShape::set_shape(const Ref<Shape> &p_shape) { if (!shape.is_null()) shape->register_owner(this); update_gizmo(); - if (updating_body) + if (updating_body) { _update_body(); + } else if (can_update_body && update_shape_index>=0 && is_inside_tree()){ + CollisionObject *co = get_parent()->cast_to<CollisionObject>(); + if (co) { + co->set_shape(update_shape_index,p_shape); + } + + } } Ref<Shape> CollisionShape::get_shape() const { @@ -405,8 +450,14 @@ bool CollisionShape::is_updating_body() const { void CollisionShape::set_trigger(bool p_trigger) { trigger=p_trigger; - if (updating_body) + if (updating_body) { _update_body(); + } else if (can_update_body && update_shape_index>=0 && is_inside_tree()){ + CollisionObject *co = get_parent()->cast_to<CollisionObject>(); + if (co) { + co->set_shape_as_trigger(update_shape_index,p_trigger); + } + } } bool CollisionShape::is_trigger() const{ @@ -419,7 +470,9 @@ CollisionShape::CollisionShape() { //indicator = VisualServer::get_singleton()->mesh_create(); updating_body=true; unparenting=false; - trigger=false; + update_shape_index=-1; + trigger=false; + can_update_body=false; } CollisionShape::~CollisionShape() { diff --git a/scene/3d/body_shape.h b/scene/3d/body_shape.h index b3c0006d79..c1ebf806a9 100644 --- a/scene/3d/body_shape.h +++ b/scene/3d/body_shape.h @@ -56,8 +56,16 @@ class CollisionShape : public Spatial { bool unparenting; bool trigger; + bool can_update_body; + + int update_shape_index; + void _update_body(); void _add_to_collision_object(Object* p_cshape); + + void _set_update_shape_index(int p_index); + int _get_update_shape_index() const; + protected: void _notification(int p_what); @@ -73,8 +81,10 @@ public: void set_updating_body(bool p_update); bool is_updating_body() const; - void set_trigger(bool p_trigger); - bool is_trigger() const; + void set_trigger(bool p_trigger); + bool is_trigger() const; + + int get_collision_object_shape_index() const { return _get_update_shape_index(); } CollisionShape(); ~CollisionShape(); diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp index 4ab1a1a1ab..c857b4851a 100644 --- a/scene/3d/collision_polygon.cpp +++ b/scene/3d/collision_polygon.cpp @@ -6,6 +6,8 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) { + if (!can_update_body) + return; CollisionObject *co = p_obj->cast_to<CollisionObject>(); ERR_FAIL_COND(!co); @@ -23,6 +25,7 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) { //here comes the sun, lalalala //decompose concave into multiple convex polygons and add them + shape_from=co->get_shape_count(); for(int i=0;i<decomp.size();i++) { Ref<ConvexPolygonShape> convex = memnew( ConvexPolygonShape ); DVector<Vector3> cp; @@ -43,6 +46,11 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) { co->add_shape(convex,get_transform()); } + shape_to=co->get_shape_count()-1; + if (shape_to<shape_from) { + shape_from=-1; + shape_to=-1; + } } else { #if 0 @@ -71,6 +79,9 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) { void CollisionPolygon::_update_parent() { + if (!can_update_body) + return; + Node *parent = get_parent(); if (!parent) return; @@ -80,15 +91,50 @@ void CollisionPolygon::_update_parent() { co->_update_shapes_from_children(); } +void CollisionPolygon::_set_shape_range(const Vector2& p_range) { + + shape_from=p_range.x; + shape_to=p_range.y; +} + +Vector2 CollisionPolygon::_get_shape_range() const { + + return Vector2(shape_from,shape_to); +} + void CollisionPolygon::_notification(int p_what) { switch(p_what) { + case NOTIFICATION_ENTER_TREE: { + can_update_body=get_tree()->is_editor_hint(); + set_notify_local_transform(!can_update_body); + + //indicator_instance = VisualServer::get_singleton()->instance_create2(indicator,get_world()->get_scenario()); + } break; + case NOTIFICATION_EXIT_TREE: { + can_update_body=false; + set_notify_local_transform(false); + } break; case NOTIFICATION_TRANSFORM_CHANGED: { if (!is_inside_tree()) break; - _update_parent(); + if (can_update_body) { + _update_parent(); + } + + } break; + case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { + if (!can_update_body && shape_from>=0 && shape_from>=0) { + + CollisionObject *co = get_parent()->cast_to<CollisionObject>(); + if (co) { + for(int i=shape_from;i<=shape_to;i++) { + co->set_shape_transform(i,get_transform()); + } + } + } } break; #if 0 @@ -119,29 +165,31 @@ void CollisionPolygon::_notification(int p_what) { void CollisionPolygon::set_polygon(const Vector<Point2>& p_polygon) { polygon=p_polygon; + if (can_update_body) { - for(int i=0;i<polygon.size();i++) { + for(int i=0;i<polygon.size();i++) { - Vector3 p1(polygon[i].x,polygon[i].y,depth*0.5); + Vector3 p1(polygon[i].x,polygon[i].y,depth*0.5); - if (i==0) - aabb=AABB(p1,Vector3()); - else - aabb.expand_to(p1); + if (i==0) + aabb=AABB(p1,Vector3()); + else + aabb.expand_to(p1); - Vector3 p2(polygon[i].x,polygon[i].y,-depth*0.5); - aabb.expand_to(p2); + Vector3 p2(polygon[i].x,polygon[i].y,-depth*0.5); + aabb.expand_to(p2); - } - if (aabb==AABB()) { + } + if (aabb==AABB()) { - aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2)); - } else { - aabb.pos-=aabb.size*0.3; - aabb.size+=aabb.size*0.6; + aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2)); + } else { + aabb.pos-=aabb.size*0.3; + aabb.size+=aabb.size*0.6; + } + _update_parent(); } - _update_parent(); update_gizmo(); } @@ -154,6 +202,8 @@ void CollisionPolygon::set_build_mode(BuildMode p_mode) { ERR_FAIL_INDEX(p_mode,2); build_mode=p_mode; + if (!can_update_body) + return; _update_parent(); } @@ -170,6 +220,8 @@ AABB CollisionPolygon::get_item_rect() const { void CollisionPolygon::set_depth(float p_depth) { depth=p_depth; + if (!can_update_body) + return; _update_parent(); update_gizmo(); } @@ -183,22 +235,34 @@ float CollisionPolygon::get_depth() const { void CollisionPolygon::_bind_methods() { ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon::_add_to_collision_object); - ObjectTypeDB::bind_method(_MD("set_polygon","polygon"),&CollisionPolygon::set_polygon); - ObjectTypeDB::bind_method(_MD("get_polygon"),&CollisionPolygon::get_polygon); + + ObjectTypeDB::bind_method(_MD("set_build_mode"),&CollisionPolygon::set_build_mode); + ObjectTypeDB::bind_method(_MD("get_build_mode"),&CollisionPolygon::get_build_mode); ObjectTypeDB::bind_method(_MD("set_depth","depth"),&CollisionPolygon::set_depth); ObjectTypeDB::bind_method(_MD("get_depth"),&CollisionPolygon::get_depth); - ObjectTypeDB::bind_method(_MD("set_build_mode"),&CollisionPolygon::set_build_mode); - ObjectTypeDB::bind_method(_MD("get_build_mode"),&CollisionPolygon::get_build_mode); + ObjectTypeDB::bind_method(_MD("set_polygon","polygon"),&CollisionPolygon::set_polygon); + ObjectTypeDB::bind_method(_MD("get_polygon"),&CollisionPolygon::get_polygon); + + ObjectTypeDB::bind_method(_MD("_set_shape_range","shape_range"),&CollisionPolygon::_set_shape_range); + ObjectTypeDB::bind_method(_MD("_get_shape_range"),&CollisionPolygon::_get_shape_range); + + ObjectTypeDB::bind_method(_MD("get_collision_object_first_shape"),&CollisionPolygon::get_collision_object_first_shape); + ObjectTypeDB::bind_method(_MD("get_collision_object_last_shape"),&CollisionPolygon::get_collision_object_last_shape); ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Triangles"),_SCS("set_build_mode"),_SCS("get_build_mode")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"depth"),_SCS("set_depth"),_SCS("get_depth")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"shape_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_shape_range"),_SCS("_get_shape_range")); } CollisionPolygon::CollisionPolygon() { + shape_from=-1; + shape_to=-1; + can_update_body=false; + aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2)); build_mode=BUILD_SOLIDS; depth=1.0; diff --git a/scene/3d/collision_polygon.h