diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/spatial_stream_player.cpp | 288 | ||||
-rw-r--r-- | scene/3d/spatial_stream_player.h | 56 |
2 files changed, 302 insertions, 42 deletions
diff --git a/scene/3d/spatial_stream_player.cpp b/scene/3d/spatial_stream_player.cpp index 84e68bf418..b81d98e8bf 100644 --- a/scene/3d/spatial_stream_player.cpp +++ b/scene/3d/spatial_stream_player.cpp @@ -30,21 +30,79 @@ -void SpatialStreamPlayer::_notification(int p_what) { +int SpatialStreamPlayer::InternalStream::get_channel_count() const { - switch(p_what) { + return player->sp_get_channel_count(); +} +void SpatialStreamPlayer::InternalStream::set_mix_rate(int p_rate){ - case NOTIFICATION_ENTER_WORLD: { + return player->sp_set_mix_rate(p_rate); +} +bool SpatialStreamPlayer::InternalStream::mix(int32_t *p_buffer,int p_frames){ + + return player->sp_mix(p_buffer,p_frames); +} +void SpatialStreamPlayer::InternalStream::update(){ + + player->sp_update(); +} + + +int SpatialStreamPlayer::sp_get_channel_count() const { + + return playback->get_channels(); +} + +void SpatialStreamPlayer::sp_set_mix_rate(int p_rate){ + + server_mix_rate=p_rate; +} + +bool SpatialStreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) { + + if (resampler.is_ready()) { + return resampler.mix(p_buffer,p_frames); + } + + return false; +} + +void SpatialStreamPlayer::sp_update() { + + _THREAD_SAFE_METHOD_ + if (!paused && resampler.is_ready() && playback.is_valid()) { + + if (!playback->is_playing()) { + //stream depleted data, but there's still audio in the ringbuffer + //check that all this audio has been flushed before stopping the stream + int to_mix = resampler.get_total() - resampler.get_todo(); + if (to_mix==0) { + stop(); + return; + } + + return; + } + + int todo =resampler.get_todo(); + int wrote = playback->mix(resampler.get_write_buffer(),todo); + resampler.write(wrote); + } +} -// set_idle_process(false); //don't annoy - } break; - case NOTIFICATION_PROCESS: { -// if (!stream.is_null()) -// stream->update(); +void SpatialStreamPlayer::_notification(int p_what) { + + switch(p_what) { + + case NOTIFICATION_ENTER_TREE: { + + //set_idle_process(false); //don't annoy + if (stream.is_valid() && autoplay && !get_tree()->is_editor_hint()) + play(); } break; - case NOTIFICATION_EXIT_WORLD: { + case NOTIFICATION_EXIT_TREE: { stop(); //wathever it may be doing, stop } break; @@ -58,12 +116,20 @@ void SpatialStreamPlayer::set_stream(const Ref<AudioStream> &p_stream) { stop(); stream=p_stream; - if (!stream.is_null()) { - stream->set_loop(loops); + if (!stream.is_null()) { + playback=stream->instance_playback(); + playback->set_loop(loops); + playback->set_loop_restart_time(loop_point); + AudioServer::get_singleton()->lock(); + resampler.setup(playback->get_channels(),playback->get_mix_rate(),server_mix_rate,buffering_ms,playback->get_minimum_buffer_size()); + AudioServer::get_singleton()->unlock(); + } else { + AudioServer::get_singleton()->lock(); + resampler.clear(); + playback.unref(); + AudioServer::get_singleton()->unlock(); } - - } Ref<AudioStream> SpatialStreamPlayer::get_stream() const { @@ -72,18 +138,25 @@ Ref<AudioStream> SpatialStreamPlayer::get_stream() const { } -void SpatialStreamPlayer::play() { +void SpatialStreamPlayer::play(float p_from_offset) { - if (!is_inside_tree()) + ERR_FAIL_COND(!is_inside_tree()); + if (playback.is_null()) return; - if (stream.is_null()) - return; - if (stream->is_playing()) + if (playback->is_playing()) stop(); - stream->play(); - SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),stream->get_audio_stream()); - //if (stream->get_update_mode()!=AudioStream::UPDATE_NONE) - // set_idle_process(true); + + _THREAD_SAFE_METHOD_ + playback->play(p_from_offset); + //feed the ringbuffer as long as no update callback is going on + sp_update(); + + SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),&internal_stream); + +// AudioServer::get_singleton()->stream_set_active(stream_rid,true); +// AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume); +// if (stream->get_update_mode()!