diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/area.cpp | 12 | ||||
-rw-r--r-- | scene/3d/physics_body.cpp | 4 | ||||
-rw-r--r-- | scene/3d/visibility_notifier.cpp | 6 |
3 files changed, 11 insertions, 11 deletions
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index 4089d80d4e..21f471039f 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -169,7 +169,7 @@ void Area::_body_inout(int p_status, const RID &p_body, int p_instance, int p_bo E->get().in_tree = node && node->is_inside_tree(); if (node) { node->connect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree, make_binds(objid)); - node->connect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid)); if (E->get().in_tree) { emit_signal(SceneStringNames::get_singleton()->body_entered, node); } @@ -196,7 +196,7 @@ void Area::_body_inout(int p_status, const RID &p_body, int p_instance, int p_bo if (node) { node->disconnect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_body_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree); if (E->get().in_tree) emit_signal(SceneStringNames::get_singleton()->body_exited, obj); } @@ -246,7 +246,7 @@ void Area::_clear_monitoring() { emit_signal(SceneStringNames::get_singleton()->body_exited, obj); node->disconnect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_body_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree); } } @@ -276,7 +276,7 @@ void Area::_clear_monitoring() { emit_signal(SceneStringNames::get_singleton()->area_exited, obj); node->disconnect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_area_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree); } } } @@ -366,7 +366,7 @@ void Area::_area_inout(int p_status, const RID &p_area, int p_instance, int p_ar E->get().in_tree = node && node->is_inside_tree(); if (node) { node->connect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree, make_binds(objid)); - node->connect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_area_exit_tree, make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree, make_binds(objid)); if (E->get().in_tree) { emit_signal(SceneStringNames::get_singleton()->area_entered, node); } @@ -393,7 +393,7 @@ void Area::_area_inout(int p_status, const RID &p_area, int p_instance, int p_ar if (node) { node->disconnect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_area_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree); if (E->get().in_tree) { emit_signal(SceneStringNames::get_singleton()->area_exited, obj); } diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 7d638d8737..a15a7dcead 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -318,7 +318,7 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape, E->get().in_tree = node && node->is_inside_tree(); if (node) { node->connect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree, make_binds(objid)); - node->connect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid)); if (E->get().in_tree) { emit_signal(SceneStringNames::get_singleton()->body_entered, node); } @@ -345,7 +345,7 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape, if (node) { node->disconnect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_body_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree); if (in_tree) emit_signal(SceneStringNames::get_singleton()->body_exited, obj); } diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp index a8818a06c3..9d6e4941f3 100644 --- a/scene/3d/visibility_notifier.cpp +++ b/scene/3d/visibility_notifier.cpp @@ -170,7 +170,7 @@ void VisibilityEnabler::_find_nodes(Node *p_node) { if (add) { - p_node->connect(SceneStringNames::get_singleton()->tree_exited, this, "_node_removed", varray(p_node), CONNECT_ONESHOT); + p_node->connect(SceneStringNames::get_singleton()->tree_exiting, this, "_node_removed", varray(p_node), CONNECT_ONESHOT); nodes[p_node] = meta; _change_node_state(p_node, false); } @@ -208,7 +208,7 @@ void VisibilityEnabler::_notification(int p_what) { if (!visible) _change_node_state(E->key(), true); - E->key()->disconnect(SceneStringNames::get_singleton()->tree_exited, this, "_node_removed"); + E->key()->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, "_node_removed"); } nodes.clear(); @@ -240,7 +240,7 @@ void VisibilityEnabler::_node_removed(Node *p_node) { if (!visible) _change_node_state(p_node, true); - p_node->disconnect(SceneStringNames::get_singleton()->tree_exited, this, "_node_removed"); + p_node->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, "_node_removed"); nodes.erase(p_node); } |