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-rw-r--r--scene/3d/gpu_particles_collision_3d.cpp4
-rw-r--r--scene/3d/lightmap_gi.cpp9
-rw-r--r--scene/3d/node_3d.h1
-rw-r--r--scene/3d/voxel_gi.cpp4
-rw-r--r--scene/3d/xr_nodes.cpp167
-rw-r--r--scene/3d/xr_nodes.h13
6 files changed, 121 insertions, 77 deletions
diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp
index d57e6bd21c..2c5df48b75 100644
--- a/scene/3d/gpu_particles_collision_3d.cpp
+++ b/scene/3d/gpu_particles_collision_3d.cpp
@@ -490,9 +490,7 @@ Ref<Image> GPUParticlesCollisionSDF3D::bake() {
params.thickness = th;
_compute_sdf(&params);
- Ref<Image> ret;
- ret.instantiate();
- ret->create(sdf_size.x, sdf_size.y * sdf_size.z, false, Image::FORMAT_RF, cells_data);
+ Ref<Image> ret = Image::create_from_data(sdf_size.x, sdf_size.y * sdf_size.z, false, Image::FORMAT_RF, cells_data);
ret->convert(Image::FORMAT_RH); //convert to half, save space
ret->set_meta("depth", sdf_size.z); //hack, make sure to add to the docs of this function
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp
index 3ea1de57cd..1b5427c80d 100644
--- a/scene/3d/lightmap_gi.cpp
+++ b/scene/3d/lightmap_gi.cpp
@@ -145,10 +145,7 @@ Array LightmapGIData::_get_light_textures_data() const {
for (int i = 0; i < texture_count; i++) {
int texture_slice_count = (i == texture_count - 1 && last_count != 0) ? last_count : slices_per_texture;
- Ref<Image> texture_image;
- texture_image.instantiate();
-
- texture_image->create(slice_width, slice_height * texture_slice_count, false, images[0]->get_format());
+ Ref<Image> texture_image = Image::create_empty(slice_width, slice_height * texture_slice_count, false, images[0]->get_format());
for (int j = 0; j < texture_slice_count; j++) {
texture_image->blit_rect(images[i * slices_per_texture + j], Rect2i(0, 0, slice_width, slice_height), Point2i(0, slice_height * j));
@@ -818,7 +815,7 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa
}
md.albedo_on_uv2.instantiate();
- md.albedo_on_uv2->create(lightmap_size.width, lightmap_size.height, false, Image::FORMAT_RGBA8, albedom);
+ md.albedo_on_uv2->set_data(lightmap_size.width, lightmap_size.height, false, Image::FORMAT_RGBA8, albedom);
}
md.emission_on_uv2 = images[RS::BAKE_CHANNEL_EMISSION];
@@ -1054,7 +1051,7 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa
} break;
case ENVIRONMENT_MODE_CUSTOM_COLOR: {
environment_image.instantiate();
- environment_image->create(128, 64, false, Image::FORMAT_RGBAF);
+ environment_image->initialize_data(128, 64, false, Image::FORMAT_RGBAF);
Color c = environment_custom_color;
c.r *= environment_custom_energy;
c.g *= environment_custom_energy;
diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h
index 90c7bc89ef..04f73a4cbd 100644
--- a/scene/3d/node_3d.h
+++ b/scene/3d/node_3d.h
@@ -96,6 +96,7 @@ private:
mutable SelfList<Node> xform_change;
+ // This Data struct is to avoid namespace pollution in derived classes.
struct Data {
mutable Transform3D global_transform;
mutable Transform3D local_transform;
diff --git a/scene/3d/voxel_gi.cpp b/scene/3d/voxel_gi.cpp
index 3dba0221bb..7caf2f4874 100644
--- a/scene/3d/voxel_gi.cpp
+++ b/scene/3d/voxel_gi.cpp
@@ -77,9 +77,7 @@ Dictionary VoxelGIData::_get_data() const {
d["octree_cells"] = get_octree_cells();
d["octree_data"] = get_data_cells();
if (otsize != Vector3i()) {
- Ref<Image> img;
- img.instantiate();
- img->create(otsize.x * otsize.y, otsize.z, false, Image::FORMAT_L8, get_distance_field());
+ Ref<Image> img = Image::create_from_data(otsize.x * otsize.y, otsize.z, false, Image::FORMAT_L8, get_distance_field());
Vector<uint8_t> df_png = img->save_png_to_buffer();
ERR_FAIL_COND_V(df_png.size() == 0, Dictionary());
d["octree_df_png"] = df_png;
diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp
index 4401d22f30..fe4ccbc7dc 100644
--- a/scene/3d/xr_nodes.cpp
+++ b/scene/3d/xr_nodes.cpp
@@ -36,49 +36,37 @@
////////////////////////////////////////////////////////////////////////////////////////////////////
-void XRCamera3D::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- // need to find our XROrigin3D parent and let it know we're its camera!
