diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/body_shape.cpp | 108 | ||||
-rw-r--r-- | scene/3d/body_shape.h | 18 | ||||
-rw-r--r-- | scene/3d/collision_polygon.cpp | 106 | ||||
-rw-r--r-- | scene/3d/collision_polygon.h | 12 | ||||
-rw-r--r-- | scene/3d/navigation_mesh.cpp | 124 | ||||
-rw-r--r-- | scene/3d/navigation_mesh.h | 17 | ||||
-rw-r--r-- | scene/3d/spatial.cpp | 25 | ||||
-rw-r--r-- | scene/3d/spatial.h | 5 |
8 files changed, 380 insertions, 35 deletions
diff --git a/scene/3d/body_shape.cpp b/scene/3d/body_shape.cpp index c49d1b028c..b54cbfe0f9 100644 --- a/scene/3d/body_shape.cpp +++ b/scene/3d/body_shape.cpp @@ -43,7 +43,10 @@ void CollisionShape::_update_body() { - + if (!is_inside_tree() || !can_update_body) + return; + if (!get_tree()->is_editor_hint()) + return; if (get_parent() && get_parent()->cast_to<CollisionObject>()) get_parent()->cast_to<CollisionObject>()->_update_shapes_from_children(); @@ -310,10 +313,13 @@ void CollisionShape::_add_to_collision_object(Object* p_cshape) { if (shape.is_valid()) { + update_shape_index=co->get_shape_count(); co->add_shape(shape,get_transform()); - if (trigger) - co->set_shape_as_trigger( co->get_shape_count() -1, true ); - } + if (trigger) + co->set_shape_as_trigger( co->get_shape_count() -1, true ); + } else { + update_shape_index=-1; + } } void CollisionShape::_notification(int p_what) { @@ -322,12 +328,18 @@ void CollisionShape::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { unparenting=false; + can_update_body=get_tree()->is_editor_hint(); + set_notify_local_transform(!can_update_body); + + if (get_tree()->is_debugging_collisions_hint()) { + _create_debug_shape(); + } //indicator_instance = VisualServer::get_singleton()->instance_create2(indicator,get_world()->get_scenario()); } break; case NOTIFICATION_TRANSFORM_CHANGED: { // VisualServer::get_singleton()->instance_set_transform(indicator_instance,get_global_transform()); - if (updating_body) { + if (can_update_body && updating_body) { _update_body(); } } break; @@ -336,16 +348,34 @@ void CollisionShape::_notification(int p_what) { VisualServer::get_singleton()->free(indicator_instance); indicator_instance=RID(); }*/ + can_update_body=false; + set_notify_local_transform(false); + if (debug_shape) { + debug_shape->queue_delete(); + debug_shape=NULL; + } } break; case NOTIFICATION_UNPARENTED: { unparenting=true; - if (updating_body) + if (can_update_body && updating_body) _update_body(); } break; case NOTIFICATION_PARENTED: { - if (updating_body) + if (can_update_body && updating_body) _update_body(); } break; + case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { + + if (!can_update_body && update_shape_index>=0) { + + CollisionObject *co = get_parent()->cast_to<CollisionObject>(); + if (co) { + co->set_shape_transform(update_shape_index,get_transform()); + } + } + + } break; + } } @@ -357,6 +387,18 @@ void CollisionShape::resource_changed(RES res) { } +void CollisionShape::_set_update_shape_index(int p_index) { + + + update_shape_index=p_index; +} + +int CollisionShape::_get_update_shape_index() const{ + + return update_shape_index; +} + + void CollisionShape::_bind_methods() { //not sure if this should do anything @@ -368,10 +410,14 @@ void CollisionShape::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionShape::is_trigger); ObjectTypeDB::bind_method(_MD("make_convex_from_brothers"),&CollisionShape::make_convex_from_brothers); ObjectTypeDB::set_method_flags("CollisionShape","make_convex_from_brothers",METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); + ObjectTypeDB::bind_method(_MD("_set_update_shape_index","index"),&CollisionShape::_set_update_shape_index); + ObjectTypeDB::bind_method(_MD("_get_update_shape_index"),&CollisionShape::_get_update_shape_index); + ObjectTypeDB::bind_method(_MD("get_collision_object_shape_index"),&CollisionShape::get_collision_object_shape_index); ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"), _SCS("set_shape"), _SCS("get_shape")); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger")); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger")); + ADD_PROPERTY( PropertyInfo( Variant::INT, "_update_shape_index", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_NOEDITOR), _SCS("_set_update_shape_index"), _SCS("_get_update_shape_index")); } @@ -383,8 +429,15 @@ void CollisionShape::set_shape(const Ref<Shape> &p_shape) { if (!shape.is_null()) shape->register_owner(this); update_gizmo(); - if (updating_body) + if (updating_body) { _update_body(); + } else if (can_update_body && update_shape_index>=0 && is_inside_tree()){ + CollisionObject *co = get_parent()->cast_to<CollisionObject>(); + if (co) { + co->set_shape(update_shape_index,p_shape); + } + + } } Ref<Shape> CollisionShape::get_shape() const { @@ -405,8 +458,14 @@ bool CollisionShape::is_updating_body() const { void CollisionShape::set_trigger(bool p_trigger) { trigger=p_trigger; - if (updating_body) + if (updating_body) { _update_body(); + } else if (can_update_body && update_shape_index>=0 && is_inside_tree()){ + CollisionObject *co = get_parent()->cast_to<CollisionObject>(); + if (co) { + co->set_shape_as_trigger(update_shape_index,p_trigger); + } + } } bool CollisionShape::is_trigger() const{ @@ -419,7 +478,10 @@ CollisionShape::CollisionShape() { //indicator = VisualServer::get_singleton()->mesh_create(); updating_body=true; unparenting=false; - trigger=false; + update_shape_index=-1; + trigger=false; + can_update_body=false; + debug_shape=NULL; } CollisionShape::~CollisionShape() { @@ -428,6 +490,30 @@ CollisionShape::~CollisionShape() { //VisualServer::get_singleton()->free(indicator); } +void CollisionShape::_create_debug_shape() { + + + if (debug_shape) { + debug_shape->queue_delete();; + debug_shape=NULL; + } + + Ref<Shape> s = get_shape(); + + if (s.is_null()) + return; + + + Ref<Mesh> mesh = s->get_debug_mesh(); + + MeshInstance *mi = memnew( MeshInstance ); + mi->set_mesh(mesh); + + add_child(mi); + debug_shape=mi; + +} + #if 0 #include "body_volume.h" diff --git a/scene/3d/body_shape.h b/scene/3d/body_shape.h index b3c0006d79..6c0b89da56 100644 --- a/scene/3d/body_shape.h +++ b/scene/3d/body_shape.h @@ -50,14 +50,26 @@ class CollisionShape : public Spatial { RID indicator_instance; */ + Node* debug_shape; + void resource_changed(RES res); bool updating_body; bool unparenting; bool trigger; + bool can_update_body; + + int update_shape_index; + void _update_body(); void _add_to_collision_object(Object* p_cshape); + + void _set_update_shape_index(int p_index); + int _get_update_shape_index() const; + + void _create_debug_shape(); + protected: void _notification(int p_what); @@ -73,8 +85,10 @@ public: void set_updating_body(bool p_update); bool is_updating_body() const; - void set_trigger(bool p_trigger); - bool is_trigger() const; + void set_trigger(bool p_trigger); + bool is_trigger() const; + + int get_collision_object_shape_index() const { return _get_update_shape_index(); } CollisionShape(); ~CollisionShape(); diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp index 4ab1a1a1ab..c857b4851a 100644 --- a/scene/3d/collision_polygon.cpp +++ b/scene/3d/collision_polygon.cpp @@ -6,6 +6,8 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) { + if (!can_update_body) + return; CollisionObject *co = p_obj->cast_to<CollisionObject>(); ERR_FAIL_COND(!co); @@ -23,6 +25,7 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) { //here comes the sun, lalalala //decompose concave into multiple convex polygons and add them + shape_from=co->get_shape_count(); for(int i=0;i<decomp.size();i++) { Ref<ConvexPolygonShape> convex = memnew( ConvexPolygonShape ); DVector<Vector3> cp; @@ -43,6 +46,11 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) { co->add_shape(convex,get_transform()); } + shape_to=co->get_shape_count()-1; + if (shape_to<shape_from) { + shape_from=-1; + shape_to=-1; + } } else { #if 0 @@ -71,6 +79,9 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) { void CollisionPolygon::_update_parent() { + if (!can_update_body) + return; + Node *parent = get_parent(); if (!parent) return; @@ -80,15 +91,50 @@ void CollisionPolygon::_update_parent() { co->_update_shapes_from_children(); } +void CollisionPolygon::_set_shape_range(const Vector2& p_range) { + + shape_from=p_range.x; + shape_to=p_range.y; +} + +Vector2 CollisionPolygon::_get_shape_range() const { + + return Vector2(shape_from,shape_to); +} + void CollisionPolygon::_notification(int p_what) { switch(p_what) { + case NOTIFICATION_ENTER_TREE: { + can_update_body=get_tree()->is_editor_hint(); + set_notify_local_transform(!can_update_body); + + //indicator_instance = VisualServer::get_singleton()->instance_create2(indicator,get_world()->get_scenario()); + } break; + case NOTIFICATION_EXIT_TREE: { + can_update_body=false; + set_notify_local_transform(false); + } break; case NOTIFICATION_TRANSFORM_CHANGED: { if (!is_inside_tree()) break; - _update_parent(); + if (can_update_body) { + _update_parent(); + } + + } break; + case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { + if (!can_update_body && shape_from>=0 && shape_from>=0) { + + CollisionObject *co = get_parent()->cast_to<CollisionObject>(); + if (co) { + for(int i=shape_from;i<=shape_to;i++) { + co->set_shape_transform(i,get_transform()); + } + } + } } break; #if 0 @@ -119,29 +165,31 @@ void CollisionPolygon::_notification(int p_what) { void CollisionPolygon::set_polygon(const Vector<Point2>& p_polygon) { polygon=p_polygon; + if (can_update_body) { - for(int i=0;i<polygon.size();i++) { + for(int i=0;i<polygon.size();i++) { - Vector3 p1(polygon[i].x,polygon[i].y,depth*0.5); + Vector3 p1(polygon[i].x,polygon[i].y,depth*0.5); - if (i==0) - aabb=AABB(p1,Vector3()); - else - aabb.expand_to(p1); + if (i==0) + aabb=AABB(p1,Vector3()); + else + aabb.expand_to(p1); - Vector3 p2(polygon[i].x,polygon[i].y,-depth*0.5); - aabb.expand_to(p2); + Vector3 p2(polygon[i].x,polygon[i].y,-depth*0.5); + aabb.expand_to(p2); - } - if (aabb==AABB()) { + } + if (aabb==AABB()) { - aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2)); - } else { - aabb.pos-=aabb.size*0.3; - aabb.size+=aabb.size*0.6; + aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2)); + } else { + aabb.pos-=aabb.size*0.3; + aabb.size+=aabb.size*0.6; + } + _update_parent(); } - _update_parent(); update_gizmo(); } @@ -154,6 +202,8 @@ void CollisionPolygon::set_build_mode(BuildMode p_mode) { ERR_FAIL_INDEX(p_mode,2); build_mode=p_mode; + if (!can_update_body) + return; _update_parent(); } @@ -170,6 +220,8 @@ AABB CollisionPolygon::get_item_rect() const { void CollisionPolygon::set_depth(float p_depth) { depth=p_depth; + if (!can_update_body) + return; _update_parent(); update_gizmo(); } @@ -183,22 +235,34 @@ float CollisionPolygon::get_depth() const { void CollisionPolygon::_bind_methods() { ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon::_add_to_collision_object); - ObjectTypeDB::bind_method(_MD("set_polygon","polygon"),&CollisionPolygon::set_polygon); - ObjectTypeDB::bind_method(_MD("get_polygon"),&CollisionPolygon::get_polygon); + + ObjectTypeDB::bind_method(_MD("set_build_mode"),&CollisionPolygon::set_build_mode); + ObjectTypeDB::bind_method(_MD("get_build_mode"),&CollisionPolygon::get_build_mode); ObjectTypeDB::bind_method(_MD("set_depth","depth"),&CollisionPolygon::set_depth); ObjectTypeDB::bind_method(_MD("get_depth"),&CollisionPolygon::get_depth); - ObjectTypeDB::bind_method(_MD("set_build_mode"),&CollisionPolygon::set_build_mode); - ObjectTypeDB::bind_method(_MD("get_build_mode"),&CollisionPolygon::get_build_mode); + ObjectTypeDB::bind_method(_MD("set_polygon","polygon"),&CollisionPolygon::set_polygon); + ObjectTypeDB::bind_method(_MD("get_polygon"),&CollisionPolygon::get_polygon); + + ObjectTypeDB::bind_method(_MD("_set_shape_range","shape_range"),&CollisionPolygon::_set_shape_range); + ObjectTypeDB::bind_method(_MD("_get_shape_range"),&CollisionPolygon::_get_shape_range); + + ObjectTypeDB::bind_method(_MD("get_collision_object_first_shape"),&CollisionPolygon::get_collision_object_first_shape); + ObjectTypeDB::bind_method(_MD("get_collision_object_last_shape"),&CollisionPolygon::get_collision_object_last_shape); ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Triangles"),_SCS("set_build_mode"),_SCS("get_build_mode")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"depth"),_SCS("set_depth"),_SCS("get_depth")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"shape_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_shape_range"),_SCS("_get_shape_range")); } CollisionPolygon::CollisionPolygon() { + shape_from=-1; + shape_to=-1; + can_update_body=false; + aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2)); build_mode=BUILD_SOLIDS; depth=1.0; diff --git a/scene/3d/collision_polygon.h b/scene/3d/collision_polygon.h index efb3666778..9b9afea34f 100644 --- a/scene/3d/collision_polygon.h +++ b/scene/3d/collision_polygon.h @@ -24,9 +24,17 @@ protected: BuildMode build_mode; Vector<Point2> polygon; + void _add_to_collision_object(Object *p_obj); void _update_parent(); + bool can_update_body; + int shape_from; + int shape_to; + + void _set_shape_range(const Vector2& p_range); + Vector2 _get_shape_range() const; + protected: void _notification(int p_what); @@ -43,6 +51,10 @@ public: Vector<Point2> get_polygon() const; virtual AABB get_item_rect() const; + + int get_collision_object_first_shape() const { return shape_from; } + int get_collision_object_last_shape() const { return shape_to; } + CollisionPolygon(); }; diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp index 8c52d4c35c..a238a8ff22 100644 --- a/scene/3d/navigation_mesh.cpp +++ b/scene/3d/navigation_mesh.cpp @@ -1,6 +1,6 @@ #include "navigation_mesh.h" #include "navigation.h" - +#include "mesh_instance.h" void NavigationMesh::create_from_mesh(const Ref<Mesh>& p_mesh) { @@ -87,6 +87,97 @@ void NavigationMesh::clear_polygons(){ polygons.clear(); } +Ref<Mesh> NavigationMesh::get_debug_mesh() { + + if (debug_mesh.is_valid()) + return debug_mesh; + + + + DVector<Vector3> vertices = get_vertices(); + DVector<Vector3>::Read vr=vertices.read(); + List<Face3> faces; + for(int i=0;i<get_polygon_count();i++) { + Vector<int> p = get_polygon(i); + + for(int j=2;j<p.size();j++) { + Face3 