diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/collision_object.cpp | 6 | ||||
-rw-r--r-- | scene/3d/collision_object.h | 2 | ||||
-rw-r--r-- | scene/3d/vehicle_body.cpp | 18 | ||||
-rw-r--r-- | scene/3d/vehicle_body.h | 5 |
4 files changed, 27 insertions, 4 deletions
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp index 4dc01975b8..1b27313d3b 100644 --- a/scene/3d/collision_object.cpp +++ b/scene/3d/collision_object.cpp @@ -172,7 +172,7 @@ void CollisionObject::_get_property_list(List<PropertyInfo> *p_list) const { } } -void CollisionObject::_input_event(Node *p_camera, const InputEvent &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape) { +void CollisionObject::_input_event(Node *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape) { if (get_script_instance()) { get_script_instance()->call(SceneStringNames::get_singleton()->_input_event, p_camera, p_input_event, p_pos, p_normal, p_shape); @@ -235,9 +235,9 @@ void CollisionObject::_bind_methods() { ClassDB::bind_method(D_METHOD("set_capture_input_on_drag", "enable"), &CollisionObject::set_capture_input_on_drag); ClassDB::bind_method(D_METHOD("get_capture_input_on_drag"), &CollisionObject::get_capture_input_on_drag); ClassDB::bind_method(D_METHOD("get_rid"), &CollisionObject::get_rid); - BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::INPUT_EVENT, "event"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx"))); + BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx"))); - ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::INPUT_EVENT, "event"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx"))); + ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx"))); ADD_SIGNAL(MethodInfo("mouse_entered")); ADD_SIGNAL(MethodInfo("mouse_exited")); diff --git a/scene/3d/collision_object.h b/scene/3d/collision_object.h index abe0b804bf..3822fb0d5a 100644 --- a/scene/3d/collision_object.h +++ b/scene/3d/collision_object.h @@ -70,7 +70,7 @@ protected: void _get_property_list(List<PropertyInfo> *p_list) const; static void _bind_methods(); friend class Viewport; - virtual void _input_event(Node *p_camera, const InputEvent &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape); + virtual void _input_event(Node *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape); virtual void _mouse_enter(); virtual void _mouse_exit(); diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp index 38e1ba1cd5..8d927e529e 100644 --- a/scene/3d/vehicle_body.cpp +++ b/scene/3d/vehicle_body.cpp @@ -214,6 +214,18 @@ float VehicleWheel::get_friction_slip() const { return m_frictionSlip; } +void VehicleWheel::set_roll_influence(float p_value) { + m_rollInfluence = p_value; +} + +float VehicleWheel::get_roll_influence() const { + return m_rollInfluence; +} + +bool VehicleWheel::is_in_contact() const { + return m_raycastInfo.m_isInContact; +} + void VehicleWheel::_bind_methods() { ClassDB::bind_method(D_METHOD("set_radius", "length"), &VehicleWheel::set_radius); @@ -246,9 +258,15 @@ void VehicleWheel::_bind_methods() { ClassDB::bind_method(D_METHOD("set_friction_slip", "length"), &VehicleWheel::set_friction_slip); ClassDB::bind_method(D_METHOD("get_friction_slip"), &VehicleWheel::get_friction_slip); + ClassDB::bind_method(D_METHOD("is_in_contact"), &VehicleWheel::is_in_contact); + + ClassDB::bind_method(D_METHOD("set_roll_influence", "roll_influence"), &VehicleWheel::set_roll_influence); + ClassDB::bind_method(D_METHOD("get_roll_influence"), &VehicleWheel::get_roll_influence); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_as_traction"), "set_use_as_traction", "is_used_as_traction"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_as_steering"), "set_use_as_steering", "is_used_as_steering"); ADD_GROUP("Wheel", "wheel_"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_roll_influence"), "set_roll_influence", "get_roll_influence"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_radius"), "set_radius", "get_radius"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_rest_length"), "set_suspension_rest_length", "get_suspension_rest_length"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_friction_slip"), "set_friction_slip", "get_friction_slip"); diff --git a/scene/3d/vehicle_body.h b/scene/3d/vehicle_body.h index cdb2ebc0be..7ed9bce730 100644 --- a/scene/3d/vehicle_body.h +++ b/scene/3d/vehicle_body.h @@ -126,6 +126,11 @@ public: void set_use_as_steering(bool p_enabled); bool is_used_as_steering() const; + bool is_in_contact() const; + + void set_roll_influence(float p_value); + float get_roll_influence() const; + VehicleWheel(); }; |