diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/gpu_particles_3d.cpp | 4 | ||||
-rw-r--r-- | scene/3d/gpu_particles_3d.h | 2 |
2 files changed, 1 insertions, 5 deletions
diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp index 9d04202c2d..17dfe2610e 100644 --- a/scene/3d/gpu_particles_3d.cpp +++ b/scene/3d/gpu_particles_3d.cpp @@ -272,10 +272,6 @@ bool GPUParticles3D::get_interpolate() const { PackedStringArray GPUParticles3D::get_configuration_warnings() const { PackedStringArray warnings = GeometryInstance3D::get_configuration_warnings(); - if (RenderingServer::get_singleton()->is_low_end()) { - warnings.push_back(RTR("GPU-based particles are not supported by the OpenGL video driver.\nUse the CPUParticles3D node instead. You can use the \"Convert to CPUParticles3D\" option for this purpose.")); - } - bool meshes_found = false; bool anim_material_found = false; diff --git a/scene/3d/gpu_particles_3d.h b/scene/3d/gpu_particles_3d.h index 835d71862a..d1768436e5 100644 --- a/scene/3d/gpu_particles_3d.h +++ b/scene/3d/gpu_particles_3d.h @@ -82,7 +82,7 @@ private: Ref<Material> process_material; - DrawOrder draw_order; + DrawOrder draw_order = DRAW_ORDER_INDEX; Vector<Ref<Mesh>> draw_passes; Ref<Skin> skin; |