f; + f.vertex[0]=vr[p[0]]; + f.vertex[1]=vr[p[j-1]]; + f.vertex[2]=vr[p[j]]; + + faces.push_back(f); + } + } + + + Map<_EdgeKey,bool> edge_map; + DVector<Vector3> tmeshfaces; + tmeshfaces.resize(faces.size()*3); + + { + DVector<Vector3>::Write tw=tmeshfaces.write(); + int tidx=0; + + + for(List<Face3>::Element *E=faces.front();E;E=E->next()) { + + const Face3 &f = E->get(); + + for(int j=0;j<3;j++) { + + tw[tidx++]=f.vertex[j]; + _EdgeKey ek; + ek.from=f.vertex[j].snapped(CMP_EPSILON); + ek.to=f.vertex[(j+1)%3].snapped(CMP_EPSILON); + if (ek.from<ek.to) + SWAP(ek.from,ek.to); + + Map<_EdgeKey,bool>::Element *E=edge_map.find(ek); + + if (E) { + + E->get()=false; + + } else { + + edge_map[ek]=true; + } + + } + } + } + List<Vector3> lines; + + for(Map<_EdgeKey,bool>::Element *E=edge_map.front();E;E=E->next()) { + + if (E->get()) { + lines.push_back(E->key().from); + lines.push_back(E->key().to); + } + } + + DVector<Vector3> varr; + varr.resize(lines.size()); + { + DVector<Vector3>::Write w = varr.write(); + int idx=0; + for(List<Vector3>::Element *E=lines.front();E;E=E->next()) { + w[idx++]=E->get(); + } + } + + debug_mesh = Ref<Mesh>( memnew( Mesh ) ); + + Array arr; + arr.resize(Mesh::ARRAY_MAX); + arr[Mesh::ARRAY_VERTEX]=varr; + + debug_mesh->add_surface(Mesh::PRIMITIVE_LINES,arr); + + return debug_mesh; +} + void NavigationMesh::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_vertices","vertices"),&NavigationMesh::set_vertices); @@ -135,6 +226,16 @@ void NavigationMeshInstance::set_enabled(bool p_enabled) { } + if (debug_view) { + MeshInstance *dm=debug_view->cast_to<MeshInstance>(); + if (is_enabled()) { + dm->set_material_override( get_tree()->get_debug_navigation_material() ); + } else { + dm->set_material_override( get_tree()->get_debug_navigation_disabled_material() ); + } + + } + update_gizmo(); } @@ -170,6 +271,19 @@ void NavigationMeshInstance::_notification(int p_what) { c=c->get_parent_spatial(); } + if (navmesh.is_valid() && get_tree()->is_debugging_navigation_hint()) { + + MeshInstance *dm = memnew( MeshInstance ); + dm->set_mesh( navmesh->get_debug_mesh() ); + if (is_enabled()) { + dm->set_material_override( get_tree()->get_debug_navigation_material() ); + } else { + dm->set_material_override( get_tree()->get_debug_navigation_disabled_material() ); + } + add_child(dm); + debug_view=dm; + } + } break; case NOTIFICATION_TRANSFORM_CHANGED: { @@ -177,6 +291,8 @@ void NavigationMeshInstance::_notification(int p_what) { navigation->navmesh_set_transform(nav_id,get_relative_transform(navigation)); } + + } break; case NOTIFICATION_EXIT_TREE: { @@ -187,6 +303,11 @@ void NavigationMeshInstance::_notification(int p_what) { nav_id=-1; } } + + if (debug_view) { + debug_view->queue_delete(); + debug_view=NULL; + } navigation=NULL; } break; } @@ -230,6 +351,7 @@ void NavigationMeshInstance::_bind_methods() { NavigationMeshInstance::NavigationMeshInstance() { + debug_view=NULL; navigation=NULL; nav_id=-1; enabled=true; diff --git a/scene/3d/navigation_mesh.h b/scene/3d/navigation_mesh.h index fccf405f9d..1e53b2127a 100644 --- a/scene/3d/navigation_mesh.h +++ b/scene/3d/navigation_mesh.h @@ -4,6 +4,7 @@ #include "scene/3d/spatial.h" #include "scene/resources/mesh.h" +class Mesh; class NavigationMesh : public Resource { @@ -14,6 +15,16 @@ class NavigationMesh : public Resource { Vector<int> indices; }; Vector<Polygon> polygons; + Ref<Mesh> debug_mesh; + + struct _EdgeKey { + + Vector3 from; + Vector3 to; + + bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; } + }; + protected: @@ -21,6 +32,7 @@ protected: void _set_polygons(const