=AudioStream::UPDATE_NONE) +// set_idle_process(true); } @@ -91,28 +164,30 @@ void SpatialStreamPlayer::stop() { if (!is_inside_tree()) return; - if (stream.is_null()) + if (playback.is_null()) return; + _THREAD_SAFE_METHOD_ + //AudioServer::get_singleton()->stream_set_active(stream_rid,false); SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),NULL); - stream->stop(); + playback->stop(); //set_idle_process(false); } bool SpatialStreamPlayer::is_playing() const { - if (stream.is_null()) + if (playback.is_null()) return false; - return stream->is_playing(); + return playback->is_playing(); } void SpatialStreamPlayer::set_loop(bool p_enable) { loops=p_enable; - if (stream.is_null()) + if (playback.is_null()) return; - stream->set_loop(loops); + playback->set_loop(loops); } bool SpatialStreamPlayer::has_loop() const { @@ -120,6 +195,46 @@ bool SpatialStreamPlayer::has_loop() const { return loops; } +void SpatialStreamPlayer::set_volume(float p_vol) { + + volume=p_vol; + if (stream_rid.is_valid()) + AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume); +} + +float SpatialStreamPlayer::get_volume() const { + + return volume; +} + +void SpatialStreamPlayer::set_loop_restart_time(float p_secs) { + + loop_point=p_secs; + if (playback.is_valid()) + playback->set_loop_restart_time(p_secs); +} + +float SpatialStreamPlayer::get_loop_restart_time() const { + + return loop_point; +} + + +void SpatialStreamPlayer::set_volume_db(float p_db) { + + if (p_db<-79) + set_volume(0); + else + set_volume(Math::db2linear(p_db)); +} + +float SpatialStreamPlayer::get_volume_db() const { + + if (volume==0) + return -80; + else + return Math::linear2db(volume); +} String SpatialStreamPlayer::get_stream_name() const { @@ -132,27 +247,85 @@ String SpatialStreamPlayer::get_stream_name() const { int SpatialStreamPlayer::get_loop_count() const { - if (stream.is_null()) + if (playback.is_null()) return 0; - return stream->get_loop_count(); + return playback->get_loop_count(); } float SpatialStreamPlayer::get_pos() const { - if (stream.is_null()) + if (playback.is_null()) return 0; - return stream->get_pos(); + return playback->get_pos(); + +} + +float SpatialStreamPlayer::get_length() const { + if (playback.is_null()) + return 0; + return playback->get_length(); } void SpatialStreamPlayer::seek_pos(float p_time) { - if (stream.is_null()) + if (playback.is_null()) return; - return stream->seek_pos(p_time); + return playback->seek_pos(p_time); + +} + +void SpatialStreamPlayer::set_autoplay(bool p_enable) { + + autoplay=p_enable; +} + +bool SpatialStreamPlayer::has_autoplay() const { + + return autoplay; +} + +void SpatialStreamPlayer::set_paused(bool p_paused) { + + paused=p_paused; + //if (stream.is_valid()) + // stream->set_paused(p_paused); +} + +bool SpatialStreamPlayer::is_paused() const { + return paused; } +void SpatialStreamPlayer::_set_play(bool p_play) { + + _play=p_play; + if (is_inside_tree()) { + if(_play) + play(); + else + stop(); + } + +} + +bool SpatialStreamPlayer::_get_play() const{ + + return _play; +} + +void SpatialStreamPlayer::set_buffering_msec(int p_msec) { + + buffering_ms=p_msec; +} + +int SpatialStreamPlayer::get_buffering_msec() const{ + + return buffering_ms; +} + + + void SpatialStreamPlayer::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_stream","stream:Stream"),&SpatialStreamPlayer::set_stream); @@ -163,28 +336,67 @@ void SpatialStreamPlayer::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_playing"),&SpatialStreamPlayer::is_playing); + ObjectTypeDB::bind_method(_MD("set_paused","paused"),&SpatialStreamPlayer::set_paused); + ObjectTypeDB::bind_method(_MD("is_paused"),&SpatialStreamPlayer::is_paused); + ObjectTypeDB::bind_method(_MD("set_loop","enabled"),&SpatialStreamPlayer::set_loop); ObjectTypeDB::bind_method(_MD("has_loop"),&SpatialStreamPlayer::has_loop); + ObjectTypeDB::bind_method(_MD("set_volume","volume"),&SpatialStreamPlayer::set_volume); + ObjectTypeDB::bind_method(_MD("get_volume"),&SpatialStreamPlayer::get_volume); + + ObjectTypeDB::bind_method(_MD("set_volume_db","db"),&SpatialStreamPlayer::set_volume_db); + ObjectTypeDB::bind_method(_MD("get_volume_db"),&SpatialStreamPlayer::get_volume_db); + + ObjectTypeDB::bind_method(_MD("set_buffering_msec","msec"),&SpatialStreamPlayer::set_buffering_msec); + ObjectTypeDB::bind_method(_MD("get_buffering_msec"),&SpatialStreamPlayer::get_buffering_msec); + + ObjectTypeDB::bind_method(_MD("set_loop_restart_time","secs"),&SpatialStreamPlayer::set_loop_restart_time); + ObjectTypeDB::bind_method(_MD("get_loop_restart_time"),&SpatialStreamPlayer::get_loop_restart_time); + ObjectTypeDB::bind_method(_MD("get_stream_name"),&SpatialStreamPlayer::get_stream_name); ObjectTypeDB::bind_method(_MD("get_loop_count"),&SpatialStreamPlayer::get_loop_count); ObjectTypeDB::bind_method(_MD("get_pos"),&SpatialStreamPlayer::get_pos); ObjectTypeDB::bind_method(_MD("seek_pos","time"),&SpatialStreamPlayer::seek_pos); - ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"),_SCS("get_stream") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"),_SCS("has_loop") ); + ObjectTypeDB::bind_method(_MD("set_autoplay","enabled"),&SpatialStreamPlayer::set_autoplay); + ObjectTypeDB::bind_method(_MD("has_autoplay"),&SpatialStreamPlayer::has_autoplay); + ObjectTypeDB::bind_method(_MD("get_length"),&SpatialStreamPlayer::get_length); + + ObjectTypeDB::bind_method(_MD("_set_play","play"),&SpatialStreamPlayer::_set_play); + ObjectTypeDB::bind_method(_MD("_get_play"),&SpatialStreamPlayer::_get_play); + + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/play"), _SCS("_set_play"), _SCS("_get_play") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"), _SCS("has_loop") ); + ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") ); + ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") ); + ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") ); } SpatialStreamPlayer::SpatialStreamPlayer() { + volume=1; loops=false; + paused=false; + autoplay=false; + _play=false; + server_mix_rate=1; + internal_stream.player=this; + stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream); + buffering_ms=500; + loop_point=0; + } SpatialStreamPlayer::~SpatialStreamPlayer() { - -} + AudioServer::get_singleton()->free(stream_rid); + resampler.clear(); +} diff --git a/scene/3d/spatial_stream_player.h b/scene/3d/spatial_stream_player.h index 7e639a7232..f2775a4982 100644 --- a/scene/3d/spatial_stream_player.h +++ b/scene/3d/spatial_stream_player.h @@ -31,16 +31,48 @@ #include "scene/resources/audio_stream.h" #include "scene/3d/spatial_player.h" - +#include "servers/audio/audio_rb_resampler.h" class SpatialStreamPlayer : public SpatialPlayer { OBJ_TYPE(SpatialStreamPlayer,SpatialPlayer); + _THREAD_SAFE_CLASS_ + + struct InternalStream : public AudioServer::AudioStream { + SpatialStreamPlayer *player; + virtual int get_channel_count() const; + virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate + virtual bool mix(int32_t *p_buffer,int p_frames); + virtual void update(); + }; + + + InternalStream internal_stream; + Ref<AudioStreamPlayback> playback; Ref<AudioStream> stream; + + int sp_get_channel_count() const; + void sp_set_mix_rate(int p_rate); //notify the stream of the mix rate + bool sp_mix(int32_t *p_buffer,int p_frames); + void sp_update(); + + int server_mix_rate; + + RID stream_rid; + bool paused; + bool autoplay; bool loops; -protected: + float volume; + float loop_point; + int buffering_ms; + AudioRBResampler resampler; + + bool _play; + void _set_play(bool p_play); + bool _get_play() const; +protected: void _notification(int p_what); static void _bind_methods(); @@ -49,21 +81,37 @@ public: void set_stream(const Ref<AudioStream> &p_stream); Ref<AudioStream> get_stream() const; - void play(); + void play(float p_from_offset=0); void stop(); bool is_playing() const; + void set_paused(bool p_paused); + bool is_paused() const; + void set_loop(bool p_enable); bool has_loop() const; + void set_volume(float p_vol); + float get_volume() const; + + void set_loop_restart_time(float p_secs); + float get_loop_restart_time() const; + + void set_volume_db(float p_db); + float get_volume_db() const; String get_stream_name() const; - int get_loop_count() const; + int get_loop_count() const; float get_pos() const; void seek_pos(float p_time); + float get_length() const; + void set_autoplay(bool p_vol); + bool has_autoplay() const; + void set_buffering_msec(int p_msec); + int get_buffering_msec() const; SpatialStreamPlayer(); ~SpatialStreamPlayer(); |