diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/cpu_particles_3d.cpp | 1 | ||||
-rw-r--r-- | scene/3d/physics_joint_3d.cpp | 6 |
2 files changed, 7 insertions, 0 deletions
diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp index 12c105b0f4..4c25f55f0b 100644 --- a/scene/3d/cpu_particles_3d.cpp +++ b/scene/3d/cpu_particles_3d.cpp @@ -69,6 +69,7 @@ void CPUParticles3D::set_amount(int p_amount) { for (int i = 0; i < p_amount; i++) { w[i].active = false; + w[i].custom[3] = 0.0; // Make sure w component isn't garbage data } } diff --git a/scene/3d/physics_joint_3d.cpp b/scene/3d/physics_joint_3d.cpp index 591c17a91e..140d887d9a 100644 --- a/scene/3d/physics_joint_3d.cpp +++ b/scene/3d/physics_joint_3d.cpp @@ -807,6 +807,9 @@ void Generic6DOFJoint3D::_bind_methods() { BIND_ENUM_CONSTANT(PARAM_LINEAR_DAMPING); BIND_ENUM_CONSTANT(PARAM_LINEAR_MOTOR_TARGET_VELOCITY); BIND_ENUM_CONSTANT(PARAM_LINEAR_MOTOR_FORCE_LIMIT); + BIND_ENUM_CONSTANT(PARAM_LINEAR_SPRING_STIFFNESS); + BIND_ENUM_CONSTANT(PARAM_LINEAR_SPRING_DAMPING); + BIND_ENUM_CONSTANT(PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT); BIND_ENUM_CONSTANT(PARAM_ANGULAR_LOWER_LIMIT); BIND_ENUM_CONSTANT(PARAM_ANGULAR_UPPER_LIMIT); BIND_ENUM_CONSTANT(PARAM_ANGULAR_LIMIT_SOFTNESS); @@ -816,6 +819,9 @@ void Generic6DOFJoint3D::_bind_methods() { BIND_ENUM_CONSTANT(PARAM_ANGULAR_ERP); BIND_ENUM_CONSTANT(PARAM_ANGULAR_MOTOR_TARGET_VELOCITY); BIND_ENUM_CONSTANT(PARAM_ANGULAR_MOTOR_FORCE_LIMIT); + BIND_ENUM_CONSTANT(PARAM_ANGULAR_SPRING_STIFFNESS); + BIND_ENUM_CONSTANT(PARAM_ANGULAR_SPRING_DAMPING); + BIND_ENUM_CONSTANT(PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT); BIND_ENUM_CONSTANT(PARAM_MAX); BIND_ENUM_CONSTANT(FLAG_ENABLE_LINEAR_LIMIT); |