diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/node_3d.h | 4 | ||||
-rw-r--r-- | scene/3d/visual_instance_3d.cpp | 6 | ||||
-rw-r--r-- | scene/3d/visual_instance_3d.h | 2 | ||||
-rw-r--r-- | scene/3d/xr_nodes.cpp | 4 |
4 files changed, 4 insertions, 12 deletions
diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h index 04f73a4cbd..457f634c34 100644 --- a/scene/3d/node_3d.h +++ b/scene/3d/node_3d.h @@ -71,8 +71,8 @@ public: }; private: - // For the sake of ease of use, Node3D can operate with Transforms (Basis+Origin), Quaterinon/Scale and Euler Rotation/Scale. - // Transform and Quaterinon are stored in data.local_transform Basis (so quaternion is not really stored, but converted back/forth from 3x3 matrix on demand). + // For the sake of ease of use, Node3D can operate with Transforms (Basis+Origin), Quaternion/Scale and Euler Rotation/Scale. + // Transform and Quaternion are stored in data.local_transform Basis (so quaternion is not really stored, but converted back/forth from 3x3 matrix on demand). // Euler needs to be kept separate because converting to Basis and back may result in a different vector (which is troublesome for users // editing in the inspector, not only because of the numerical precision loss but because they expect these rotations to be consistent, or support // "redundant" rotations for animation interpolation, like going from 0 to 720 degrees). diff --git a/scene/3d/visual_instance_3d.cpp b/scene/3d/visual_instance_3d.cpp index e93ad5ecbf..3868d1e42e 100644 --- a/scene/3d/visual_instance_3d.cpp +++ b/scene/3d/visual_instance_3d.cpp @@ -40,10 +40,6 @@ AABB VisualInstance3D::get_aabb() const { return AABB(); } -AABB VisualInstance3D::get_transformed_aabb() const { - return get_global_transform().xform(get_aabb()); -} - void VisualInstance3D::_update_visibility() { if (!is_inside_tree()) { return; @@ -121,8 +117,6 @@ void VisualInstance3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_layer_mask_value", "layer_number", "value"), &VisualInstance3D::set_layer_mask_value); ClassDB::bind_method(D_METHOD("get_layer_mask_value", "layer_number"), &VisualInstance3D::get_layer_mask_value); - ClassDB::bind_method(D_METHOD("get_transformed_aabb"), &VisualInstance3D::get_transformed_aabb); - GDVIRTUAL_BIND(_get_aabb); ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_LAYERS_3D_RENDER), "set_layer_mask", "get_layer_mask"); } diff --git a/scene/3d/visual_instance_3d.h b/scene/3d/visual_instance_3d.h index 4755545516..06a8c05faa 100644 --- a/scene/3d/visual_instance_3d.h +++ b/scene/3d/visual_instance_3d.h @@ -60,8 +60,6 @@ public: RID get_instance() const; virtual AABB get_aabb() const; - virtual AABB get_transformed_aabb() const; // helper - void set_base(const RID &p_base); RID get_base() const; diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp index fe4ccbc7dc..f5d30c584f 100644 --- a/scene/3d/xr_nodes.cpp +++ b/scene/3d/xr_nodes.cpp @@ -363,7 +363,7 @@ void XRNode3D::_unbind_tracker() { } void XRNode3D::_changed_tracker(const StringName p_tracker_name, int p_tracker_type) { - if (p_tracker_name == p_tracker_name) { + if (tracker_name == p_tracker_name) { // just in case unref our current tracker _unbind_tracker(); @@ -373,7 +373,7 @@ void XRNode3D::_changed_tracker(const StringName p_tracker_name, int p_tracker_t } void XRNode3D::_removed_tracker(const StringName p_tracker_name, int p_tracker_type) { - if (p_tracker_name == p_tracker_name) { + if (tracker_name == p_tracker_name) { // unref our tracker, it's no longer available _unbind_tracker(); } |