- XROrigin3D *origin = Object::cast_to<XROrigin3D>(get_parent());
- if (origin != nullptr) {
- origin->set_tracked_camera(this);
- }
- } break;
+void XRCamera3D::_bind_tracker() {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL(xr_server);
- case NOTIFICATION_EXIT_TREE: {
- // need to find our XROrigin3D parent and let it know we're no longer its camera!
- XROrigin3D *origin = Object::cast_to<XROrigin3D>(get_parent());
- if (origin != nullptr && origin->get_tracked_camera() == this) {
- origin->set_tracked_camera(nullptr);
- }
- } break;
+ tracker = xr_server->get_tracker(tracker_name);
+ if (tracker.is_valid()) {
+ tracker->connect("pose_changed", callable_mp(this, &XRCamera3D::_pose_changed));
+
+ Ref<XRPose> pose = tracker->get_pose(pose_name);
+ if (pose.is_valid()) {
+ set_transform(pose->get_adjusted_transform());
+ }
}
}
+void XRCamera3D::_unbind_tracker() {
+ if (tracker.is_valid()) {
+ tracker->disconnect("pose_changed", callable_mp(this, &XRCamera3D::_pose_changed));
+ }
+ tracker.unref();
+}
+
void XRCamera3D::_changed_tracker(const StringName p_tracker_name, int p_tracker_type) {
if (p_tracker_name == tracker_name) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
-
- tracker = xr_server->get_tracker(p_tracker_name);
- if (tracker.is_valid()) {
- tracker->connect("pose_changed", callable_mp(this, &XRCamera3D::_pose_changed));
-
- Ref<XRPose> pose = tracker->get_pose(pose_name);
- if (pose.is_valid()) {
- set_transform(pose->get_adjusted_transform());
- }
- }
+ _bind_tracker();
}
}
void XRCamera3D::_removed_tracker(const StringName p_tracker_name, int p_tracker_type) {
if (p_tracker_name == tracker_name) {
- if (tracker.is_valid()) {
- tracker->disconnect("pose_changed", callable_mp(this, &XRCamera3D::_pose_changed));
- }
- tracker.unref();
+ _unbind_tracker();
}
}
@@ -213,6 +201,9 @@ XRCamera3D::XRCamera3D() {
xr_server->connect("tracker_added", callable_mp(this, &XRCamera3D::_changed_tracker));
xr_server->connect("tracker_updated", callable_mp(this, &XRCamera3D::_changed_tracker));
xr_server->connect("tracker_removed", callable_mp(this, &XRCamera3D::_removed_tracker));
+
+ // check if our tracker already exists and if so, bind it...
+ _bind_tracker();
}
XRCamera3D::~XRCamera3D() {
@@ -582,11 +573,22 @@ Plane XRAnchor3D::get_plane() const {
////////////////////////////////////////////////////////////////////////////////////////////////////
+Vector<XROrigin3D *> XROrigin3D::origin_nodes;
+
PackedStringArray XROrigin3D::get_configuration_warnings() const {
PackedStringArray warnings = Node::get_configuration_warnings();
if (is_visible() && is_inside_tree()) {
- if (tracked_camera == nullptr) {
+ bool has_camera = false;
+ for (int i = 0; !has_camera && i < get_child_count(); i++) {
+ XRCamera3D *camera = Object::cast_to<XRCamera3D>(get_child(i));
+ if (camera) {
+ // found it!