Array& p_array); Array _get_polygons() const; + public: void create_from_mesh(const Ref<Mesh>& p_mesh); @@ -33,6 +45,8 @@ public: Vector<int> get_polygon(int p_idx); void clear_polygons(); + Ref<Mesh> get_debug_mesh(); + NavigationMesh(); }; @@ -47,6 +61,9 @@ class NavigationMeshInstance : public Spatial { int nav_id; Navigation *navigation; Ref<NavigationMesh> navmesh; + + Node *debug_view; + protected: void _notification(int p_what); diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 7117c59176..a65f68ed2c 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -231,6 +231,11 @@ void Spatial::set_transform(const Transform& p_transform) { _change_notify("transform/rotation"); _change_notify("transform/scale"); _propagate_transform_changed(this); + if (data.notify_local_transform) { + notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); + } + + } @@ -335,6 +340,9 @@ void Spatial::set_translation(const Vector3& p_translation) { data.local_transform.origin=p_translation; _propagate_transform_changed(this); + if (data.notify_local_transform) { + notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); + } } @@ -348,6 +356,9 @@ void Spatial::set_rotation(const Vector3& p_euler){ data.rotation=p_euler; data.dirty|=DIRTY_LOCAL; _propagate_transform_changed(this); + if (data.notify_local_transform) { + notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); + } } void Spatial::set_scale(const Vector3& p_scale){ @@ -360,6 +371,9 @@ void Spatial::set_scale(const Vector3& p_scale){ data.scale=p_scale; data.dirty|=DIRTY_LOCAL; _propagate_transform_changed(this); + if (data.notify_local_transform) { + notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); + } } @@ -685,6 +699,13 @@ void Spatial::look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, con } +void Spatial::set_notify_local_transform(bool p_enable) { + data.notify_local_transform=p_enable; +} + +bool Spatial::is_local_transform_notification_enabled() const { + return data.notify_local_transform; +} void Spatial::_bind_methods() { @@ -725,6 +746,9 @@ void Spatial::_bind_methods() { ObjectTypeDB::bind_method(_MD("_set_visible_"), &Spatial::_set_visible_); ObjectTypeDB::bind_method(_MD("_is_visible_"), &Spatial::_is_visible_); + ObjectTypeDB::bind_method(_MD("set_notify_local_transform","enable"), &Spatial::set_notify_local_transform); + ObjectTypeDB::bind_method(_MD("is_local_transform_notification_enabled"), &Spatial::is_local_transform_notification_enabled); + void rotate(const Vector3& p_normal,float p_radians); void rotate_x(float p_radians); void rotate_y(float p_radians); @@ -783,6 +807,7 @@ Spatial::Spatial() : xform_change(this) data.gizmo_disabled=false; data.gizmo_dirty=false; #endif + data.notify_local_transform=false; data.parent=NULL; data.C=NULL; diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index 8b40786fb8..7fa6099d7a 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -91,6 +91,7 @@ class Spatial : public Node { List<Spatial*>::Element *C; bool ignore_notification; + bool notify_local_transform; bool visible; @@ -134,6 +135,7 @@ public: NOTIFICATION_ENTER_WORLD=41, NOTIFICATION_EXIT_WORLD=42, NOTIFICATION_VISIBILITY_CHANGED=43, + NOTIFICATION_LOCAL_TRANSFORM_CHANGED=44, }; Spatial *get_parent_spatial() const; @@ -179,6 +181,9 @@ public: void look_at(const Vector3& p_target, const Vector3& p_up_normal); void look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal); + void set_notify_local_transform(bool p_enable); + bool is_local_transform_notification_enabled() const; + void orthonormalize(); void set_identity(); |