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-rw-r--r--scene/3d/baked_lightmap.cpp2
-rw-r--r--scene/3d/skeleton.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp
index 2234304e79..071afd1a69 100644
--- a/scene/3d/baked_lightmap.cpp
+++ b/scene/3d/baked_lightmap.cpp
@@ -360,7 +360,7 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_vi
//check for valid save path
DirAccessRef d = DirAccess::open(save_path);
if (!d) {
- ERR_PRINTS("Invalid Save Path '" + save_path + "'.");
+ ERR_PRINT("Invalid Save Path '" + save_path + "'.");
return BAKE_ERROR_NO_SAVE_PATH;
}
}
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 5edce284b5..17e67c47d1 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -181,7 +181,7 @@ void Skeleton::_update_process_order() {
if (bonesptr[i].parent >= len) {
//validate this just in case
- ERR_PRINTS("Bone " + itos(i) + " has invalid parent: " + itos(bonesptr[i].parent));
+ ERR_PRINT("Bone " + itos(i) + " has invalid parent: " + itos(bonesptr[i].parent));
bonesptr[i].parent = -1;
}
order[i] = i;