+ has_camera = true;
+ }
+ }
+
+ if (!has_camera) {
warnings.push_back(RTR("XROrigin3D requires an XRCamera3D child node."));
}
}
@@ -603,14 +605,10 @@ void XROrigin3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_world_scale", "world_scale"), &XROrigin3D::set_world_scale);
ClassDB::bind_method(D_METHOD("get_world_scale"), &XROrigin3D::get_world_scale);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "world_scale"), "set_world_scale", "get_world_scale");
-}
-void XROrigin3D::set_tracked_camera(XRCamera3D *p_tracked_camera) {
- tracked_camera = p_tracked_camera;
-}
-
-XRCamera3D *XROrigin3D::get_tracked_camera() const {
- return tracked_camera;
+ ClassDB::bind_method(D_METHOD("set_current", "enabled"), &XROrigin3D::set_current);
+ ClassDB::bind_method(D_METHOD("is_current"), &XROrigin3D::is_current);
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current");
}
real_t XROrigin3D::get_world_scale() const {
@@ -629,6 +627,44 @@ void XROrigin3D::set_world_scale(real_t p_world_scale) {
xr_server->set_world_scale(p_world_scale);
}
+void XROrigin3D::set_current(bool p_enabled) {
+ current = p_enabled;
+
+ if (!is_inside_tree() || Engine::get_singleton()->is_editor_hint()) {
+ return;
+ }
+
+ // Notify us of any transform changes
+ set_notify_local_transform(current);
+ set_notify_transform(current);
+
+ if (current) {
+ for (int i = 0; i < origin_nodes.size(); i++) {
+ if (origin_nodes[i] != this) {
+ origin_nodes[i]->set_current(false);
+ }
+ }
+ } else {
+ bool found = false;
+ // We no longer have a current origin so find the first one we can make current
+ for (int i = 0; !found && i < origin_nodes.size(); i++) {
+ if (origin_nodes[i] != this) {
+ origin_nodes[i]->set_current(true);
+ found = true;
+ }
+ }
+ }
+}
+
+bool XROrigin3D::is_current() const {
+ if (Engine::get_singleton()->is_editor_hint()) {
+ // return as is
+ return current;
+ } else {
+ return current && is_inside_tree();
+ }
+}
+
void XROrigin3D::_notification(int p_what) {
// get our XRServer
XRServer *xr_server = XRServer::get_singleton();
@@ -636,34 +672,47 @@ void XROrigin3D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- set_process_internal(true);
+ if (!Engine::get_singleton()->is_editor_hint()) {
+ if (origin_nodes.is_empty()) {
+ // first entry always becomes current
+ current = true;
+ }
+
+ origin_nodes.push_back(this);
+
+ if (current) {
+ // set this again so we do whatever setup is needed.
+ set_current(true);
+ }
+ }
} break;
case NOTIFICATION_EXIT_TREE: {
- set_process_internal(false);
- } break;
-
- case NOTIFICATION_INTERNAL_PROCESS: {
- // set our world origin to our node transform
- xr_server->set_world_origin(get_global_transform());
+ if (!Engine::get_singleton()->is_editor_hint()) {
+ origin_nodes.erase(this);
- // check if we have a primary interface
- Ref<XRInterface> xr_interface = xr_server->get_primary_interface();
- if (xr_interface.is_valid() && tracked_camera != nullptr) {
- // get our positioning transform for our headset
- Transform3D t = xr_interface->get_camera_transform();
+ if (current) {
+ // We are no longer current
+ set_current(false);
+ }
+ }
+ } break;
- // now apply this to our camera
- tracked_camera->set_transform(t);
+ case NOTIFICATION_LOCAL_TRANSFORM_CHANGED:
+ case NOTIFICATION_TRANSFORM_CHANGED: {
+ if (current && !Engine::get_singleton()->is_editor_hint()) {
+ xr_server->set_world_origin(get_global_transform());
}
} break;
}
- // send our notification to all active XE interfaces, they may need to react to it also
- for (int i = 0; i < xr_server->get_interface_count(); i++) {
- Ref<XRInterface> interface = xr_server->get_interface(i);
- if (interface.is_valid() && interface->is_initialized()) {
- interface->notification(p_what);
+ if (current) {
+ // send our notification to all active XE interfaces, they may need to react to it also
+ for (int i = 0; i < xr_server->get_interface_count(); i++) {
+ Ref<XRInterface> interface = xr_server->get_interface(i);
+ if (interface.is_valid() && interface->is_initialized()) {
+ interface->notification(p_what);
+ }
}
}
}
diff --git a/scene/3d/xr_nodes.h b/scene/3d/xr_nodes.h
index ef846cc3a3..990fb61983 100644
--- a/scene/3d/xr_nodes.h
+++ b/scene/3d/xr_nodes.h
@@ -48,8 +48,8 @@ protected:
StringName pose_name = "default";
Ref<XRPositionalTracker> tracker;
- void _notification(int p_what);
-
+ void _bind_tracker();
+ void _unbind_tracker();
void _changed_tracker(const StringName p_tracker_name, int p_tracker_type);
void _removed_tracker(const StringName p_tracker_name, int p_tracker_type);
void _pose_changed(const Ref<XRPose> &p_pose);
@@ -180,7 +180,8 @@ class XROrigin3D : public Node3D {
GDCLASS(XROrigin3D, Node3D);
private:
- XRCamera3D *tracked_camera = nullptr;
+ bool current = false;
+ static Vector<XROrigin3D *> origin_nodes; // all origin nodes in tree
protected:
void _notification(int p_what);
@@ -189,12 +190,12 @@ protected:
public:
PackedStringArray get_configuration_warnings() const override;
- void set_tracked_camera(XRCamera3D *p_tracked_camera);
- XRCamera3D *get_tracked_camera() const;
-
real_t get_world_scale() const;
void set_world_scale(real_t p_world_scale);
+ void set_current(bool p_enabled);
+ bool is_current() const;
+
XROrigin3D() {}
~XROrigin3D() {}
};