diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/baked_light_instance.cpp | 10 | ||||
-rw-r--r-- | scene/3d/baked_light_instance.h | 2 | ||||
-rw-r--r-- | scene/3d/immediate_geometry.cpp | 10 | ||||
-rw-r--r-- | scene/3d/immediate_geometry.h | 6 |
4 files changed, 23 insertions, 5 deletions
diff --git a/scene/3d/baked_light_instance.cpp b/scene/3d/baked_light_instance.cpp index fafa62866f..ca3a309568 100644 --- a/scene/3d/baked_light_instance.cpp +++ b/scene/3d/baked_light_instance.cpp @@ -60,6 +60,8 @@ void BakedLightInstance::set_baked_light(const Ref<BakedLight>& p_baked_light) { // VS::get_singleton()->instance_geometry_set_baked_light(E->get()->get_instance(),baked_light.is_valid()?get_instance():RID()); // } } + + update_configuration_warning(); } Ref<BakedLight> BakedLightInstance::get_baked_light() const{ @@ -77,6 +79,14 @@ DVector<Face3> BakedLightInstance::get_faces(uint32_t p_usage_flags) const { } +String BakedLightInstance::get_configuration_warning() const { + if (get_baked_light().is_null()) { + return TTR("BakedLightInstance does not contain a BakedLight resource."); + } + return String(); +} + + void BakedLightInstance::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_baked_light","baked_light"),&BakedLightInstance::set_baked_light); diff --git a/scene/3d/baked_light_instance.h b/scene/3d/baked_light_instance.h index 92c2d50986..002e55df1d 100644 --- a/scene/3d/baked_light_instance.h +++ b/scene/3d/baked_light_instance.h @@ -55,6 +55,8 @@ public: virtual AABB get_aabb() const; virtual DVector<Face3> get_faces(uint32_t p_usage_flags) const; + String get_configuration_warning() const; + BakedLightInstance(); }; diff --git a/scene/3d/immediate_geometry.cpp b/scene/3d/immediate_geometry.cpp index 4964582be4..c9319904bd 100644 --- a/scene/3d/immediate_geometry.cpp +++ b/scene/3d/immediate_geometry.cpp @@ -102,7 +102,7 @@ DVector<Face3> ImmediateGeometry::get_faces(uint32_t p_usage_flags) const { -void ImmediateGeometry::add_sphere(int p_lats,int p_lons,float p_radius) { +void ImmediateGeometry::add_sphere(int p_lats, int p_lons, float p_radius, bool p_add_uv) { for(int i = 1; i <= p_lats; i++) { double lat0 = Math_PI * (-0.5 + (double) (i - 1) / p_lats); @@ -132,6 +132,10 @@ void ImmediateGeometry::add_sphere(int p_lats,int p_lons,float p_radius) { }; #define ADD_POINT(m_idx)\ + if (p_add_uv) {\ + set_uv(Vector2(Math::atan2(v[m_idx].x,v[m_idx].z)/Math_PI * 0.5+0.5,v[m_idx].y*0.5+0.5));\ + set_tangent(Plane(Vector3(-v[m_idx].z,v[m_idx].y,v[m_idx].x),1)); \ + }\ set_normal(v[m_idx]);\ add_vertex(v[m_idx]*p_radius); @@ -149,14 +153,14 @@ void ImmediateGeometry::add_sphere(int p_lats,int p_lons,float p_radius) { void ImmediateGeometry::_bind_methods() { - ObjectTypeDB::bind_method(_MD("begin","primitive","texture:Texture"),&ImmediateGeometry::begin); + ObjectTypeDB::bind_method(_MD("begin","primitive","texture:Texture"),&ImmediateGeometry::begin,DEFVAL(Ref<Texture>())); ObjectTypeDB::bind_method(_MD("set_normal","normal"),&ImmediateGeometry::set_normal); ObjectTypeDB::bind_method(_MD("set_tangent","tangent"),&ImmediateGeometry::set_tangent); ObjectTypeDB::bind_method(_MD("set_color","color"),&ImmediateGeometry::set_color); ObjectTypeDB::bind_method(_MD("set_uv","uv"),&ImmediateGeometry::set_uv); ObjectTypeDB::bind_method(_MD("set_uv2","uv"),&ImmediateGeometry::set_uv2); ObjectTypeDB::bind_method(_MD("add_vertex","pos"),&ImmediateGeometry::add_vertex); - ObjectTypeDB::bind_method(_MD("add_sphere","lats","lons","radius"),&ImmediateGeometry::add_sphere); + ObjectTypeDB::bind_method(_MD("add_sphere","lats","lons","radius","add_uv"),&ImmediateGeometry::add_sphere,DEFVAL(true)); ObjectTypeDB::bind_method(_MD("end"),&ImmediateGeometry::end); ObjectTypeDB::bind_method(_MD("clear"),&ImmediateGeometry::clear); diff --git a/scene/3d/immediate_geometry.h b/scene/3d/immediate_geometry.h index 28b5735ca8..fc7f4de634 100644 --- a/scene/3d/immediate_geometry.h +++ b/scene/3d/immediate_geometry.h @@ -38,6 +38,8 @@ class ImmediateGeometry : public GeometryInstance { RID im; + //a list of texures drawn need to be kept, to avoid references + // in VisualServer from becoming invalid if the texture is no longer used List<Ref<Texture> > cached_textures; bool empty; AABB aabb; @@ -47,7 +49,7 @@ protected: public: - void begin(Mesh::PrimitiveType p_primitive,const Ref<Texture>& p_texture); + void begin(Mesh::PrimitiveType p_primitive,const Ref<Texture>& p_texture=Ref<Texture>()); void set_normal(const Vector3& p_normal); void set_tangent(const Plane& p_tangent); void set_color(const Color& p_color); @@ -60,7 +62,7 @@ public: void clear(); - void add_sphere(int p_lats,int p_lons,float p_radius); + void add_sphere(int p_lats,int p_lons,float p_radius,bool p_add_uv=true); |