b/scene/3d/collision_polygon.h index efb3666778..9b9afea34f 100644 --- a/scene/3d/collision_polygon.h +++ b/scene/3d/collision_polygon.h @@ -24,9 +24,17 @@ protected: BuildMode build_mode; Vector<Point2> polygon; + void _add_to_collision_object(Object *p_obj); void _update_parent(); + bool can_update_body; + int shape_from; + int shape_to; + + void _set_shape_range(const Vector2& p_range); + Vector2 _get_shape_range() const; + protected: void _notification(int p_what); @@ -43,6 +51,10 @@ public: Vector<Point2> get_polygon() const; virtual AABB get_item_rect() const; + + int get_collision_object_first_shape() const { return shape_from; } + int get_collision_object_last_shape() const { return shape_to; } + CollisionPolygon(); }; diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 7117c59176..a65f68ed2c 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -231,6 +231,11 @@ void Spatial::set_transform(const Transform& p_transform) { _change_notify("transform/rotation"); _change_notify("transform/scale"); _propagate_transform_changed(this); + if (data.notify_local_transform) { + notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); + } + + } @@ -335,6 +340,9 @@ void Spatial::set_translation(const Vector3& p_translation) { data.local_transform.origin=p_translation; _propagate_transform_changed(this); + if (data.notify_local_transform) { + notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); + } } @@ -348,6 +356,9 @@ void Spatial::set_rotation(const Vector3& p_euler){ data.rotation=p_euler; data.dirty|=DIRTY_LOCAL; _propagate_transform_changed(this); + if (data.notify_local_transform) { + notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); + } } void Spatial::set_scale(const Vector3& p_scale){ @@ -360,6 +371,9 @@ void Spatial::set_scale(const Vector3& p_scale){ data.scale=p_scale; data.dirty|=DIRTY_LOCAL; _propagate_transform_changed(this); + if (data.notify_local_transform) { + notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); + } } @@ -685,6 +699,13 @@ void Spatial::look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, con } +void Spatial::set_notify_local_transform(bool p_enable) { + data.notify_local_transform=p_enable; +} + +bool Spatial::is_local_transform_notification_enabled() const { + return data.notify_local_transform; +} void Spatial::_bind_methods() { @@ -725,6 +746,9 @@ void Spatial::_bind_methods() { ObjectTypeDB::bind_method(_MD("_set_visible_"), &Spatial::_set_visible_); ObjectTypeDB::bind_method(_MD("_is_visible_"), &Spatial::_is_visible_); + ObjectTypeDB::bind_method(_MD("set_notify_local_transform","enable"), &Spatial::set_notify_local_transform); + ObjectTypeDB::bind_method(_MD("is_local_transform_notification_enabled"), &Spatial::is_local_transform_notification_enabled); + void rotate(const Vector3& p_normal,float p_radians); void rotate_x(float p_radians); void rotate_y(float p_radians); @@ -783,6 +807,7 @@ Spatial::Spatial() : xform_change(this) data.gizmo_disabled=false; data.gizmo_dirty=false; #endif + data.notify_local_transform=false; data.parent=NULL; data.C=NULL; diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index 8b40786fb8..7fa6099d7a 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -91,6 +91,7 @@ class Spatial : public Node { List<Spatial*>::Element *C; bool ignore_notification; + bool notify_local_transform; bool visible; @@ -134,6 +135,7 @@ public: NOTIFICATION_ENTER_WORLD=41, NOTIFICATION_EXIT_WORLD=42, NOTIFICATION_VISIBILITY_CHANGED=43, + NOTIFICATION_LOCAL_TRANSFORM_CHANGED=44, }; Spatial *get_parent_spatial() const; @@ -179,6 +181,9 @@ public: void look_at(const Vector3& p_target, const Vector3& p_up_normal); void look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal); + void set_notify_local_transform(bool p_enable); + bool is_local_transform_notification_enabled() const; + void orthonormalize(); void set_identity(); |