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-rw-r--r--scene/3d/light.cpp19
-rw-r--r--scene/3d/light.h2
2 files changed, 21 insertions, 0 deletions
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 2e64872616..4ef945ab8d 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -51,6 +51,7 @@ void Light::set_param(Param p_param, float p_value) {
if (p_param == PARAM_SPOT_ANGLE) {
_change_notify("spot_angle");
+ update_configuration_warning();
} else if (p_param == PARAM_RANGE) {
_change_notify("omni_range");
_change_notify("spot_range");
@@ -68,6 +69,10 @@ void Light::set_shadow(bool p_enable) {
shadow = p_enable;
VS::get_singleton()->light_set_shadow(light, p_enable);
+
+ if (type == VisualServer::LIGHT_SPOT) {
+ update_configuration_warning();
+ }
}
bool Light::has_shadow() const {
@@ -465,6 +470,20 @@ OmniLight::OmniLight() :
set_shadow_detail(SHADOW_DETAIL_HORIZONTAL);
}
+String SpotLight::get_configuration_warning() const {
+ String warning = Light::get_configuration_warning();
+
+ if (has_shadow() && get_param(PARAM_SPOT_ANGLE) >= 90.0) {
+ if (warning != String()) {
+ warning += "\n\n";
+ }
+
+ warning += TTR("A SpotLight with an angle wider than 90 degrees cannot cast shadows.");
+ }
+
+ return warning;
+}
+
void SpotLight::_bind_methods() {
ADD_GROUP("Spot", "spot_");
diff --git a/scene/3d/light.h b/scene/3d/light.h
index ddd5bc6b3a..5d365758b5 100644
--- a/scene/3d/light.h
+++ b/scene/3d/light.h
@@ -221,6 +221,8 @@ protected:
static void _bind_methods();
public:
+ virtual String get_configuration_warning() const;
+
SpotLight() :
Light(VisualServer::LIGHT_SPOT) {}
};