diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/audio_stream_player_3d.cpp | 3 | ||||
-rw-r--r-- | scene/3d/navigation_region_3d.cpp | 11 |
2 files changed, 14 insertions, 0 deletions
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 18a9cc5c8b..7c1fb3779f 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -541,6 +541,7 @@ float AudioStreamPlayer3D::get_unit_db() const { void AudioStreamPlayer3D::set_unit_size(float p_volume) { unit_size = p_volume; + update_gizmos(); } float AudioStreamPlayer3D::get_unit_size() const { @@ -669,6 +670,7 @@ void AudioStreamPlayer3D::_bus_layout_changed() { void AudioStreamPlayer3D::set_max_distance(float p_metres) { ERR_FAIL_COND(p_metres < 0.0); max_distance = p_metres; + update_gizmos(); } float AudioStreamPlayer3D::get_max_distance() const { @@ -729,6 +731,7 @@ float AudioStreamPlayer3D::get_attenuation_filter_db() const { void AudioStreamPlayer3D::set_attenuation_model(AttenuationModel p_model) { ERR_FAIL_INDEX((int)p_model, 4); attenuation_model = p_model; + update_gizmos(); } AudioStreamPlayer3D::AttenuationModel AudioStreamPlayer3D::get_attenuation_model() const { diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp index 6404432631..cb8da182ee 100644 --- a/scene/3d/navigation_region_3d.cpp +++ b/scene/3d/navigation_region_3d.cpp @@ -131,6 +131,17 @@ void NavigationRegion3D::set_navigation_mesh(const Ref<NavigationMesh> &p_navmes NavigationServer3D::get_singleton()->region_set_navmesh(region, p_navmesh); + if (debug_view == nullptr && is_inside_tree() && navmesh.is_valid() && get_tree()->is_debugging_navigation_hint()) { + MeshInstance3D *dm = memnew(MeshInstance3D); + dm->set_mesh(navmesh->get_debug_mesh()); + if (is_enabled()) { + dm->set_material_override(get_tree()->get_debug_navigation_material()); + } else { + dm->set_material_override(get_tree()->get_debug_navigation_disabled_material()); + } + add_child(dm); + debug_view = dm; + } if (debug_view && navmesh.is_valid()) { Object::cast_to<MeshInstance3D>(debug_view)->set_mesh(navmesh->get_debug_mesh()); } |